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Posted

I am still new and playing around with what build I want to really invest in. At the moment I'm hooked on this idea of a INV/Katana Tanker. 

 

I like the idea of being super tanky and debuffing with the katana so the team can mop house. 

 

Thoughts on viability and strength, as well as recommend extra power sets to add?

  • 2 months later
Posted

Early this year, Inv/Katana Tanker was on the short-list for a specific character concept I had. Katana is fun (the defense debuffs are not that important IMO) and Invulnerability is straightforward to build.

 

Ultimately I went with a Katana/Radiation Scrapper instead, but the Radiation/Katana Tanker was a close second choice. Radiation Armor (for either set) offers more PBAoE damage options, and in my experience a well-built Scrapper can look very much like a Tanker for a LOT of content(*1). Radiation Armor (for Scrapper) also offered a pretty good power to put the Critical Strikes ATO piece in (Radiation Therapy). Once I decided on Scrapper, I never revisited the potential Rad/Katana Tanker.

 

As for the OP question about which other sets... for Tankers that don't get good "do damage" options from the primary, and/or have relatively few AoE (compared to other Tanker secondaries), I like to use the Force of Will pool with this sort of progression:

  1. Mighty Leap (excellent travel power, plus a PBAoE Knockdown)
  2. Weaken Resolve (with minimal slotting/no extra slotting it helps teammates defeat enemies faster)
  3. Wall of Force (an excellent ranged cone with great %damage options and KB)
  4. Unleash Potential (if desired, it works very well for the high-HP classes)

Because Resistances/Defenses aren't that important (or very good) at low levels, I try to get Wall of Force at level 14 by delaying one of the low-level primary choices. Unleash Potential isn't usually needed on Tankers, but it is a good power to mule/frankenslot and it provides some buffs that the Tanker may not have (or wants another clicky power for).

 

(*1) going back to Live, and with some fraction of Tankers not taking/using Taunt it is really hard to tell the difference between how well a Tanker and Scrapper 'survives' much PUG content.

  • Like 1
Posted (edited)

i love my invuln/katana guy.  i don't focus much on damage as i team exclusively, and he's got lots of different ways to survive the hardest content.  the taunt animation is awesome.

 

image.thumb.png.c44a19f798e515118d388ab7a9e3dd59.png

 

 

Spoiler

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Edited by Jiro Ito

Play my AE Adventures, listed under @Jiro Ito, including award winners:

"The Headless Huntsman of Salamanca" #43870 **Scrapbot AE Contest Winner May 2022**           

"On the Claw-Tipped Wings of Betrayal" #43524 **November 2021 Dev's Choice**  

"The Defenders of Talos" #44578 **Mission Architect Competition Winner for October 2021: REBIRTH**  

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