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My Fire/Rad/Psi Build


Blood_Nut

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So, thought I would share the build of my new favorite toon, Glower.  I always make several builds as you progress through the game so, I will post them here.  Any kinds of tips are welcome and maybe someone will find this helpful when they are building their new Sentinel.  My goals were to push Resistance, HP, Damage and Recharge.

 

Cheaper Set IO'd Build:

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Glower: Level 50 Science Sentinel

Primary Power Set: Fire Blast

Secondary Power Set: Radiation Armor

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Leadership

Ancillary Pool: Psionic Mastery

 

Hero Profile:

Level 1: Flares

  • (A) Devastation - Accuracy/Damage
  • (5) Devastation - Accuracy/Damage/Endurance/Recharge
  • (7) Devastation - Damage/Recharge
  • (9) Devastation - Accuracy/Damage/Recharge
  • (15) Devastation - Chance of Hold

Level 1: Alpha Barrier

  • (A) Unbreakable Guard - Resistance
  • (3) Unbreakable Guard - Resistance/Endurance
  • (3) Unbreakable Guard - +Max HP
  • (23) Unbreakable Guard - RechargeTime/Resistance
  • (23) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 2: Fire Blast

  • (A) Opportunity Strikes - RechargeTime/Chance for Opportunity
  • (5) Opportunity Strikes - Accuracy/Damage
  • (7) Opportunity Strikes - Accuracy/Damage/RechargeTime
  • (9) Opportunity Strikes - Accuracy/Damage/Endurance
  • (15) Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime

Level 4: Fire Ball

  • (A) Positron's Blast - Accuracy/Damage
  • (19) Positron's Blast - Accuracy/Damage/Endurance
  • (31) Positron's Blast - Damage/Recharge
  • (36) Positron's Blast - Damage/Range
  • (39) Positron's Blast - Chance of Damage(Energy)
  • (48) Annihilation - Chance for Res Debuff

Level 6: Proton Armor

  • (A) Titanium Coating - Resistance/Endurance
  • (31) Titanium Coating - Resistance/Recharge
  • (40) Titanium Coating - Resistance/Endurance/Recharge
  • (43) Titanium Coating - Resistance
  • (43) Aegis - Psionic/Status Resistance

Level 8: Blaze

  • (A) Devastation - Accuracy/Damage
  • (17) Devastation - Damage/Recharge
  • (17) Devastation - Accuracy/Damage/Recharge
  • (21) Devastation - Accuracy/Damage/Endurance/Recharge
  • (21) Devastation - Chance of Hold

Level 10: Fallout Shelter

  • (A) Titanium Coating - Resistance/Endurance
  • (11) Titanium Coating - Resistance/Recharge
  • (11) Titanium Coating - Resistance/Endurance/Recharge
  • (25) Titanium Coating - Resistance

Level 12: Hasten

  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
  • (13) Recharge Reduction IO

Level 14: Super Speed

  • (A) Winter's Gift - Slow Resistance (20%)
  • (48) Winter's Gift - Run Speed, Jump, Flight Speed, Range

Level 16: Proton Therapy

  • (A) Preventive Medicine - Heal
  • (19) Preventive Medicine - Endurance/RechargeTime
  • (37) Preventive Medicine - Heal/RechargeTime
  • (46) Preventive Medicine - Heal/RechargeTime/Endurance
  • (50) Preventive Medicine - Chance for +Absorb

Level 18: Gamma Boost

  • (A) Endurance Modification IO

Level 20: Particle Acceleration

  • (A) Run Speed IO

Level 22: Aim

  • (A) Recharge Reduction IO
  • (25) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance

Level 24: Boxing

  • (A) Stupefy - Accuracy/Recharge
  • (29) Stupefy - Accuracy/Stun/Recharge
  • (43) Stupefy - Stun/Range

Level 26: Tough

  • (A) Titanium Coating - Resistance/Endurance
  • (27) Titanium Coating - Endurance
  • (27) Titanium Coating - Resistance/Endurance/Recharge
  • (29) Titanium Coating - Resistance

Level 28: Particle Shielding

  • (A) Preventive Medicine - Heal
  • (34) Preventive Medicine - Heal/Endurance
  • (37) Preventive Medicine - Heal/RechargeTime
  • (40) Preventive Medicine - Heal/RechargeTime/Endurance

Level 30: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed

Level 32: Inferno

  • (A) Multi-Strike - Accuracy/Damage
  • (33) Multi-Strike - Damage/Recharge
  • (33) Multi-Strike - Accuracy/Endurance
  • (33) Multi-Strike - Accuracy/Damage/Endurance
  • (34) Multi-Strike - Damage/Endurance/Recharge

Level 35: Ground Zero

  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge

Level 38: Mind Probe

  • (A) Crushing Impact - Accuracy/Damage
  • (39) Crushing Impact - Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Endurance
  • (46) Crushing Impact - Damage/Endurance/Recharge

Level 41: Meltdown

  • (A) Titanium Coating - Resistance/Endurance/Recharge
  • (42) Titanium Coating - Resistance/Recharge
  • (42) Titanium Coating - Resistance
  • (42) Titanium Coating - Endurance/Recharge

Level 44: Psychic Shockwave

  • (A) Obliteration - Damage
  • (45) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (45) Obliteration - Accuracy/Damage/Recharge
  • (48) Obliteration - Accuracy/Damage/Endurance/Recharge

Level 47: Assault

  • (A) Endurance Reduction IO

Level 49: Tactics

  • (A) Adjusted Targeting - To Hit Buff/Endurance
  • (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (50) Adjusted Targeting - To Hit Buff

Level 1: Brawl

  • (A) Accuracy IO

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Unbounded Leap - +Stealth

Level 2: Rest

  • (A) Recharge Reduction IO

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Miracle - +Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Endurance Modification IO

Level 0: Freedom Phalanx Reserve

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

------------

------------

Set Bonus Totals:

  • 17% DamageBuff(Smashing)
  • 17% DamageBuff(Lethal)
  • 17% DamageBuff(Fire)
  • 17% DamageBuff(Cold)
  • 17% DamageBuff(Energy)
  • 17% DamageBuff(Negative)
  • 17% DamageBuff(Toxic)
  • 17% DamageBuff(Psionic)
  • 1.56% Defense(Smashing)
  • 1.56% Defense(Lethal)
  • 0.94% Defense(Fire)
  • 0.94% Defense(Cold)
  • 3.13% Defense(Melee)
  • 1.88% Defense(AoE)
  • 2.25% Max End
  • 34% Enhancement(Accuracy)
  • 36.25% Enhancement(RechargeTime)
  • 6.25% Enhancement(Max EnduranceDiscount)
  • 7.5% Enhancement(Range)
  • 7.5% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 320.8 HP (26.62%) HitPoints
  • 7.5% JumpHeight
  • 7.5% SpeedJumping
  • MezResist(Confused) 103.8%
  • MezResist(Held) 103.8%
  • MezResist(Immobilized) 103.8%
  • MezResist(Sleep) 103.8%
  • MezResist(Stunned) 103.8%
  • MezResist(Terrorized) 103.8%
  • 5% (0.08 End/sec) Recovery
  • 24% (1.21 HP/sec) Regeneration
  • 20% ResEffect(SpeedFlying)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(SpeedRunning)
  • 24% Resistance(Smashing)
  • 24% Resistance(Lethal)
  • 21% Resistance(Fire)
  • 21% Resistance(Cold)
  • 13.5% Resistance(Energy)
  • 13.5% Resistance(Negative)
  • 3.75% Resistance(Toxic)
  • 8.75% Resistance(Psionic)
  • 7.5% SpeedRunning

 

 

 

 

 

 

 

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Fully Purpled IO'd Build:

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Fire Radiation Sentinel: Level 50 Science Sentinel

Primary Power Set: Fire Blast

Secondary Power Set: Radiation Armor

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Leadership

Ancillary Pool: Psionic Mastery

 

Hero Profile:

Level 1: Flares

  • (A) Devastation - Accuracy/Damage
  • (5) Devastation - Accuracy/Damage/Endurance/Recharge
  • (7) Devastation - Damage/Recharge
  • (9) Devastation - Accuracy/Damage/Recharge
  • (15) Devastation - Chance of Hold

Level 1: Alpha Barrier

  • (A) Unbreakable Guard - Resistance
  • (3) Unbreakable Guard - Resistance/Endurance
  • (3) Unbreakable Guard - +Max HP
  • (23) Unbreakable Guard - RechargeTime/Resistance
  • (23) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 2: Fire Blast

  • (A) Opportunity Strikes - RechargeTime/Chance for Opportunity
  • (5) Opportunity Strikes - Accuracy/Damage
  • (7) Opportunity Strikes - Accuracy/Damage/RechargeTime
  • (9) Opportunity Strikes - Accuracy/Damage/Endurance
  • (15) Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime

Level 4: Gamma Boost

  • (A) Panacea - +Hit Points/Endurance

Level 6: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
  • (43) Recharge Reduction IO

Level 8: Blaze

  • (A) Apocalypse - Chance of Damage(Negative)
  • (17) Apocalypse - Damage/Recharge
  • (17) Apocalypse - Accuracy/Damage/Recharge
  • (21) Apocalypse - Accuracy/Recharge
  • (21) Apocalypse - Damage/Endurance

Level 10: Fallout Shelter

  • (A) Titanium Coating - Resistance/Endurance
  • (11) Titanium Coating - Resistance/Recharge
  • (11) Titanium Coating - Resistance/Endurance/Recharge
  • (25) Titanium Coating - Resistance

Level 12: Proton Armor

  • (A) Titanium Coating - Resistance/Endurance
  • (13) Titanium Coating - Resistance/Recharge
  • (13) Titanium Coating - Resistance/Endurance/Recharge
  • (40) Titanium Coating - Resistance
  • (43) Aegis - Psionic/Status Resistance

Level 14: Super Speed

  • (A) Winter's Gift - Slow Resistance (20%)
  • (48) Winter's Gift - Run Speed, Jump, Flight Speed, Range

Level 16: Proton Therapy

  • (A) Preventive Medicine - Heal
  • (19) Preventive Medicine - Endurance/RechargeTime
  • (40) Preventive Medicine - Heal/RechargeTime
  • (46) Preventive Medicine - Heal/RechargeTime/Endurance
  • (50) Preventive Medicine - Chance for +Absorb

Level 18: Aim

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (48) Recharge Reduction IO

Level 20: Particle Acceleration

  • (A) Run Speed IO

Level 22: Fire Ball

  • (A) Ragnarok - Damage
  • (25) Ragnarok - Damage/Recharge
  • (31) Ragnarok - Accuracy/Damage/Recharge
  • (34) Ragnarok - Accuracy/Recharge
  • (36) Ragnarok - Damage/Endurance
  • (39) Annihilation - Chance for Res Debuff

Level 24: Boxing

  • (A) Absolute Amazement - Accuracy/Stun/Recharge
  • (29) Absolute Amazement - Accuracy/Recharge
  • (43) Absolute Amazement - Stun

Level 26: Tough

  • (A) Titanium Coating - Resistance/Endurance
  • (27) Titanium Coating - Endurance
  • (27) Titanium Coating - Resistance/Endurance/Recharge
  • (29) Titanium Coating - Resistance

Level 28: Particle Shielding

  • (A) Preventive Medicine - Heal
  • (34) Preventive Medicine - Heal/Endurance
  • (37) Preventive Medicine - Heal/RechargeTime
  • (37) Preventive Medicine - Heal/RechargeTime/Endurance

Level 30: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed

Level 32: Inferno

  • (A) Armageddon - Damage
  • (33) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (33) Armageddon - Accuracy/Recharge
  • (34) Armageddon - Damage/Endurance

Level 35: Ground Zero

  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge

Level 38: Mind Probe

  • (A) Hecatomb - Damage
  • (39) Hecatomb - Damage/Recharge
  • (40) Hecatomb - Accuracy/Damage/Recharge
  • (46) Hecatomb - Accuracy/Recharge
  • (46) Hecatomb - Damage/Endurance

Level 41: Meltdown

  • (A) Titanium Coating - Resistance/Endurance/Recharge
  • (42) Titanium Coating - Resistance/Recharge
  • (42) Titanium Coating - Resistance
  • (42) Titanium Coating - Endurance/Recharge

Level 44: Psychic Shockwave

  • (A) Obliteration - Damage
  • (45) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (45) Obliteration - Accuracy/Damage/Recharge
  • (48) Obliteration - Accuracy/Damage/Endurance/Recharge

Level 47: Assault

  • (A) Endurance Reduction IO

Level 49: Tactics

  • (A) Adjusted Targeting - To Hit Buff/Endurance
  • (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (50) Adjusted Targeting - To Hit Buff

Level 1: Brawl

  • (A) Accuracy IO

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Unbounded Leap - +Stealth

Level 2: Rest

  • (A) Recharge Reduction IO

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Endurance Modification IO

Level 0: Freedom Phalanx Reserve

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

------------

------------

Set Bonus Totals:

  • 18% DamageBuff(Smashing)
  • 18% DamageBuff(Lethal)
  • 18% DamageBuff(Fire)
  • 18% DamageBuff(Cold)
  • 18% DamageBuff(Energy)
  • 18% DamageBuff(Negative)
  • 18% DamageBuff(Toxic)
  • 18% DamageBuff(Psionic)
  • 1.56% Defense(Smashing)
  • 1.56% Defense(Lethal)
  • 3.13% Defense(Melee)
  • 2.25% Max End
  • 65% Enhancement(RechargeTime)
  • 7.5% Enhancement(Range)
  • 6.25% Enhancement(Max EnduranceDiscount)
  • 63% Enhancement(Accuracy)
  • 7.5% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 293.7 HP (24.37%) HitPoints
  • 7.5% JumpHeight
  • 7.5% SpeedJumping
  • MezResist(Confused) 122.5%
  • MezResist(Held) 122.5%
  • MezResist(Immobilized) 122.5%
  • MezResist(Sleep) 122.5%
  • MezResist(Stunned) 122.5%
  • MezResist(Terrorized) 122.5%
  • 16% (0.27 End/sec) Recovery
  • 28% (1.41 HP/sec) Regeneration
  • 20% ResEffect(SpeedFlying)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(SpeedRunning)
  • 21% Resistance(Smashing)
  • 21% Resistance(Lethal)
  • 37.5% Resistance(Fire)
  • 37.5% Resistance(Cold)
  • 11.25% Resistance(Energy)
  • 11.25% Resistance(Negative)
  • 3.75% Resistance(Toxic)
  • 8.75% Resistance(Psionic)
  • 7.5% SpeedRunning

 

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May or may not matter to you: the Theft of Essence +end proc is fantastic in Ground Zero. If you're like me and use it as part of your opening salvo as you jump into a new group, you get a free refill of your end bar every time.

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I had considered that, but I never have end problems with this guy and I'm spamming fire/psi non-stop.  Proton Therapy has an end recovery component and as long as I pop that every so often I have a full end bar.

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