Blood_Nut Posted July 1, 2019 Posted July 1, 2019 So, thought I would share the build of my new favorite toon, Glower. I always make several builds as you progress through the game so, I will post them here. Any kinds of tips are welcome and maybe someone will find this helpful when they are building their new Sentinel. My goals were to push Resistance, HP, Damage and Recharge. Cheaper Set IO'd Build: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Glower: Level 50 Science Sentinel Primary Power Set: Fire Blast Secondary Power Set: Radiation Armor Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Flares (A) Devastation - Accuracy/Damage (5) Devastation - Accuracy/Damage/Endurance/Recharge (7) Devastation - Damage/Recharge (9) Devastation - Accuracy/Damage/Recharge (15) Devastation - Chance of Hold Level 1: Alpha Barrier (A) Unbreakable Guard - Resistance (3) Unbreakable Guard - Resistance/Endurance (3) Unbreakable Guard - +Max HP (23) Unbreakable Guard - RechargeTime/Resistance (23) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 2: Fire Blast (A) Opportunity Strikes - RechargeTime/Chance for Opportunity (5) Opportunity Strikes - Accuracy/Damage (7) Opportunity Strikes - Accuracy/Damage/RechargeTime (9) Opportunity Strikes - Accuracy/Damage/Endurance (15) Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime Level 4: Fire Ball (A) Positron's Blast - Accuracy/Damage (19) Positron's Blast - Accuracy/Damage/Endurance (31) Positron's Blast - Damage/Recharge (36) Positron's Blast - Damage/Range (39) Positron's Blast - Chance of Damage(Energy) (48) Annihilation - Chance for Res Debuff Level 6: Proton Armor (A) Titanium Coating - Resistance/Endurance (31) Titanium Coating - Resistance/Recharge (40) Titanium Coating - Resistance/Endurance/Recharge (43) Titanium Coating - Resistance (43) Aegis - Psionic/Status Resistance Level 8: Blaze (A) Devastation - Accuracy/Damage (17) Devastation - Damage/Recharge (17) Devastation - Accuracy/Damage/Recharge (21) Devastation - Accuracy/Damage/Endurance/Recharge (21) Devastation - Chance of Hold Level 10: Fallout Shelter (A) Titanium Coating - Resistance/Endurance (11) Titanium Coating - Resistance/Recharge (11) Titanium Coating - Resistance/Endurance/Recharge (25) Titanium Coating - Resistance Level 12: Hasten (A) Recharge Reduction IO (13) Recharge Reduction IO (13) Recharge Reduction IO Level 14: Super Speed (A) Winter's Gift - Slow Resistance (20%) (48) Winter's Gift - Run Speed, Jump, Flight Speed, Range Level 16: Proton Therapy (A) Preventive Medicine - Heal (19) Preventive Medicine - Endurance/RechargeTime (37) Preventive Medicine - Heal/RechargeTime (46) Preventive Medicine - Heal/RechargeTime/Endurance (50) Preventive Medicine - Chance for +Absorb Level 18: Gamma Boost (A) Endurance Modification IOLevel 20: Particle Acceleration (A) Run Speed IOLevel 22: Aim (A) Recharge Reduction IO (25) Gaussian's Synchronized Fire-Control - Chance for Build Up (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance Level 24: Boxing (A) Stupefy - Accuracy/Recharge (29) Stupefy - Accuracy/Stun/Recharge (43) Stupefy - Stun/Range Level 26: Tough (A) Titanium Coating - Resistance/Endurance (27) Titanium Coating - Endurance (27) Titanium Coating - Resistance/Endurance/Recharge (29) Titanium Coating - Resistance Level 28: Particle Shielding (A) Preventive Medicine - Heal (34) Preventive Medicine - Heal/Endurance (37) Preventive Medicine - Heal/RechargeTime (40) Preventive Medicine - Heal/RechargeTime/Endurance Level 30: Combat Jumping (A) Luck of the Gambler - Recharge SpeedLevel 32: Inferno (A) Multi-Strike - Accuracy/Damage (33) Multi-Strike - Damage/Recharge (33) Multi-Strike - Accuracy/Endurance (33) Multi-Strike - Accuracy/Damage/Endurance (34) Multi-Strike - Damage/Endurance/Recharge Level 35: Ground Zero (A) Obliteration - Damage (36) Obliteration - Accuracy/Recharge (36) Obliteration - Damage/Recharge (37) Obliteration - Accuracy/Damage/Recharge (39) Obliteration - Accuracy/Damage/Endurance/Recharge Level 38: Mind Probe (A) Crushing Impact - Accuracy/Damage (39) Crushing Impact - Damage/Recharge (40) Crushing Impact - Accuracy/Damage/Recharge (46) Crushing Impact - Accuracy/Damage/Endurance (46) Crushing Impact - Damage/Endurance/Recharge Level 41: Meltdown (A) Titanium Coating - Resistance/Endurance/Recharge (42) Titanium Coating - Resistance/Recharge (42) Titanium Coating - Resistance (42) Titanium Coating - Endurance/Recharge Level 44: Psychic Shockwave (A) Obliteration - Damage (45) Obliteration - Accuracy/Recharge (45) Obliteration - Damage/Recharge (45) Obliteration - Accuracy/Damage/Recharge (48) Obliteration - Accuracy/Damage/Endurance/Recharge Level 47: Assault (A) Endurance Reduction IOLevel 49: Tactics (A) Adjusted Targeting - To Hit Buff/Endurance (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge (50) Adjusted Targeting - To Hit Buff Level 1: Brawl (A) Accuracy IOLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) Unbounded Leap - +StealthLevel 2: Rest (A) Recharge Reduction IOLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Miracle - +RecoveryLevel 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Endurance Modification IOLevel 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion ------------ ------------ Set Bonus Totals: 17% DamageBuff(Smashing) 17% DamageBuff(Lethal) 17% DamageBuff(Fire) 17% DamageBuff(Cold) 17% DamageBuff(Energy) 17% DamageBuff(Negative) 17% DamageBuff(Toxic) 17% DamageBuff(Psionic) 1.56% Defense(Smashing) 1.56% Defense(Lethal) 0.94% Defense(Fire) 0.94% Defense(Cold) 3.13% Defense(Melee) 1.88% Defense(AoE) 2.25% Max End 34% Enhancement(Accuracy) 36.25% Enhancement(RechargeTime) 6.25% Enhancement(Max EnduranceDiscount) 7.5% Enhancement(Range) 7.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 320.8 HP (26.62%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping MezResist(Confused) 103.8% MezResist(Held) 103.8% MezResist(Immobilized) 103.8% MezResist(Sleep) 103.8% MezResist(Stunned) 103.8% MezResist(Terrorized) 103.8% 5% (0.08 End/sec) Recovery 24% (1.21 HP/sec) Regeneration 20% ResEffect(SpeedFlying) 20% ResEffect(RechargeTime) 20% ResEffect(SpeedRunning) 24% Resistance(Smashing) 24% Resistance(Lethal) 21% Resistance(Fire) 21% Resistance(Cold) 13.5% Resistance(Energy) 13.5% Resistance(Negative) 3.75% Resistance(Toxic) 8.75% Resistance(Psionic) 7.5% SpeedRunning
Blood_Nut Posted July 1, 2019 Author Posted July 1, 2019 Fully Purpled IO'd Build: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Fire Radiation Sentinel: Level 50 Science Sentinel Primary Power Set: Fire Blast Secondary Power Set: Radiation Armor Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Flares (A) Devastation - Accuracy/Damage (5) Devastation - Accuracy/Damage/Endurance/Recharge (7) Devastation - Damage/Recharge (9) Devastation - Accuracy/Damage/Recharge (15) Devastation - Chance of Hold Level 1: Alpha Barrier (A) Unbreakable Guard - Resistance (3) Unbreakable Guard - Resistance/Endurance (3) Unbreakable Guard - +Max HP (23) Unbreakable Guard - RechargeTime/Resistance (23) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 2: Fire Blast (A) Opportunity Strikes - RechargeTime/Chance for Opportunity (5) Opportunity Strikes - Accuracy/Damage (7) Opportunity Strikes - Accuracy/Damage/RechargeTime (9) Opportunity Strikes - Accuracy/Damage/Endurance (15) Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime Level 4: Gamma Boost (A) Panacea - +Hit Points/EnduranceLevel 6: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO (43) Recharge Reduction IO Level 8: Blaze (A) Apocalypse - Chance of Damage(Negative) (17) Apocalypse - Damage/Recharge (17) Apocalypse - Accuracy/Damage/Recharge (21) Apocalypse - Accuracy/Recharge (21) Apocalypse - Damage/Endurance Level 10: Fallout Shelter (A) Titanium Coating - Resistance/Endurance (11) Titanium Coating - Resistance/Recharge (11) Titanium Coating - Resistance/Endurance/Recharge (25) Titanium Coating - Resistance Level 12: Proton Armor (A) Titanium Coating - Resistance/Endurance (13) Titanium Coating - Resistance/Recharge (13) Titanium Coating - Resistance/Endurance/Recharge (40) Titanium Coating - Resistance (43) Aegis - Psionic/Status Resistance Level 14: Super Speed (A) Winter's Gift - Slow Resistance (20%) (48) Winter's Gift - Run Speed, Jump, Flight Speed, Range Level 16: Proton Therapy (A) Preventive Medicine - Heal (19) Preventive Medicine - Endurance/RechargeTime (40) Preventive Medicine - Heal/RechargeTime (46) Preventive Medicine - Heal/RechargeTime/Endurance (50) Preventive Medicine - Chance for +Absorb Level 18: Aim (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (48) Recharge Reduction IO Level 20: Particle Acceleration (A) Run Speed IOLevel 22: Fire Ball (A) Ragnarok - Damage (25) Ragnarok - Damage/Recharge (31) Ragnarok - Accuracy/Damage/Recharge (34) Ragnarok - Accuracy/Recharge (36) Ragnarok - Damage/Endurance (39) Annihilation - Chance for Res Debuff Level 24: Boxing (A) Absolute Amazement - Accuracy/Stun/Recharge (29) Absolute Amazement - Accuracy/Recharge (43) Absolute Amazement - Stun Level 26: Tough (A) Titanium Coating - Resistance/Endurance (27) Titanium Coating - Endurance (27) Titanium Coating - Resistance/Endurance/Recharge (29) Titanium Coating - Resistance Level 28: Particle Shielding (A) Preventive Medicine - Heal (34) Preventive Medicine - Heal/Endurance (37) Preventive Medicine - Heal/RechargeTime (37) Preventive Medicine - Heal/RechargeTime/Endurance Level 30: Combat Jumping (A) Luck of the Gambler - Recharge SpeedLevel 32: Inferno (A) Armageddon - Damage (33) Armageddon - Damage/Recharge (33) Armageddon - Accuracy/Damage/Recharge (33) Armageddon - Accuracy/Recharge (34) Armageddon - Damage/Endurance Level 35: Ground Zero (A) Obliteration - Damage (36) Obliteration - Accuracy/Recharge (36) Obliteration - Damage/Recharge (37) Obliteration - Accuracy/Damage/Recharge (39) Obliteration - Accuracy/Damage/Endurance/Recharge Level 38: Mind Probe (A) Hecatomb - Damage (39) Hecatomb - Damage/Recharge (40) Hecatomb - Accuracy/Damage/Recharge (46) Hecatomb - Accuracy/Recharge (46) Hecatomb - Damage/Endurance Level 41: Meltdown (A) Titanium Coating - Resistance/Endurance/Recharge (42) Titanium Coating - Resistance/Recharge (42) Titanium Coating - Resistance (42) Titanium Coating - Endurance/Recharge Level 44: Psychic Shockwave (A) Obliteration - Damage (45) Obliteration - Accuracy/Recharge (45) Obliteration - Damage/Recharge (45) Obliteration - Accuracy/Damage/Recharge (48) Obliteration - Accuracy/Damage/Endurance/Recharge Level 47: Assault (A) Endurance Reduction IOLevel 49: Tactics (A) Adjusted Targeting - To Hit Buff/Endurance (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge (50) Adjusted Targeting - To Hit Buff Level 1: Brawl (A) Accuracy IOLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) Unbounded Leap - +StealthLevel 2: Rest (A) Recharge Reduction IOLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Numina's Convalesence - +Regeneration/+RecoveryLevel 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Endurance Modification IOLevel 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion ------------ ------------ Set Bonus Totals: 18% DamageBuff(Smashing) 18% DamageBuff(Lethal) 18% DamageBuff(Fire) 18% DamageBuff(Cold) 18% DamageBuff(Energy) 18% DamageBuff(Negative) 18% DamageBuff(Toxic) 18% DamageBuff(Psionic) 1.56% Defense(Smashing) 1.56% Defense(Lethal) 3.13% Defense(Melee) 2.25% Max End 65% Enhancement(RechargeTime) 7.5% Enhancement(Range) 6.25% Enhancement(Max EnduranceDiscount) 63% Enhancement(Accuracy) 7.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 293.7 HP (24.37%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping MezResist(Confused) 122.5% MezResist(Held) 122.5% MezResist(Immobilized) 122.5% MezResist(Sleep) 122.5% MezResist(Stunned) 122.5% MezResist(Terrorized) 122.5% 16% (0.27 End/sec) Recovery 28% (1.41 HP/sec) Regeneration 20% ResEffect(SpeedFlying) 20% ResEffect(RechargeTime) 20% ResEffect(SpeedRunning) 21% Resistance(Smashing) 21% Resistance(Lethal) 37.5% Resistance(Fire) 37.5% Resistance(Cold) 11.25% Resistance(Energy) 11.25% Resistance(Negative) 3.75% Resistance(Toxic) 8.75% Resistance(Psionic) 7.5% SpeedRunning
nihilii Posted July 1, 2019 Posted July 1, 2019 May or may not matter to you: the Theft of Essence +end proc is fantastic in Ground Zero. If you're like me and use it as part of your opening salvo as you jump into a new group, you get a free refill of your end bar every time.
Blood_Nut Posted July 1, 2019 Author Posted July 1, 2019 I had considered that, but I never have end problems with this guy and I'm spamming fire/psi non-stop. Proton Therapy has an end recovery component and as long as I pop that every so often I have a full end bar.
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