Jump to content

Combat Teleport +ToHit duration is Wonky (bonus canceled when player attack is clicked)


Recommended Posts

Posted (edited)

When monitoring my ToHit Bonus, I can see that when using Combat Teleport this effect is applied (for a Scrapper): +10% ToHit (self only) for 5s after 0.5s

 

I notice on the City of Data page, it has the flag "Canceled When AttackedOther".

 

The wonkiness is this: as soon as I start an attack animation, the attribute monitor shows the +10% ToHit bonus goes away.

 

I am using Combat Teleport with melee attacks on a lvl 12 Scrapper that has no enemy-affecting toggles turned on.

 

If I make no attack, it stays for the 5 second duration.

 

Why does it have this flag at all?

 

EDIT: I want to add that I see the Icon for Combat Teleport in my row of buffs/debuffs for the full 5 seconds.

Edited by tidge
add some info

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...