Nayeh Posted 15 hours ago Posted 15 hours ago (edited) Issue: When the Performance Shifter (+Endurance) proc is slotted into Victory Rush, the return values from this proc appears to scale based on my defeated targets level. From the behavior I have observed so far, lower level monsters can return an extraordinary amount of endurance that would rival Ageless Destiny incarnate powers. Higher level monsters return significantly less. Is this the intended behavior? The power currently operates in a similar manner of a damage proc that scales based on the target's level the power was cast upon. Should this Performance Shifter proc, when used in this context, be looking at the recipient or the caster's level instead? ---------------------------------------------------------------------------------------------------------------------------------------------------- In-game power reference: Victory Rush: Performance Shifter Slotted in Victory Rush with Description: ---------------------------------------------------------------------------------------------------------------------------------------------------- Tests: Level 8 Boss Death Walker Endurance returned from Performance Shifter = 59.4 Level 22 Boss Sky Skiff Endurance returned from Performance Shifter = 44 Level 51 Boss Ancient of Frost Endurance returned from Performance Shifter = 11 Level 54 Boss Praefectus Castorum Endurance Returned from Performance Shifter = 7.15 ---------------------------------------------------------------------------------------------------------------------------------------------------- Additional Screenshots: Before casting Victory Rush on a defeated level 8 Death Walker boss After casting Victory Rush on a defeated level 8 Death Walker boss with a Performance Shifter Proc restoring nearly 60% of my endurance pool. Edited 15 hours ago by Nayeh 1
Shin Magmus Posted 15 hours ago Posted 15 hours ago Shincredible, it's another "lack of ignore-purple-patch flag" bugs, probably tied to the Performance Shifter proc itself rather than the power Victory Rush. Best way to test this would be try to duplicate the behavior in a power like Short Circuit / Power Sink. One line of code fixes this. Treating everyone fairly is great; unfair discrimination is badwrong! I do not believe the false notion that "your ignorance is just as good as my knowledge." The Definitive Empathy Rework
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