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How do you set a Rescue EB to attack you after it's been rescued?


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Posted (edited)
9 hours ago, mO.Om said:

How do you set a Rescue EB to attack you after it's been rescued?


Depends on what you mean by "rescued." If you mean when you lead them to the exit, then yes, as far as I know, the above is correct, and they'd need to be an Escort. Find the "betrays when" dialogue box at the very bottom of their settings section, and, if you want them attacking when they reach the exit, make sure they're set to the highlighted option below. "After rescue is completed," on the other hand, will set them to hostile as soon as their captors are taken out.

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If you want them to go hostile after some other trigger, though, like reaching another objective or when you defeat a specific boss, or even just as soon as you take our their guards, then they can absolutely be an Ally spawn. It also doesn't matter if they're set to non-combat or not, as that only applies to their escort behavior. Once they go hostile, they lose those restrictions, and their attacks will all come online.

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Edited by Defeat All Snakes
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Posted (edited)
21 hours ago, ZamuelNow said:

Has to be an Escort, not an Ally.  Combat Abilities set to something other than Non Combat.  Then, set Betrays on Arrival.

In the Mission parameters, it's under Free a Captive and that option is not showing.  Quantity is set to 30. When you run Xtomic 47308 the captive immediately once released fight. I'm just trying for the first time to create Missions similar. I normally run either Xtomic and Bloodom Farms. Xtomic aka Hot To Trot was an acquaintance and have been MIA since '22. There's no Escort option. 

Edited by mO.Om
Posted

"Free a Captive" doesn't have that option because that event type always has the liberated character run for the exit. They can't do anything else. It's not the one you want.

 

What you want is the Ally event. 

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Pick that one, make sure it has a surrounding enemy group, and then set "Betrays When" to itself, the same Ally you just made. It'll go hostile as soon as you defeat the guards around it. 

 

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