DrRocket Posted February 10 Posted February 10 (edited) Its only a suggestion...Being that I am a bit autistic... Oro basically connects to all the red sectors but not Mercy, so why not complete the deal? Regards Edited February 10 by DrRocket 1 2
gameboy1234 Posted Saturday at 05:00 PM Posted Saturday at 05:00 PM I'm going to +1 and bump this. I requested the same thing back with the license first got announced and some QoL on-boarding changes were introduced for new players. The current configuration of red side is very newbie hostile, in many respects. If you're an experienced player (and I think deliberately or not, that's who red side was designed for), zigzaging your way back to Mercy is no big deal. But if you're not experienced it can be a death trap. (Go to unfamiliar zone, get killed as you're a lowbie, go to hospital, now you're in the middle of a higher level zone with no obvious exit path. It's bad.) Add Mercy, remove I'd guess Nerva. Cap must stay, I think Port Oaks is good, it's another lowbie zone, and I like Shark as a travel point more than I do Nerva. It'll be fine, we can deal with it, but adding a quick and obvious route back to Mercy from Ouro I think is sorely needed on red side.
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