Azshanthis Posted Thursday at 09:51 PM Posted Thursday at 09:51 PM I was out looking at Brutes for a Dark/Dark. I found a few, but none seemed exactly what I was looking for. I combines several into this one build and wanted some help validating its effectiveness. I will be soloing and grouping in mostly generic content, and perhaps at some point I will run incarnates to expand further, once I understand them. What can I do to improve this build? FYI, this is set for leveling as I am using it as a roadmap, so, some things are non-negotiable, like having a movement power relatively early. # **Girochen Updated - Hero Brute** ### *Build plan made with Mids' Reborn v3.7.5 rev. 21* ---- - **Primary powerset: Dark Melee** - **Secondary powerset: Dark Armor** - **Pool powerset (#1): Leaping** - **Pool powerset (#2): Leadership** - **Pool powerset (#3): Flight** - **Pool powerset (#4): Concealment** - **Epic powerset: Energy Mastery** ---- # **Powers taken:** **Level 1: Smite** - A: Kinetic Combat: Accuracy/Damage - 46: Kinetic Combat: Damage/Endurance - 46: Kinetic Combat: Damage/Recharge - 47: Kinetic Combat: Damage/Endurance/Recharge - 48: Mako's Bite: Accuracy/Endurance/Recharge **Level 1: Dark Embrace** - A: Titanium Coating: Resistance/Endurance - 37: Titanium Coating: Resistance/Endurance/Recharge - 37: Titanium Coating: Resistance - 39: Titanium Coating: Endurance **Level 2: Death Shroud** - A: Cupid's Crush: Damage/Recharge - 3: Cupid's Crush: Endurance/Recharge - 3: Cupid's Crush: Accuracy/Damage/Endurance - 5: Cupid's Crush: Accuracy/Damage/Recharge - 5: Cupid's Crush: Accuracy/Damage/Endurance/Recharge - 7: Cupid's Crush: Damage/Chance for Confuse **Level 4: Shadow Maul** - A: Unrelenting Fury: Accuracy/Damage - 7: Unrelenting Fury: Damage/RechargeTime - 31: Unrelenting Fury: Accuracy/Damage/RechargeTime - 33: Unrelenting Fury: Damage/Endurance/RechargeTime - 36: Unrelenting Fury: Accuracy/Damage/Endurance/RechargeTime - 37: Unrelenting Fury: RechargeTime/+Regen/+End **Level 6: Murky Cloud** - A: Steadfast Protection: Resistance/+Def 3% - 29: Steadfast Protection: Knockback Protection - 39: Gladiator's Armor: TP Protection +3% Def (All) **Level 8: Siphon Life** - A: Brute's Fury: Accuracy/Damage - 11: Brute's Fury: Damage/Recharge - 11: Brute's Fury: Accuracy/Damage/Recharge - 13: Brute's Fury: Damage/Endurance/RechargeTime - 15: Brute's Fury: Accuracy/Damage/Endurance/Recharge - 15: Brute's Fury: Recharge/Fury Bonus **Level 10: Obsidian Shield** - A: Titanium Coating: Resistance/Endurance - 39: Titanium Coating: Resistance/Endurance/Recharge - 40: Titanium Coating: Resistance - 43: Titanium Coating: Endurance **Level 12: Combat Jumping** - A: Karma: Knockback Protection - 13: Kismet: Accuracy +6% - 25: Luck of the Gambler: Defense/Increased Global Recharge Speed **Level 14: Super Jump** - A: Invention: Jumping **Level 16: Dark Regeneration** - A: Obliteration: Damage - 17: Obliteration: Accuracy/Recharge - 17: Obliteration: Damage/Recharge - 21: Obliteration: Accuracy/Damage/Recharge - 23: Obliteration: Accuracy/Damage/Endurance/Recharge **Level 18: Dark Consumption** - A: Obliteration: Damage - 19: Obliteration: Accuracy/Recharge - 19: Obliteration: Damage/Recharge - 21: Obliteration: Accuracy/Damage/Recharge - 23: Obliteration: Accuracy/Damage/Endurance/Recharge **Level 20: Cloak of Darkness** - A: Luck of the Gambler: Defense/Endurance - 25: Luck of the Gambler: Defense/Endurance/Recharge - 40: Luck of the Gambler: Defense - 40: Luck of the Gambler: Defense/Increased Global Recharge Speed **Level 22: Maneuvers** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed **Level 24: Soul Drain** - A: Obliteration: Damage - 27: Obliteration: Accuracy/Recharge - 27: Obliteration: Damage/Recharge - 29: Obliteration: Accuracy/Damage/Recharge - 42: Obliteration: Accuracy/Damage/Endurance/Recharge - 49: Obliteration: Chance for Smashing Damage **Level 26: Touch of Fear** - A: Siphon Insight: ToHit Debuff - 31: Siphon Insight: Accuracy/ToHit Debuff - 31: Siphon Insight: Accuracy/Recharge - 42: Siphon Insight: ToHit Debuff/Endurance/Recharge - 45: Siphon Insight: Accuracy/Endurance/Recharge **Level 28: Cloak of Fear** - A: Siphon Insight: ToHit Debuff - 34: Siphon Insight: Accuracy/ToHit Debuff - 42: Siphon Insight: Accuracy/Recharge - 45: Siphon Insight: ToHit Debuff/Endurance/Recharge - 48: Siphon Insight: Accuracy/Endurance/Recharge **Level 30: Air Superiority** - A: Kinetic Combat: Accuracy/Damage - 34: Kinetic Combat: Damage/Endurance - 43: Kinetic Combat: Damage/Recharge - 43: Kinetic Combat: Damage/Endurance/Recharge - 45: Mako's Bite: Accuracy/Endurance/Recharge **Level 32: Midnight Grasp** - A: Kinetic Combat: Accuracy/Damage - 33: Kinetic Combat: Damage/Endurance - 33: Kinetic Combat: Damage/Recharge - 34: Kinetic Combat: Damage/Endurance/Recharge - 36: Enfeebled Operation: Accuracy/Recharge - 36: Siphon Insight: Accuracy/Endurance/Recharge **Level 35: Oppressive Gloom** - A: Invention: Accuracy **Level 38: Soul Transfer** - A: Invention: Damage Increase **Level 41: Superior Conditioning** - A: Performance Shifter: EndMod - 46: Performance Shifter: Chance for +End **Level 44: Focused Accuracy** - A: Gaussian's Synchronized Fire-Control: To Hit Buff - 48: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance **Level 47: Physical Perfection** - A: Numina's Convalesence: +Regeneration/+Recovery - A: Performance Shifter: EndMod **Level 49: Hover** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed ---- # **Inherents:** **Level 1: Brawl** - (Empty) **Level 1: Fury** **Level 1: Sprint** - (Empty) **Level 2: Rest** - (Empty) **Level 1: Swift** - (Empty) **Level 1: Health** - (Empty) **Level 1: Hurdle** - (Empty) **Level 1: Stamina** - A: Invention: Endurance Modification - 9: Invention: Endurance Modification - 9: Invention: Endurance Modification **Level 14: Double Jump** I haven't posted a lot of builds, so I am not sure I got this as compact as I could. Also, I didn't get a data chunk for some reason. 😕
Wavicle Posted Friday at 06:35 AM Posted Friday at 06:35 AM Maybe drop the Flight pool and something in order to take the Fighting Pool instead. You're losing out on a lot of Defense and Damage Resistance not having Tough and Weave. Perhaps drop Hover, Air Superiority, and Soul Transfer. Also, I'm not sure how beneficial Cloak of Fear actually is. Might also be something better. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
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