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Posted

I have noticed that sometimes when my team has completed a mission and some people exit while others are still inside, I can speak to the contact and force the remaining team members out of the mission so we can continue.  I noticed last night during an Aeon SF that I could not do this, and wondered if whatever code it is that allows me to force team members out of a mission on a TinPex, for example, could be applied to all task forces and strike forces?  

 

This would be very helpful when a teammate has to go afk for a real life responsibility so it does not hold up the rest of the team.  Kicking a pal during a task force is a last resort, but unfortunately one I have had to do in the past when the rest of the team is waiting.  

 

Or is there some other method to do this already available in the game?

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Posted
35 minutes ago, Jiro Ito said:

I have noticed that sometimes when my team has completed a mission and some people exit while others are still inside, I can speak to the contact and force the remaining team members out of the mission so we can continue.  I noticed last night during an Aeon SF that I could not do this, and wondered if whatever code it is that allows me to force team members out of a mission on a TinPex, for example, could be applied to all task forces and strike forces? 

I believe that the times it kicks people out of a mission is when  you have to talk to the contact to advance the mission.  If it's a mission that gets set immediately once everyone exists the mission, then you can't force it.    (But yes, would be a nice enhancement if the team lead could do it whenever once they were out)

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