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Add a tag to every power in the Regeneration set and add a tag to every damage source in the game wherein, if a targeted character has that regeneration power, there's a specific chance related to that power, to have the damage proc a heal on the targeted character, similar to spectral wounds.

 

This in itself would be a tremendous effort for not a lot of benefit, but I think we can do better. I think there's probably a way to make using Regeneration so resource intensive that someone taking the set will crash the server.

  • Haha 1

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