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Posted (edited)

NurseRadroach.png.8a1d6159de2ff6697afa0235cf4aa0af.png

The Nurse will see you now!

Build attached... 1st attempt at a Defender and while the theme was originally more of a meme, I've started to really enjoy it and wanna see where this can go!

 

I know the self-revive of Soul Transfer probably sucks, but the idea of a roach not being dead when you were sure it was dead is just too on-point for the concept for me to pass up, haha.

Thoughts?

Nurse Radroach (Radiation Emission - Radiation Blast).mbd

Edited by markuswaters
Didn't wanna mislead folks looking for build advice for Rad/Rad/Dark
Posted (edited)

the build is fine and it’ll play fine, but i do observe that you’re not leaning into the radiation emission side of things from your primary, but you’re also not leaning into the huge proc damage potential from your secondary

 

if defense is the largest priority, have you considered a rad blast/rad armor sentinel? it may be able to achieve your targets with less effort

 

thoughts on the current build:

 

- mutation is great and worth taking. if you were to pick soul transfer it means you can self rez then get others going again

- fallout is a power with huge potential, massive debuffs, definitely has a place on the build, it’s a signature debuff.

- i’d pick vengeance, when slotted it gives almost +40% def to the whole team and very good levels of +to hit, along with some extra +dmg

- i’m not sure why there’s so much defense in the build, slot radiation infection with more -to hit and you should be surviving just fine. perhaps target 15-20% of your build to ranged defense at most, tough and weave are a waste of potential 

- have a look at the thread below for the damage proc potential of the radiation blast and mastery powers. procs will do well on a rad/rad given the -res from enervating field/fallout and ability to gain more -resistance from procs, especially in irradiate which is currently poorly slotted. it’s one of the best proccable powers in the game. it can be loaded nicely with resistance debuff and damage procs to become a signature power of radiation blast

 

Edited by MoonSheep

If you're not dying you're not living

Posted (edited)
19 hours ago, MoonSheep said:

[...]


Frankly this build is just what I thought I SHOULD do.  So far it seems like I end up in melee pretty often when trying to keep all my debuffs stacked up, so being beefy just made sense in my head.  I'm level 12 right now on this toon, though, so grain of salt!😁

I wanna have a plan that's gonna get me into interesting content with this concept that I find hilarious.  Seems like you are saying I'll get there, but I may be able to refine things.

What do you recommend that I nix in order to pick up Vengeance?  I almost think you're recommending a completely skip the fighting tree.  Perhaps I could drop that and pick up flying to lean even further into embracing the waterbug (southern nickname for roaches, for those who aren't aware)?

EDIT:
I just read a bunch of the convo you linked and now I think I get it - it seems you are also recommending I go with fire mastery to get my self-rez so I can pic up the proc-happy Char.  Color me intrigued!  hmm...
 

Edited by markuswaters
Posted (edited)

here's some changes i made, let me know what you think

 

- still has reasonable defense, 30% ranged, this will be complimented nicely by the -To Hit in radiation infection. 45% resistance to S/L damage also

- better utilised available slots, e.g Enzyme Exposure Hami O's give Def Debuff, To Hit Debuff and End Reduction, it must have been made with radiation infection in mind

- changed the levels of some powers. having vengeance at lvl 20 will allow you to use it on Posi TF's and is very useful

- picked up EM pulse, if you have other endurance drainers on the team it'll pair well

- got rid of choking cloud, it looks nice but the endurance cost is so high and it's only mag 2

- i'm now tempted to make a radiation emission defender

 

Rad Rad (Radiation Emission - Radiation Blast).mbd

Edited by MoonSheep
  • Thumbs Up 1

If you're not dying you're not living

Posted
25 minutes ago, MoonSheep said:

here's some changes i made, let me know what you think

 

- still has reasonable defense, 30% ranged, this will be complimented nicely by the -To Hit in radiation infection. 45% resistance to S/L damage also

- better utilised available slots, e.g Enzyme Exposure Hami O's give Def Debuff, To Hit Debuff and End Reduction, it must have been made with radiation infection in mind

- changed the levels of some powers. having vengeance at lvl 20 will allow you to use it on Posi TF's and is very useful

- picked up EM pulse, if you have other endurance drainers on the team it'll pair well

- got rid of choking cloud, it looks nice but the endurance cost is so high and it's only mag 2

- i'm now tempted to make a radiation emission defender

 

Rad Rad (Radiation Emission - Radiation Blast).mbd 43.16 kB · 0 downloads

Hahaha!  I love that you're tempted now...

I was iffy about choking cloud as well, but I kept it in purely because I was getting slightly overwhelmed with the number of other changes - they're good changes, to be clear, I'm just still learning a lot, heh.


I'll give this a look and respond more later - thanks for all the insight!

  • Like 1
Posted (edited)
1 hour ago, markuswaters said:

Quick side question - almost every time I open builds from posts on here, I get the error that the build is from a previous version of Mids.

Do you get that when you open mine?

 

nah, i get the reverse! i need to update my mids 

 

image.png.911f45c7957ce4a25d760a36bafccfd0.png

 

i'm highly tempted to make a rad/ice defender.. i've had one on test for years but never got round to it

 

going to try this specific build out on test then consider making it soon as my 20 year anniversary alt and put some serious time into it. the proc for +2 mag hold in EM pulse has the potential to work very well given it has an insanely big 60ft radius. nearly perma hasten meaning pretty much perma accelerate motablism, should be good in both teams and solo

 

blizzard having nearly -60% To Hit is an overlooked hugely powerful debuff for when things go south. blizzard + EM pulse has a lot of potential during big battles

 

thanks for the inspiration mate

 

Defender (Radiation Emission - Ice Blast).mbd

Edited by MoonSheep

If you're not dying you're not living

Posted
6 hours ago, markuswaters said:

Ok, so I like it.

Just because I'm wondering - if you had to get rid of something to get flight on the power list, what would be your top consideration?

Or is there perhaps another way I could get flight with the normal flying animation?

 

perhaps just swap super speed for it, or if you still want super speed, combat jumping can be sacrificial 

If you're not dying you're not living

Posted
15 hours ago, MoonSheep said:

 

perhaps just swap super speed for it, or if you still want super speed, combat jumping can be sacrificial 

gotcha - thank you!

I think I've got all I need now.  😁

  • markuswaters changed the title to Rad/Rad/Fire (was Rad/Rad/Dark) - Build Feedback - Nurse Radroach

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