connix Posted Thursday at 08:51 PM Posted Thursday at 08:51 PM Hi all. Hopefully someone out there has a Fire/Emp build that they can share. I'm not great at theorycrafting, so I've just started out taking what looks decent. But I would be very appreciative for any builds that I can follow. No luck finding any existing ones by searching so far. Thanks in advance.
Doomguide2005 Posted yesterday at 01:38 AM Posted yesterday at 01:38 AM The two sets are fairly independent of each other. You can probably grab most Fire/- builds and merge it with an Empathy build for the secondary. I'm on my phone (and at work) but I can help put something together later. Both love large amounts of recharge!
connix Posted yesterday at 04:33 AM Author Posted yesterday at 04:33 AM 2 hours ago, Doomguide2005 said: The two sets are fairly independent of each other. You can probably grab most Fire/- builds and merge it with an Empathy build for the secondary. I'm on my phone (and at work) but I can help put something together later. Both love large amounts of recharge! Thanks. I'll take any help I can get!
Doomguide2005 Posted 15 hours ago Posted 15 hours ago Anything in particular you do or do not want in the build? Travel power if any, etc. Below is my second pass at the build. First was one look and heading to the junk pile. Missing Hasten, for example, which is, for me, typically a no! on a general-purpose Controller and or Empathy build. Too much loss of recharge generally speaking. This build still has a lot of ways it could go differently. I'm fine with no Rez, generally I grab the day jobs accolade Rez (and or the temp power from Start). It lost Aborb Pain, but I went with Flashfire to pick up some more recharge and accuracy as well as a solid control choice. Incarnate I went with Spiritual Radial Paragon which almost all my Emps carry at minimum for the recharge and healing boost. At End game between Indomitable Will and Rune of Protection it's basically an unmezzable character. There's a just under 30 sec window not covered by Indomitable Will. Rune should generally be available to cover that gap if needed, but often, especially teamed, those seconds should go by without needing Rune. This frees up your Destiny choice without worrying about alternatives (needing Sheer Willpower, Amps, breakfree, etc.). Under level 45 minimal effort to keep Hasten Perma (base empowerment, Time Lord's Boon etc.). I've always got some pets handy as well. Those Imps are awfully squishy though the overall recharge on getting them back is solid enough. The Warwolf you get in Striga is a nasty fellow buffed up by your Empath powers, for instance. In short there are still an awful lot of ways this could come together. Connix FireEmpathyPsi (v2.10 i28.1) - Controller (Fire Control - Empathy).mbd Let me know if you have some preferences or questions.
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