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Posted

At first I thought it was just me, but then I tested it vs various other powers (like the nemesis staff at 2.43sec) and noticed it was slower.

 

Can anyone else verify Impale is mega slow and not the listed 1.43seconds it states.

Posted

quick update 

 

Its supposed to be 1.43 sec but it seems much slower than the nemesis staff power which is listed at 2.4 sec

 

with my phones stopwatch I'm measuring 3 seconds for impale between click and damage at melee ranged pylon. For nemesis staff I'm measuring 1.5ish seconds

  • Developer
Posted

The Activation Time only determines the time you are rooted. The projectile timer is extremely slow, and there is also an additional delay if you are activating it from no-spines drawn. If you are popping out the spines from idle combat position, its Animation Time takes 2.07 seconds, plus the time that the projectile takes to hit.

  • Like 1

image.png.d7263abb5a7dafd50165ec7e6c2c94dd.png

 

  • Developer
Posted

Are you queueing another attack after for your test? Because the entire animation is longer, but it only locks you down for 1.43s. You should be able to execute another attack and start moving even if the animation is not entirely over in some powers (like this one).

image.png.d7263abb5a7dafd50165ec7e6c2c94dd.png

 

Posted (edited)

You know I did not, I'll try that next thanks.

 

I may have assumed since it was still animating that I couldn't queue up another attack.

 

I wonder why it feels so dreadfully slow, it must be something to do with the animation/projectile speed and needing to be drawn.

Edited by victusfate

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