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This is my first time posting regarding Mids and I want to take the opportunity to say thanks for providing such a wonderful service that has been incredibly useful to me and countless others through the years.

 

I know that Mids is imperfect and by necessity a constant work in progress... but am I wrong in thinking that it has an unusual number of problems when it comes to Bio Armor? A Claws/Bio Armor scrapper has become far and away my favorite character to play, but there seem to be so many inconsistencies with Bio Armor in Mids that I honestly don't know if anything I'm looking at is accurate. Is it just the unusual nature and awkward complexity of the set, is it something else or am I misjudging what I'm seeing completely? 

 

Also, is there another option if I want to be able to lock down the numbers for a character using Bio Armor?

Top 10 11 Favorite Characters (Excelsior):

  1. Ladyshrike - Claws/Bio-Armor Scrapper
  2. Veil of Blades - Dual Blades/Ninjitsu Scrapper
  3. Silver Majestrix - Radiation/Super Strength Tanker
  4. Starsprite - Fire/Atomic Blaster
  5. Mistress of Chains - Dark/Dark Controller
  6. Six-Gun Angel - Dual Pistols/Kinetics Corruptor
  7. Killer Hurtz - Electric/Super Reflexes Sentinel
  8. Lady Wormwood - Fire/Plant Dominator
  9. K-D1VA - Kinetic/Sonic Defender
  10. Smudge - Martial Arts/Dark Armor Tanker
  11. Daisy Chained - Demon/Dark Mastermind

 

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