Fira Posted June 24 Posted June 24 (edited) As per original game code, the "OEM 102" key that is present on many foreign keyboards (including non-US QWERTY) inbetween Windows/Super, Z key, and Left Shift, and traditionally map on 102-keys QWERTY keyboards to some of | \ < > is not properly put in. It is listed as INP_OEM_102 in allowable_inputs define, which makes it possible to be bound via the Options menu, and will work that way. However it is absent from the matching key_names define. This makes it so it can't be used in /bind, and exporting keybinds marks it as "(null)" which obviously won't work. I'd be led to believe just adding it properly to key_names would fix that. Edited June 24 by Fira
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now