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Posted

I have been trying to farm Lethal/Smashing maps and possibly AFK maps, but i keep getting blown up.  I always assumed Granite Armor was unkillable.  My build i below.  I must have went wrong some where.  Any help would be great.

 

 

 

ResStone - Villain Brute
Build plan made with Mids Reborn v3.7.14 rev. 3
──────────────────────────────
Primary powerset: Martial ArtsSecondary powerset: Stone ArmorPool powerset (#1): TeleportationPool powerset (#2): LeadershipPool powerset (#3): FightingPool powerset (#4): LeapingAncillary powerset: Dark Mastery

──────────────────────────────

Powers taken:

Level 1: Storm Kick
(Empty)

Level 1: Stone Skin
A: Aegis: Endurance/Recharge3: Aegis: Psionic/Status Resistance3: Aegis: Resistance/Endurance/Recharge5: Aegis: Resistance5: Aegis: Resistance/Endurance

Level 2: Cobra Strike
(Empty)

Level 4: Teleport
(Empty)(Empty)(Empty)

Level 6: Maneuvers
A: Red Fortune: Defense13: Red Fortune: Endurance15: Endurance Reduction

Level 8: Earth's Embrace
A: Numina's Convalesence: Heal15: Numina's Convalesence: Heal/Endurance17: Numina's Convalesence: Heal/Recharge17: Numina's Convalesence: +Regeneration/+Recovery19: Numina's Convalesence: Endurance/Recharge19: Numina's Convalesence: Heal/Endurance/Recharge

Level 10: Mud Pots
A: Armageddon: Damage/Endurance21: Armageddon: Recharge/Accuracy21: Armageddon: Damage/Recharge23: Armageddon: Damage23: Armageddon: Chance for Fire Damage25: Armageddon: Damage/Recharge/Accuracy

Level 12: Assault
A: Endurance Reduction25: Endurance Reduction

Level 14: Tactics
A: Endurance Reduction(Empty)27: To Hit Buff

Level 16: Rooted
A: Preventive Medicine: Heal/RechargeTime/Endurance29: Preventive Medicine: Heal/Endurance29: Preventive Medicine: Endurance/RechargeTime31: Preventive Medicine: Heal/RechargeTime31: Preventive Medicine: Chance for +Absorb31: Preventive Medicine: Heal

Level 18: Crippling Axe Kick
(Empty)

Level 20: Crane Kick
A: Hecatomb: Chance of Damage(Negative)33: Hecatomb: Damage33: Hecatomb: Damage/Endurance33: Hecatomb: Damage/Recharge34: Hecatomb: Damage/Recharge/Accuracy

Level 22: Dragon's Tail
A: Obliteration: Accuracy/Damage/Endurance/Recharge34: Obliteration: Accuracy/Damage/Recharge34: Obliteration: Accuracy/Recharge36: Obliteration: Chance for Smashing Damage36: Obliteration: Damage36: Obliteration: Damage/Recharge

Level 24: Kick
(Empty)

Level 26: Tough
A: Gladiator's Armor: Resistance37: Gladiator's Armor: TP Protection +3% Def (All)37: Gladiator's Armor: Recharge/Resist

Level 28: Weave
A: Luck of the Gambler: Defense/Endurance37: Luck of the Gambler: Defense/Endurance/Recharge39: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 30: Granite Armor
A: Luck of the Gambler: Defense39: Luck of the Gambler: Defense/Endurance39: Luck of the Gambler: Defense/Endurance/Recharge40: Luck of the Gambler: Defense/Increased Global Recharge Speed40: Luck of the Gambler: Defense/Recharge40: Luck of the Gambler: Endurance/Recharge

Level 32: Super Jump
(Empty)(Empty)

Level 35: Combat Jumping
(Empty)(Empty)(Empty)

Level 38: Eagles Claw
A: Brute's Fury: Accuracy/Damage/Endurance/Recharge43: Brute's Fury: Accuracy/Damage43: Brute's Fury: Damage/Recharge43: Brute's Fury: Recharge/Fury Bonus45: Brute's Fury: Accuracy/Damage/Recharge45: Brute's Fury: Damage/Endurance/RechargeTime

Level 41: Focus Chi
(Empty)

Level 44: Crystal Armor
A: Luck of the Gambler: Defense45: Luck of the Gambler: Defense/Endurance46: Luck of the Gambler: Defense/Endurance/Recharge46: Luck of the Gambler: Defense/Increased Global Recharge Speed46: Luck of the Gambler: Defense/Recharge

Level 47: Brimstone Armor
A: Aegis: Resistance/Recharge48: Aegis: Resistance/Endurance/Recharge48: Aegis: Resistance48: Aegis: Resistance/Endurance

Level 49: Rock Armor
A: Red Fortune: Endurance50: Red Fortune: Defense/Endurance/Recharge50: Red Fortune: Defense50: Red Fortune: Defense/Endurance


──────────────────────────────

Inherents:

Level 1: Brawl
(Empty)

Level 1: Fury


Level 1: Sprint
(Empty)

Level 2: Rest
(Empty)

Level 1: Swift
(Empty)(Empty)

Level 1: Health
A: Invention: Healing7: Invention: Healing9: Invention: Healing9: Healing

Level 1: Hurdle
(Empty)

Level 1: Stamina
A: Invention: Endurance Modification11: Invention: Endurance Modification

Level 32: Double Jump


 

 

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Infinity Server

Main: Resolution Mind/rad troller

SG: Hell's Army

Posted

I thought Dragon Tail was an great power to AFK with

  • Haha 1

Infinity Server

Main: Resolution Mind/rad troller

SG: Hell's Army

Posted
2 hours ago, perrond said:

I thought Dragon Tail was an great power to AFK with

 

It's not a great choice, it has a smaller radius than larger AoEs like Atom Smasher. MA also lacks a PBAoE aura, another reason that radiation melee is the go to set for AFK farming as it has Irradiated Ground as an additional source of damage.

 

I haven't checked your build, but regardless of what type of farm you're trying to run, you want to have at minimum 45% defense and capped 90% resist to that damage type. Make sure that the farm map you're using also doesn't have any attacks that lower defense or in any way boost the enemies tohit chance. A secondary important factor is regen, particularly for a brute which has a lower base max HP compared to tankers. Rooted helps with this.

Posted

I thought they nerfed radiation dps.

Infinity Server

Main: Resolution Mind/rad troller

SG: Hell's Army

Posted
1 hour ago, perrond said:

I thought they nerfed radiation dps.

They didn’t nerf it so hard that a damage aura is worse than no damage aura.

Posted

So I've taken a look at your build and there are quite a few changes you'd want to look into making. I'll provide a quick build aiming to fix most issues so that you can survive AFK in a s/l farm, but I will preface that this build is entirely made with a focus on S/L AFK farming and not for active farming or fire farming. Additionally, there may areas where the build can be improved as this was put together very quickly with key focuses on S/L resist/defense, regen, and recharge. The goal is to reach 45% s/l defense and 90% s/l resist. You also want to get your regen up to at least 40 hp/sec to survive constant attacks in the typical asteroid AFK farm map and this build gets it to 40 hp/sec without accolades. Tactics and FA are there to boost your tohit so that you can prioritize slotting damage procs in Dragon's Tail and still have 95% accuracy to +3 (assuming +1 level shift from incarnates). I've included the incarnates you should focus on getting for a farm build. Starting out on an AFK farm you can summon BP lore pets, fire off ageless/hasten, turn on Assault Radial, and use Ion judgement. You should then be able to leave the brute AFK for 10 minutes with Dragon's Tail on auto.

 

A more efficient way to farm would be to build without Granite for AFK farming focused on fire farms (90% fire resist and 45% fire defense). This is more expensive to reach on a brute but is doable with investment into winter sets which can provide 5% f/c defense and 6% f/c resist from set bonuses. Granite has a -rech and -dmg component which does slow down farming a bit. Without Granite, you can run Brimstone Armor which provides extra fire damage and Minerals for +rech. 

 

image.thumb.png.50d67e051cbc7e5e288dad4b5f1b97a5.png

Brute (Martial Arts - Stone Armor)farm.mbd

Posted

Thank you!  This has helped out a lot.

Infinity Server

Main: Resolution Mind/rad troller

SG: Hell's Army

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