Sage1208 Posted July 11 Posted July 11 (edited) Tl;dr: New player with a Level 17, almost 18, Energy Blast/Force Field Corruptor looking for build recs please ^^ Hey y'all! I'm a new player to Homecoming and was hoping I could get some wisdom from any build-savvy people here 😄 I've been having fun with an Energy Blast/Force Field Corruptor, who is just about to hit Level 18. I've noticed though even as I'm levelling I'm still struggling a bit with damage & survivability where even a small group of enemies at my level or a level above can be intimidating sometimes. I feel like I need to optimize my build a bit, but I'm just not quite sure where to start/what setup might be more viable? I usually play solo, but sometimes I'll group up with a friend on occasion. But why pick Force Field when it's all about defending/buffing others you might be wondering? The choice of Energy Blast/Force Field powersets is purely for the sake of the concept of the character I'm playing (I like to give them little backstories and such ^^). I understand that means there will definitely be hurdles to work around and that I won't be getting a lot out of the power set. However, I'm willing to work with that for the sake of fun/having a character concept I can enjoy 😄 Mostly my powers come from Energy Blast with only the one power from Force Field. However I'm thinking of getting Repulsion Blast and Repulsion Field to keep enemies back. I also have Sorcery for some more damage from Arcane Bolt as well as travel powers in Arcane Flight/Translocation. I also recently got Medicine to get some heals. Below is a list of all the powers I got at the moment. I'd appreciate any help y'all could offer! 😄 Just, nothing like pick a different powerset/delete the character please xD Energy Blast: Power Bolt Power Blast Energy Torrent Power Burst Sniper Bolt Energy Blast: Personal Force Field Pool Powers: Sorcery: Arcane Blast Mystic Flight Medicine: Aid Other Aid Self Edited Saturday at 02:01 AM by Sage1208
Psyonico Posted July 11 Posted July 11 Force Field is not a particularly solo friendly set in the low levels, it gets better at 20 for corrs, but even then it’s not amazing solo. dispersion bubble doesn’t keep away foes, but it does give you defense and some mez protection. The defense it provides is really key for soloing. You’ll want to look at Force Bomb as well, it does guaranteed knock down and -resist in an AoE, so it helps defensively and offensively. What this team needs is more Defenders
MonteCarla Posted Sunday at 04:12 AM Posted Sunday at 04:12 AM (edited) I wrote a guide on Force Fields here. If you're looking for a kind of flying tank mage experience, I'd go with the following plan: Take most of the Energy Blast powers except Power Push, which is low damage, and Repulsion Bolt is better. Slot the 4 single targets with Thunderstrike set when you get to level 27. Its cheap-ish and provides +3.75% Ranged defence per set. Take Hover and Fly. Don't bother with Arcane Bolt or anything - that's better for low damage characters like Controllers. Work on building up ranged defence. To begin with your main survival tool is knockback, but as you hit your 20s you can start building up Defence to have decent passive survival. 1 Power Blast, <- 6 slot for Thunderstrike eventually 1 Personal Force Field <-- for emergencies 2 Power Bolt <- 6 slot for Thunderstrike eventually 4 Energy Torrent 6 Power Burst <- 6 slot for Thunderstrike eventually 8 Sniper Shot <- 6 slot for Thunderstrike eventually 10 Hover <- Single def 12 Fly 14 Repulsion Bolt <- does -Res debuff, so you do more damage to target after, and guaranteed KB 16 Deflection Shield OR Kick OR Aid Self 18 Insulation Shield OR Tough <- takes 2 unique IOs that add +6% defence to all together. OR Aid Other 20 Dispersion Bubble <- slot 1 end redux, 3 def 22 Explosive Blast 24 Weave if you took fighting? Manouvers? 26 Nova 28 Force Bomb <- does -Res so you do more damage, and knocks enemies over Your defence will be 12% from slotted Dispersion, 3% from Hover and +15% Ranged Def from the four Thunderstrike sets in your blasts. so 30% Ranged Defence. Enemy chance to Hit is 50%-Defence, so you're now only getting hit 20% of the time! Eat a small purple luck and you're scraping the 45% Defence cap against Ranged attacks. Level 16 and 18 - If you intend to NEVER team up, skip the Deflection and Insulation Shield. If you do team without these, expect some big disappointment from teammates though. Or for purely solo, start digging into the Fighting pool to get some extra Def via the Steadfast Protection and Gladiators Armor unique enhancements. (These will cost about 4 million and 8 million, so only do this if you can afford that) Or take Aid Other to get Aid Self, which works nicely with Personal Force Field. Slotting priorities are your attacks and Dispersion Bubble Hope that helps! 🙂 Edited Sunday at 04:18 AM by MonteCarla The Badass Empath Guide Modern Force Fields Guide The Rich Alt's Guide to Perma-Dom Resistances for Brutes Proc Bombing for Defenders
Doc Spectre Posted Sunday at 01:12 PM Posted Sunday at 01:12 PM I’m wondering if the character concept requires the Force Field power set because of the name? The Force Field poweset is more heavily focused on the teaming side of the game and I think if you want the get the most out of the build I would suggest joining Taskforces in your level range. If you do the I would recommend putting a Sudden Acceleration knock back to knock down Invention Origin enhancement in your Area of Effect attacks because blasting enemy groups in five different directions at once tends to get annoying fast for melee focused teammates. If your plan is to mostly solo then I suggest you may want to give an Energy Blast/Energy Aura Sentinel alt character a try. Either way I also recommend dropping the sorcery pool in favour of getting Hover and Flying. With Hover you can use it in missions to keep melee foes out of you face and also it enables you little bit more control over knock back direction with positioning (like into the floor ).
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