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Taking the elevator is still a sort of crapshoot for properly delivering you to the floor you want to go to, rather than in the floor you wanted to go to. I encountered this again in the "Keep Fusionette from getting killed" mission from Jim Temblor in Faultline, where I had taken the elevator from the second to the third floor:

screenshot_250715-09-09-57.thumb.jpg.ea3e7f1ed67a86fb1355b745b1944f95.jpg

It is not a particularly oppressive bug in most cases, as you are still able to move, and moving pops you up out of the floor, but you can see from the screenshot that the walls and floors are invisible, while the mobs are visible, which allows you to match their position as seen from in the floor to the map, so you can make the most efficient approach possible for taking them out.

 

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