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Posted (edited)

Most of the time, the category of enhancements categorised as Proc120 typically work by... 

 

1) Automatically activating continuously while slotted into an auto power. 
2) Are active for 120 seconds after a "click" power is activated.
3) Are continuously active in a toggled toggle power unless it is detoggled and then the proc deactivates immediately. 

 

But... 

 

But! There are several toggle powers that will only activate the proc because that power has an auto-hit or a to-hit check, that is to say "hit" an enemy first and then activating the proc for only 120s acting like it is in a click power, or until it is detoggled.

 

Proc120s affected: Kismet +Acc, Regenerative Tissue +regen, Miracle +rec, Numina +rec/+regen, Impervious Skin +status res/+regen.

 

Armor Sets:
Impose presence (Psionic armor) : Kismet +acc (loses proc immediately after detoggle or after 120 seconds has expired) (Tanks and Brutes affected, tested with a Tank) (to-hit for -rech) 
Rise to the challenge (Willpower armor) : Regenerative tissue +regen, Miracle +rec, Numina +rec/+regen (loses proc immediately after detoggle or after 120 seconds has expired) (Tanks, Brutes, and Scrappers affected, tested with a Brute) (for -to-hit)
Invincibility (Invulnerability armor) : Kismet +acc (loses proc immediately after detoggle or after 120 seconds has expired) (Tanks, Brutes, and Scrappers affected, tested with a Tank) (to-hit for taunt)
Evolving Armor (Bio armor) : Impervious skin +resist mez/+regen (loses proc immediately after detoggle or after 120 seconds has expired) (Tanks, Brutes, and Scrappers affected, tested with a Brute) (to-hit for taunt)

 

There is an exception to this in armor sets:
Integration (Regeneration armor) : Regenerative tissue +regen, Miracle +rec, Numina +rec/+regen (WAI, proc activates when toggled, loses proc immediately after detoggle, otherwise active continously) (tested with a Tank) (to-hit for taunt)

 

Blaster secondary Sets:
Cauterizing Aura (Fire manipulation) : Regenerative tissue +regen, Miracle +rec, Numina +rec/+regen (loses proc immediately after detoggle or after 120 seconds has expired, **with exception of the Miracle +rec which remains "on" even after detoggling**(oops i had put the enc in the wrong place)) (to-hit for fire DoT)
Mud Bath (Earth manipulation) : Regenerative tissue +regen, Miracle +rec, Numina +rec/+regen (loses procs immediately after detoggle or after 120 seconds has expired) (auto-hit for -SPD) 
Frigid Protection (Ice manipulation) : Regenerative tissue +regen, Miracle +rec, Numina +rec/+regen (loses proc immediately after detoggle or after 120 seconds has expired) (auto-hit for -SPD, -rech, -DMG)

 

Conclusion:
All of these powers are PBAOE/AOEs and have auto-hit/to-hit elements. Other powers that use the same Proc120 enhancements in toggles, but have no auto-hit/to-hit element, function correctly, that is to say operating continuously until detoggled. 

 

TL;DR: Proc120s not behaving in toggles with an auto-hit/to-hit 😄

 

Edited by Ridiculous Girl
fixed something
  • Thanks 1

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