SenTheFortress Posted July 29 Posted July 29 (edited) Hi all, newish player here. I really want to give the MM archetype a shot, I've settled on Necro/Dark. I've looked at this form a ton and gathered up builds and information. It seems there are quite a few ways to tweak this power selection, and appearently some changes happened to the AT last year (before I ever played the game at all). Many of the builds I've found are from BEFORE this MM update happened, So I'm looking for some guidance on what I should select, or if there are tweaks to make. I've found 4 builds that seem interesting to try.: - Force Redux's build - has a great breakdown, but it not updated to the current MM updates. It's lighter on res, only focuses ranged def to reach the softcap when needed and seems to use Soul Extraction to it's maximum effect. It has no blast attacks, wondering how detrimental this is these days and the blasts come with summons now and Life Drain IMO is a fantastic attack. - Styx - which seems to want moderately high res and is getting close to softcapped def without much help. It leverages more set bonuses for a strong player character, giving up some damage potential and pet buffs. - Red One - which sports extremely impressive resistances and still manages to slot some power into the pets. Lower Defenses, but with res like that and to hit debuffs... it still seems fine. This one is missing blast attacks as well. I would be the most interested in this style, but i'd like to use some blast attacks. Not sure if it's possible to get res like this, pet buffs and blast attacks all at once with changes. - Icephere - This one seems to me more focused on offense, lowest in terms of defenses and res, but sports good slotting for pets and a well slotted Life Drain for the player character to spam when needed. I guess my questions are; how necessary are the blast attacks? Personally I'd like to use at least one. Softcap def? Needed or no? This seems to be all over the place. I will admit Force Redux's advice to hit softcaps with a purple inspo seems like the best idea, but high res sounds really interesting and I think i'd rather lean that way considering -to hit from Dark attacks. Personally I like Red One's idea, but it is the least refined of all the builds. If there is any guidance anyone could provide, it would be appreciated! Scouring forms of things you don't understand all the nuances of can be exhausting, especially when there is a lot of old information floating around. Sorry for the word vomit. Icesphere - Mastermind (Necromancy - Dark Miasma).mbd Necro-Dark MM - Force Redux.mbd Red One - Necro - Dark - MM - High Res.mbd Styx - Mastermind (Necromancy - Dark Miasma).mbd Edited July 29 by SenTheFortress typos
Force Redux Posted August 1 Posted August 1 I actually updated my in game build to have two of the attacks, I'll try and update my guide. I would try and have at least one possibly two of the attacks to some inspectors they do add some significant DPS these days. @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
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