Ultimo Posted yesterday at 07:33 AM Author Posted yesterday at 07:33 AM I think I'm leaning to sticking with Super Reflexes, based on what I'm seeing here, and the fact that the character already has some levels. So, let me put the question... if you were creating a character based on Saitama, how would you go about building him? I mean power selections, not considering the use of IOs.
SomeGuy Posted yesterday at 02:10 PM Posted yesterday at 02:10 PM 6 hours ago, Ultimo said: I think I'm leaning to sticking with Super Reflexes, based on what I'm seeing here, and the fact that the character already has some levels. So, let me put the question... if you were creating a character based on Saitama, how would you go about building him? I mean power selections, not considering the use of IOs. Sticking to Saitama theme? I'd lean SR over ElA also. As for secondary? Probably StJ or SS since I haven't seen Saitama do a lot of kicks. Just a few incredibly powerful, yet some how lazy feeling, punches. Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0
Ultimo Posted 19 hours ago Author Posted 19 hours ago 7 hours ago, SomeGuy said: Sticking to Saitama theme? I'd lean SR over ElA also. As for secondary? Probably StJ or SS since I haven't seen Saitama do a lot of kicks. Just a few incredibly powerful, yet some how lazy feeling, punches. Ya, I went with Street Justice, and threw in Flurry. 1
Maelwys Posted 5 hours ago Posted 5 hours ago On 8/2/2025 at 2:55 PM, aethereal said: Ninjutsu has lower defense values and much worse DDR, and no recharge bonus, in return for a heal, an endurance tool, and a stealth bonus with a once-per-combat crit chance increase. SR gets resistances too via scaling resists QFT. Ninjitsu can set up one big initial Critical hit. The other Defense-focused secondary powersets don't have anything that improves spike damage (aside from "Shield Charge") . Using it to set up a Martial Arts "Build Up + Eagle's Claw" opener; or Street Justice "Combat Readiness + Crushing Uppercut" is decent and can get your ATO2 chain off to a flying start. IMO if you're not worried about DDR and you don't need the additional global recharge to gets your Single Target attack chain seamless then Ninjitsu is IMO better for most content. However Super Reflexes is a lot more survivable in more challenging content (despite Scrappers capping out at 75% resistance)... even if I prefer it on Stalkers!
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