Jump to content

-jump and PvP


hp

Recommended Posts

Could we look into adding some sort of suppression and/or counterplay to -jump powers (net arrow, glue arrow, etc.) in PvP. Currently you can lock players down to the floor permanently if you wanted and there's no suppression timer and anything that counteracts the amount of -jump most of the powers have unless you stack 8 inertial reductions with Super Jump.

UzQ8Eke.png

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...