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Posted

Say the impossible happens and someone decides to purchase the rights to make a single player City of Heroes RPG (or maybe some other style of game). Who would you want to be the developer? What style of game would you want it to be? What are some features you would want to see in it?

Posted

A developer I cannot speak to.  I don't keep close tabs on a lot of them.  

 

I'd definitely want an open-world approach.  Sure, keep the war walls in place if you must.  They're part of the lore now, but give us a larger view, those areas beyond the war walls, the views from the tram, etc.  I'd want the ability to enter buildings without necessarily entering an instance.  I'd want the city more fleshed out: corner diners, ethnic neighborhoods, bodegas, variations in architecture, neon, parking meters, trash trucks, etc.

 

I'd want breakables.  If I hurl an opponent into a wall, the wall should show damage.

 

I'd want the city to be a starting point, not an end-all.  No major city functions without outside interaction, and criminals won't be content to stay in the walls.  At some point, I'm going to be called upon to leave the city to hunt clues or antagonists.  That's not just to other parts of the state, but to any part of the globe.  Imagine a mission where you're sent to Europe to aid Hero One or Asia to track a Tsoo supply line.  

 

I'd want opponents to be mobile and alert, not grouped, stagnant, and ignorant of the visible fight at the other end of the hall.

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