srmalloy Posted Saturday at 06:51 PM Posted Saturday at 06:51 PM (edited) I think it's an artifact of the game engine, and so won't be able to be fixed, but I encountered a situation, then repeated it, where ToT mobs block movement before they spawn. When you knock on a door and get 'TRICK', the door(s) will open and one or more mobs will exit and attack. What I found is that the spawning mobs create collision boxes before they actually spawn onto the map. I had knocked on a door, gotten 'trick', then realized I was standing too close to the door and attempted to back up, but was unable to. While I was stopped, two lieutenant-rank vampires exited the door, running through me, and stopped in positions that, had they been there a moment earlier when I tried to move back, would have explained why I was unable to move, because they were blocking the direction I tried to move in. I believe this is unfixable because it is a complicated combination of your client rendering, the server spawn generation determining the location of spawned mobs before they actually appear, and lag in your connection to the server. However, because it is a case of the game subjectively not doing the 'right' thing, I thought I would report it so that people were aware of it. Edited Saturday at 06:58 PM by srmalloy
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