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Posted

Alrighty then, another request for help/insight/criticisms/"nice jobs"/"what the hades were you thinking?" here... I was a fan of stalkers in the game originally so when I read about widows and learned they were kinda stalkers+ I was excited. Then I played one and enjoyed it way much. And while I'm pleased overall with this particular toon's build overall, I know it has some shortcomings for sure (def and res numbers make me scowl in frustration when looking at them)... So I'm asking for anyone to take a look and make any suggestions that could maybe help shore up some numbers without having to sacrifice offense (at least too much). I'm planning on taking 2 slots out of Elude since I don't need it much if at all anymore and am not all that married to the Patron Pools right now. Thanks ahead of time for viewing/comments!

 

Villain Plan by Mids' Villain Designer 2.22

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Random Task: Level 50 Natural Arachnos Widow

Primary Power Set: Night Widow Training

Secondary Power Set: Widow Teamwork

Power Pool: Leaping

Power Pool: Sorcery

Ancillary Pool: Mu Mastery

 

Villain Profile:

Level 1: Poison Dart

  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Endurance
  • (46) Thunderstrike - Damage/Endurance/Recharge

Level 1: Combat Training: Defensive

  • (A) Defense Buff IO
  • (42) Defense Buff IO

Level 2: Strike

  • (A) Superior Dominion of Arachnos - Accuracy/Damage
  • (7) Superior Dominion of Arachnos - Damage/Recharge
  • (7) Superior Dominion of Arachnos - Accuracy/Damage/Recharge
  • (9) Superior Dominion of Arachnos - Damage/Endurance/Recharge
  • (9) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge
  • (48) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize

Level 4: Tactical Training: Maneuvers

  • (A) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense/Recharge
  • (50) Luck of the Gambler - Defense/Endurance/Recharge
  • (50) Luck of the Gambler - Endurance/Recharge

Level 6: Super Jump

  • (A) Jumping IO
  • (11) Jumping IO

Level 8: Follow Up

  • (A) Crushing Impact - Accuracy/Damage
  • (42) Crushing Impact - Damage/Endurance
  • (43) Crushing Impact - Damage/Recharge
  • (43) Crushing Impact - Accuracy/Damage/Recharge
  • (43) Crushing Impact - Accuracy/Damage/Endurance
  • (48) Crushing Impact - Damage/Endurance/Recharge

Level 10: Indomitable Will

  • (A) Aegis - Resistance/Endurance
  • (42) Aegis - Resistance
  • (50) Aegis - Resistance/Endurance/Recharge

Level 12: Lunge

  • (A) Overwhelming Force - Accuracy/Damage
  • (13) Overwhelming Force - Endurance/Recharge
  • (13) Overwhelming Force - Accuracy/Damage/Endurance
  • (15) Overwhelming Force - Damage/Endurance/Recharge
  • (15) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
  • (17) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

Level 14: Spin

  • (A) Obliteration - Damage
  • (17) Obliteration - Accuracy/Recharge
  • (23) Obliteration - Damage/Recharge
  • (25) Obliteration - Accuracy/Damage/Recharge
  • (25) Obliteration - Accuracy/Damage/Endurance/Recharge

Level 16: Tactical Training: Assault

  • (A) Endurance Reduction IO
  • (40) Endurance Reduction IO

Level 18: Slash

  • (A) Hecatomb - Damage
  • (19) Hecatomb - Damage/Recharge
  • (19) Hecatomb - Accuracy/Damage/Recharge
  • (21) Hecatomb - Accuracy/Recharge
  • (21) Hecatomb - Damage/Endurance
  • (23) Hecatomb - Chance of Damage(Negative)

Level 20: Tactical Training: Leadership

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 22: Mask Presence

  • (A) Gift of the Ancients - Defense/Endurance
  • (31) Gift of the Ancients - Defense
  • (40) Gift of the Ancients - Defense/Endurance/Recharge

Level 24: Mental Training

  • (A) Run Speed IO
  • (39) Run Speed IO

Level 26: Eviscerate

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (27) Scirocco's Dervish - Damage/Endurance
  • (27) Scirocco's Dervish - Damage/Recharge
  • (29) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (29) Scirocco's Dervish - Accuracy/Recharge
  • (31) Scirocco's Dervish - Chance of Damage(Lethal)

Level 28: Foresight

  • (A) Defense Buff IO
  • (37) Resist Damage IO

Level 30: Placate

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
  • (33) Recharge Reduction IO

Level 32: Mind Link

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (36) Adjusted Targeting - To Hit Buff/Recharge
  • (36) Luck of the Gambler - Defense/Recharge
  • (37) Red Fortune - Defense/Recharge
  • (37) Gift of the Ancients - Defense/Recharge

Level 35: Mu Lightning

  • (A) Damage Increase IO

Level 38: Elude

  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO
  • (39) Recharge Reduction IO

Level 41: Ball Lightning

  • (A) Recharge Reduction IO

Level 44: Mystic Flight

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range

Level 47: Summon Striker

  • (A) Recharge Reduction IO

Level 49: Arcane Bolt

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 1: Conditioning

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Flight Speed IO
  • (34) Run Speed IO

Level 2: Health

  • (A) Numina's Convalesence - Heal/Endurance
  • (33) Numina's Convalesence - Heal
  • (34) Numina's Convalesence - Heal/Recharge
  • (36) Healing IO

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - EndMod
  • (11) Performance Shifter - Chance for +End
  • (33) Endurance Modification IO
  • (34) Endurance Modification IO

Level 50: Agility Radial Paragon

Level 0: Born In Battle

Level 0: High Pain Threshold

Level 0: Invader

Level 50: Barrier Core Epiphany

Level 0: Marshal

Level 50: Ion Core Final Judgement

Level 50: Preemptive Core Flawless Interface

Level 50: Warworks Core Superior Ally

Level 50: Support Total Radial Graft

------------

------------

 

 

 

 

Posted

Builds reviews don't often get a lot of comments, don't worry. If no one says anything, it means it's probably fine.

 

My only comment really is that you probably don't need Barrier - you've probably got enough defence already. Clarion might be a better call so you can provide a more even spread of protection.

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Posted

Clarion, eh? Hmmm... hadn't thought of that before. I've been switching between Barrier and Rebirth but I might have to add your suggestion now. Thanks!

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