High Sportsmanship Posted Wednesday at 11:03 PM Posted Wednesday at 11:03 PM How do you do it? The blaster in question is a Dark/Ice. Many thanks!
Uun Posted 13 hours ago Posted 13 hours ago All blasters have a "sustain" power which provides either health regeneration, absorb or heal over time and endurance recovery (Frigid Protection provides a stacking absorb buff). Personally, I find that the recovery buff provided by the sustain (+50%) is sufficient on its own when combined with Stamina and doesn't need to be slotted further but YMMV. I generally devote 2-3 slots to enhance the heal/absorb aspect, either 2x Heal IOs or 3 Preventive Medicine (including the absorb proc). Frigid Protection also has a 30 ft radius PBAoE that debuffs enemy speed, recharge and damage. This effect suppresses while stealthed, however, suppression requires a stealth radius of at least 36 feet. You can get this from Stealth (the power) but not from stealth IOs. If you want to be undetected without turning this power off every time you do, I recommend taking Stealth. 1 Uuniverse
catsi563 Posted 10 hours ago Posted 10 hours ago honestly most of those i barely slot more than one heal or end rec and if I go beyond 1 its three slots and a heal or end rec set My Dear you deserve the services of a great wizard but youll have to settle for the aid of a second rate pick pocket ~Schmendrick So you mean you'll put down your rock, and I'll put down my sword; and we'll try and kill each other like civilized people?
Yakisoba Posted 9 hours ago Posted 9 hours ago Wow, that's a lot of slots! I was not thinking to six slot that power. Perhaps need a rethink
Maelwys Posted 8 hours ago Posted 8 hours ago The above slotting is two Heal IOs and one EndMod IO; plus a Global (Preventive Maintenance), a Proc120s (Numina) and a regular Proc (Power Transfer). Frigid Protection gives a stacking absorb effect, +18 absorb (base) every 2 seconds that stacks with itself up to six times. That's about 108HP total, and the above slotting gets it to a little over 212HP. The Numina and the PT Proc help recover your regular health bar whilst FP recovers the Absorb buffer, and PM is there for emergencies. My offensively focused Fire/Ice Blaster's getting an effective ~45.462 HP/Sec health regeneration and the bulk of that comes from this single enhanced power. I did test offensive procs in it rather extensively, and the short answer is that they're not worth it. Same goes for Panacea.
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