JustBowey Posted yesterday at 01:00 AM Posted yesterday at 01:00 AM Hi Team! I have recently been trying to get the game to run in a true fullscreen mode to try and get AMD Fluid Motion Frames 2.1 enabled for the game. However, I am having trouble actually achieving a proper Fullscreen Mode: Every resolution setting in the game is either Borderless Windowed or Windowed. Using the "/fullscreen" command and restarting does not enable it. Adding "-fullscreen" to the Extra Launch Parameters does not make a difference. Even "Alt-Enter" just shifts between Borderless Windowed and a smaller Windowed resolution. The gfx.json (see attached image) seems to show the game being set to fullscreen, however, I am unsure if this is potentially related. Is it at all possible to enable a true fullscreen mode with Homecoming?
Captain Fabulous Posted yesterday at 03:09 AM Posted yesterday at 03:09 AM (edited) If you're able to adjust the refresh rate then you're in fullscreen mode. That being said I've never been able to get FSF to work. Edited yesterday at 03:10 AM by Captain Fabulous
JustBowey Posted yesterday at 04:03 AM Author Posted yesterday at 04:03 AM (edited) 54 minutes ago, Captain Fabulous said: If you're able to adjust the refresh rate then you're in fullscreen mode. That being said I've never been able to get FSF to work. I can change the refresh rate; however, the game is still clearly in Borderless Windowed, and AMFM (not trying to make FSF or FSR work) does not enable (it even states it is not exclusive fullscreen in Adrenalin). Happy to try any other solutions people can think of. I just want to reiterate, though, because of some misguided help in the Discord, that the application covering the entirety of the screen does not mean true/exclusive fullscreen. It could quite simply be that the devs have removed the functionality (some more recent games have done so in favour of a borderless windowed application, but keep it labelled differently. Just wanting to see what might be the case, and if anyone can provide advice. Edited yesterday at 04:04 AM by JustBowey
Captain Fabulous Posted yesterday at 05:15 AM Posted yesterday at 05:15 AM 22 minutes ago, JustBowey said: I can change the refresh rate; however, the game is still clearly in Borderless Windowed, and AMFM (not trying to make FSF or FSR work) does not enable (it even states it is not exclusive fullscreen in Adrenalin). Happy to try any other solutions people can think of. I just want to reiterate, though, because of some misguided help in the Discord, that the application covering the entirety of the screen does not mean true/exclusive fullscreen. It could quite simply be that the devs have removed the functionality (some more recent games have done so in favour of a borderless windowed application, but keep it labelled differently. Just wanting to see what might be the case, and if anyone can provide advice. It's been awhile since I tried enabling AFMF, so I gave it a shot and it worked. Got the overlay showing the increased framerate. 🤷♂️
JustBowey Posted yesterday at 05:22 AM Author Posted yesterday at 05:22 AM 3 minutes ago, Captain Fabulous said: It's been awhile since I tried enabling AFMF, so I gave it a shot and it worked. Got the overlay showing the increased framerate. 🤷♂️ That's great and all, but can you explain as to how you managed to do so? I have two screens, do you? Is there something obvious I'm missing? Like saying you did the same and it worked isn't too helpful when it comes to troubleshooting.
Captain Fabulous Posted 23 hours ago Posted 23 hours ago Yes, I have two monitors. I didn't do anything special, exactly as I showed you. Picked the resolution that says "desktop". That's it.
JustBowey Posted 19 hours ago Author Posted 19 hours ago 3 hours ago, Captain Fabulous said: Yes, I have two monitors. I didn't do anything special, exactly as I showed you. Picked the resolution that says "desktop". That's it. Right okay, selecting any of the 3440x1440 resolutions does not seem to make an effect. It won't stay as the "3440x1440 (desktop)" option when saved (drops back to the non-desktop version each application save). Also, your image shows it as just the standard "3440x1440" as well. I can adjust the refresh rate, and see it is loaded in fullscreen, but it very clearly is not (no bound cursor, runs behind other windows, AFMF not seeing it as applicable), so I'm unsure as to what the final bit is.
nacho2k3 Posted 18 hours ago Posted 18 hours ago (edited) Some insight: this is a game that was developed when CRTs roamed the earth and a 2K display cost $1,000s and in CRT land weighed a ton. (Or was one of those "flat CRT" semi-HD displays that used DVI Dual Link.) (I know, I know, "Shut up old guy hiding behind a cartoon, this isn't helping.") Fine, here's what might: -- Are you able to use FMF on any other title? If so, I got nothing. Disregard the rest of this. -- If not, or this is the only game you play (big assumption on my part) are you running at that refresh rate? Don't count on the game, check Windows. Is your display running at 144Hz? (Even if you are happy with 60Hz, this is helpful to enable modern game features.) -- Monitor capable of it? If G-Sync or Freesync, does the monitor have it turned on in the on screen display, or a Gaming Mode to enable it? -- Using a HDMI or DisplayPort Cord made in the last three years? Even if it's working, consider replacing it. (You'd be surprised how a $15 cable bottlenecks a new video card.) Edited 18 hours ago by nacho2k3
Captain Fabulous Posted 18 hours ago Posted 18 hours ago 1 hour ago, JustBowey said: Right okay, selecting any of the 3440x1440 resolutions does not seem to make an effect. It won't stay as the "3440x1440 (desktop)" option when saved (drops back to the non-desktop version each application save). Also, your image shows it as just the standard "3440x1440" as well. I can adjust the refresh rate, and see it is loaded in fullscreen, but it very clearly is not (no bound cursor, runs behind other windows, AFMF not seeing it as applicable), so I'm unsure as to what the final bit is. Yeah, the (desktop) part doesn't stay, but like I said earlier, if you see the ability to set the refresh rate you're in fullscreen mode. Borderless window mode is one of the "borderless" options at the bottom of the resolution list. When you have multiple monitors Windows 11 won't allow an application to do fullscreen exclusive, and most DirectX 12 games are also converted, which is why you can move the mouse between screens and can float other windows on top. Why your AMD driver doesn't see it as fullscreen and mine does, I don't have an answer for. I assume you're using the latest drivers? Have you tried temporarily disconnecting the 2nd monitor?
JustBowey Posted 17 hours ago Author Posted 17 hours ago 26 minutes ago, nacho2k3 said: Some insight: this is a game that was developed when CRTs roamed the earth and a 2K display cost $1,000s and in CRT land weighed a ton. (Or was one of those "flat CRT" semi-HD displays that used DVI Dual Link.) (I know, I know, "Shut up old guy hiding behind a cartoon, this isn't helping.") Fine, here's what might: -- Are you able to use FMF on any other title? If so, I got nothing. Disregard the rest of this. -- If not, or this is the only game you play (big assumption on my part) are you running at that refresh rate? Don't count on the game, check Windows. Is your display running at 144Hz? (Even if you are happy with 60Hz, this is helpful to enable modern game features.) -- Monitor capable of it? If G-Sync or Freesync, does the monitor have it turned on in the on screen display, or a Gaming Mode to enable it? -- Using a HDMI or DisplayPort Cord made in the last three years? Even if it's working, consider replacing it. (You'd be surprised how a $15 cable bottlenecks a new video card.) Yes I am aware of CoH's peculiarities, but I appreciate the flashback, haha. Yes, plenty of others. The closest example would be Star Wars Galaxies: Legends. Which I can run in fullscreen and enable AFMF. I play a huge range of titles, all 165Hz just fine. The ones I don't use AFMF either have the engine integrated option or are unable to be utilised in true exclusive fullscreen. Freesync is enabled on both monitors and works as expected for the main one. Cables are as new as my graphics card (6800XT, about three years old, I think). Shouldn't be an issue considering the above. Thanks for inquiring about a few things though. 29 minutes ago, Captain Fabulous said: Yeah, the (desktop) part doesn't stay, but like I said earlier, if you see the ability to set the refresh rate you're in fullscreen mode. Borderless window mode is one of the "borderless" options at the bottom of the resolution list. When you have multiple monitors Windows 11 won't allow an application to do fullscreen exclusive, and most DirectX 12 games are also converted, which is why you can move the mouse between screens and can float other windows on top. Why your AMD driver doesn't see it as fullscreen and mine does, I don't have an answer for. I assume you're using the latest drivers? Have you tried temporarily disconnecting the 2nd monitor? Okay, I'll have to shift the perspective a bit here. The game, for all intents and purposes, considers itself in fullscreen mode. That's established. However, the issue itself, is that nothing else considers it to be in exclusive fullscreen nor does it behave as such. Well, that's another Windows 11 annoyance, then I suppose, haha. I am on that, and I do have the latest AMD 25.11.1 driver. I suppose it could really just be that., I just wouldn't have thought the drivers would ever update anything that would directly affect old OpenGL games.
Captain Fabulous Posted 13 hours ago Posted 13 hours ago Are you running the game on the main or secondary monitor? Have you tried disconnecting the 2nd monitor? The mystery is why it's working for me and not you.
JustBowey Posted 12 hours ago Author Posted 12 hours ago 49 minutes ago, Captain Fabulous said: Are you running the game on the main or secondary monitor? Have you tried disconnecting the 2nd monitor? The mystery is why it's working for me and not you. Main monitor, identified as 1 within Display Settings. Just disconnected the two other monitors and launched it. This did not make a difference and was still listed as an incompatible display setting, causing AFMF to not enable.
BlackSpectre Posted 7 hours ago Posted 7 hours ago Uninstall display driver, reboot, and reinstall. On the surface, looks like an incompatibility with the monitor... Black Spectre - A Dark Defender's Home on the Web • The Advanced Bind Guide • The Masters of BAF: A Guide for Leaders and Players • The Wiki List of Slash Commands
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