kelika2 Posted Friday at 02:53 AM Posted Friday at 02:53 AM Short range teleporting attacks Just a few ideas Bruiser: The bruiser generates a cone attack on activation and appears near its target, uses the psi melee hop/chop attack. call it charge or whatever Zombies: Lurch, short range teleport, smashing damage and/or whatever flair side damage, toxic, neg, etc. and you can use a reversed zombie brawl animation for a downward looking attack Grave Knights: either copied the bruiser but with a sword or disappears and reappears using negative energy, can be pbaoe on landing Wolves: lunge, lethal damage with a dot, -speed on enemy, etc Lions: pounce, pbaoe lethal/smashing on landing Ninjas: Flash Step. smashing for genin, lethal for jounin, fire for oni. yeah, teleporting behind your enemy anime trope Demons: same concept as ninjas under another name (netherwalk, shadowstep, whatever) and more damage types per pet -- debatable -- Spec Ops: Takedown, with some options if buttstroke, another smashing stun attack if bayonet, lethal dot if taser, energy/stun Pets with low numbers of attacks such as the demonlings or zombie horde will really benefit from another attack 2
ThatGuyCDude Posted Friday at 03:59 AM Posted Friday at 03:59 AM Ooo, Spring Attack/Savage Leap for henchmen, I like it! I've recently come to really appreciate attacks that can plop you on a target (even if the attack by itself isn't that potent), and having them on minions who otherwise don't have ranged options would be quite helpful.
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