CoeruleumBlue Posted Wednesday at 01:28 AM Posted Wednesday at 01:28 AM Maiming Slash - Melee, DMG(Lethal), Foe -SPD, Self +1 Blood Frenzy Vicious Slash - Melee, DMG(Lethal), Foe Knockdown, Self +2 Blood Frenzy Swarm Cloud - Toggle: PBAoE Foe Disorient, Fear, Hold, -ToHit, DoT(Lethal) Hemorrhage - Melee, DoT(Lethal), -Blood Frenzy Choking Swarm - Ranged, DoT(Negative), Foe Hold, Self +1 Blood Frenzy Predator's Eyes - Toggle Self +ACC, +Perception, +Res(DeBuff ToHit), +Regen, +Recovery Blood Craze - Self +HP, +Health over Time Blinding Swarm - Ranged (Cone), Foe -To Hit, Fear, Confuse, -Perception, DoT(Lethal/Negative) Rending Flurry - PBAoE, DMG(Lethal), Minor DoT(Lethal), Self -Blood Frenzy <But life is change, that is how it differs from the rocks, change is its very nature.> — John Wyndham
Uun Posted Wednesday at 03:07 PM Posted Wednesday at 03:07 PM Is this for blaster secondary? Swarm Cloud is overpowered. Can't have stun, fear and hold in one toggle. Pick one. Blinding Swarm is overpowered. Drop the fear or the confuse. Rending Flurry should be t6 or t7. T9 should be Savage Leap or Feral Charge. You need to have Build Up or something similar. Drop Hemorrhage and Blood Craze. 1 Uuniverse
srmalloy Posted Wednesday at 04:34 PM Posted Wednesday at 04:34 PM 1 hour ago, Uun said: Swarm Cloud is overpowered. Can't have stun, fear and hold in one toggle. Pick one. It could be made into a stun with a chance for a stacking Mag 1 Hold, so you'd be able to, if you could keep mobs in the area long enough for the chance to trigger a couple times, get a hold on them; adjust the chance as needed to get a desired effect. 1
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