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Posted

Maiming Slash - Melee, DMG(Lethal), Foe -SPD, Self +1 Blood Frenzy

Vicious Slash - Melee, DMG(Lethal), Foe Knockdown, Self +2 Blood Frenzy

Swarm Cloud - Toggle: PBAoE Foe Disorient, Fear, Hold, -ToHit, DoT(Lethal)

Hemorrhage - Melee, DoT(Lethal), -Blood Frenzy

Choking Swarm - Ranged, DoT(Negative), Foe Hold, Self +1 Blood Frenzy

Predator's Eyes - Toggle Self +ACC, +Perception, +Res(DeBuff ToHit), +Regen, +Recovery

Blood Craze - Self +HP, +Health over Time

Blinding Swarm - Ranged (Cone), Foe -To Hit, Fear, Confuse, -Perception, DoT(Lethal/Negative)

Rending Flurry - PBAoE, DMG(Lethal), Minor DoT(Lethal), Self -Blood Frenzy

<But life is change, that is how it differs from the rocks, change is its very nature.> — John Wyndham

Posted

Is this for blaster secondary?

  • Swarm Cloud is overpowered. Can't have stun, fear and hold in one toggle. Pick one.
  • Blinding Swarm is overpowered. Drop the fear or the confuse. 
  • Rending Flurry should be t6 or t7. T9 should be Savage Leap or Feral Charge.
  • You need to have Build Up or something similar.
  • Drop Hemorrhage and Blood Craze.
  • Microphone 1
Posted
1 hour ago, Uun said:

Swarm Cloud is overpowered. Can't have stun, fear and hold in one toggle. Pick one.

It could be made into a stun with a chance for a stacking Mag 1 Hold, so you'd be able to, if you could keep mobs in the area long enough for the chance to trigger a couple times, get a hold on them; adjust the chance as needed to get a desired effect.

  • Like 1

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