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So I could swear this is something that was fixed back in the day, but memory's a funny thing in the long term, so maybe I'm remember wrong and it's "working as intended"...but I coulda sworn that it used to be possible to have a Beam Rifle Blaster, pick the Munitions Mastery APP, and have the character keep their same gun out when switching up between powers from the two sets.  So, say, if I use Disintegrate on an enemy, Cryo Grenade another, and then Overcharge the group they're in, the only time I'd see weapon draw is at the beginning of that cycle.  When I tried something similar last night after getting my Beamer to sufficient level, I drew once for the start, once again for the Cryo Grenade, and once again for the Overcharge.

 

Every attacked use the same gun model, although said gun model was not actually available in the costume menu for Munitions, so I'm completely unsure of what's going on.  Is this a bug/can it be fixed, or should I just respec if I want to avoid it?

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