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Posted

Hi all,

 

This is my 1st attempt at building a /Bio scrapper and honestly, I was tossing up between this and WM/Bio or WM/SD because I've been reading that BS has fallen behind in the damage numbers in comparison to WM. If that's the case I guess it wouldn't be too difficult to port the build over to WM. Anywho I digress, I have found a concept I like and am gonna run with it :)

 

Now no clue in how to slot /Bio or what powers are skippable as I have never built one before but I would love some feedback on the build below :)

 

According to Pines sitting at good Def for S/L (39%) and Melee (37%) with enough recharge to have DNA Siphon on a 3-second downtime.

 

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Magnus Aurelius: Level 50 Mutation Scrapper

Primary Power Set: Broad Sword

Secondary Power Set: Bio Armor

Power Pool: Speed

Power Pool: Leaping

Power Pool: Fighting

 

Hero Profile:

Level 1: Hack

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge

Level 1: Hardened Carapace

  • (A) Reactive Armor - Resistance/Endurance
  • (5) Reactive Armor - Resistance
  • (7) Reactive Armor - Resistance/Recharge
  • (7) Reactive Armor - Resistance/Endurance/Recharge

Level 2: Slash

  • (A) Kinetic Combat - Accuracy/Damage
  • (9) Kinetic Combat - Damage/Endurance
  • (9) Kinetic Combat - Damage/Recharge
  • (11) Kinetic Combat - Damage/Endurance/Recharge

Level 4: Inexhaustible

  • (A) Miracle - Heal/Endurance
  • (11) Miracle - Heal
  • (13) Miracle - Heal/Endurance/Recharge
  • (13) Miracle - Heal/Recharge
  • (15) Efficacy Adaptor - EndMod
  • (15) Efficacy Adaptor - EndMod/Endurance

Level 6: Environmental Modification

  • (A) Luck of the Gambler - Recharge Speed

Level 8: Slice

  • (A) Obliteration - Damage
  • (17) Obliteration - Accuracy/Recharge
  • (17) Obliteration - Damage/Recharge
  • (19) Obliteration - Accuracy/Damage/Recharge
  • (19) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (21) Obliteration - Chance for Smashing Damage

Level 10: Adaptation

Level 12: Parry

  • (A) Luck of the Gambler - Recharge Speed
  • (21) Kinetic Combat - Accuracy/Damage
  • (23) Kinetic Combat - Damage/Endurance
  • (23) Kinetic Combat - Damage/Recharge
  • (25) Kinetic Combat - Damage/Endurance/Recharge

Level 14: Super Speed

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 16: Ablative Carapace

  • (A) Doctored Wounds - Heal/Endurance
  • (25) Doctored Wounds - Endurance/Recharge
  • (27) Doctored Wounds - Heal/Recharge
  • (27) Doctored Wounds - Heal/Endurance/Recharge
  • (29) Doctored Wounds - Heal

Level 18: Whirling Sword

  • (A) Obliteration - Damage
  • (29) Obliteration - Accuracy/Recharge
  • (31) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Chance for Smashing Damage

Level 20: Evolving Armor

  • (A) Reactive Armor - Resistance/Endurance
  • (33) Reactive Armor - Resistance
  • (33) Reactive Armor - Resistance/Recharge
  • (34) Reactive Armor - Resistance/Endurance/Recharge

Level 22: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed

Level 24: Hasten

  • (A) Recharge Reduction IO
  • (34) Recharge Reduction IO

Level 26: Disembowel

  • (A) Kinetic Combat - Accuracy/Damage
  • (34) Kinetic Combat - Damage/Endurance
  • (36) Kinetic Combat - Damage/Recharge
  • (36) Kinetic Combat - Damage/Endurance/Recharge

Level 28: DNA Siphon

  • (A) Touch of the Nictus - Healing
  • (36) Touch of the Nictus - Accuracy/Healing
  • (37) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
  • (37) Performance Shifter - EndMod
  • (37) Performance Shifter - EndMod/Recharge
  • (39) Performance Shifter - EndMod/Accuracy/Recharge

Level 30: Build Up

  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO

Level 32: Head Splitter

  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (40) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Obliteration - Chance for Smashing Damage

Level 35: Genetic Contamination

  • (A) Obliteration - Damage
  • (42) Obliteration - Accuracy/Recharge
  • (42) Obliteration - Damage/Recharge
  • (43) Obliteration - Accuracy/Damage/Recharge
  • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (43) Obliteration - Chance for Smashing Damage

Level 38: Parasitic Aura

  • (A) Touch of the Nictus - Healing
  • (45) Touch of the Nictus - Accuracy/Healing
  • (45) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (45) Performance Shifter - EndMod
  • (46) Performance Shifter - EndMod/Accuracy
  • (46) Performance Shifter - EndMod/Recharge

Level 41: Boxing

  • (A) Accuracy IO

Level 44: Tough

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (46) Gladiator's Armor - TP Protection +3% Def (All)

Level 47: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (48) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Endurance/Recharge

Level 49: Super Jump

  • (A) Jumping IO

Level 1: Brawl

  • (A) Empty

Level 1: Critical Hit

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Miracle - +Recovery
  • (50) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (50) Performance Shifter - EndMod
  • (50) Performance Shifter - EndMod/Recharge

Level 10: Defensive Adaptation

Level 10: Efficient Adaptation

Level 10: Offensive Adaptation

------------

------------

Set Bonus Totals:

  • 12% DamageBuff(Smashing)
  • 12% DamageBuff(Lethal)
  • 12% DamageBuff(Fire)
  • 12% DamageBuff(Cold)
  • 12% DamageBuff(Energy)
  • 12% DamageBuff(Negative)
  • 12% DamageBuff(Toxic)
  • 12% DamageBuff(Psionic)
  • 31% Defense(Smashing)
  • 31% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 8.5% Defense(Energy)
  • 8.5% Defense(Negative)
  • 6% Defense(Psionic)
  • 29.75% Defense(Melee)
  • 7.25% Defense(Ranged)
  • 6% Defense(AoE)
  • 45% Enhancement(Accuracy)
  • 9% Enhancement(Heal)
  • 55% Enhancement(RechargeTime)
  • 22.5% SpeedFlying
  • 235.9 HP (17.62%) HitPoints
  • 22.5% JumpHeight
  • 22.5% SpeedJumping
  • MezResist(Confused) 35%
  • MezResist(Held) 35%
  • MezResist(Immobilized) 35%
  • MezResist(Sleep) 35%
  • MezResist(Stunned) 35%
  • MezResist(Terrorized) 35%
  • 2.5% (0.04 End/sec) Recovery
  • 10% (0.56 HP/sec) Regeneration
  • 13.5% Resistance(Smashing)
  • 13.5% Resistance(Lethal)
  • 7.5% Resistance(Fire)
  • 7.5% Resistance(Cold)
  • 22.5% SpeedRunning

 

 

 

Thanks in advance,

 

Void

 

 

 

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