VoidWolf3 Posted July 14, 2019 Posted July 14, 2019 Hi all, This is my 1st attempt at building a /Bio scrapper and honestly, I was tossing up between this and WM/Bio or WM/SD because I've been reading that BS has fallen behind in the damage numbers in comparison to WM. If that's the case I guess it wouldn't be too difficult to port the build over to WM. Anywho I digress, I have found a concept I like and am gonna run with it :) Now no clue in how to slot /Bio or what powers are skippable as I have never built one before but I would love some feedback on the build below :) According to Pines sitting at good Def for S/L (39%) and Melee (37%) with enough recharge to have DNA Siphon on a 3-second downtime. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Magnus Aurelius: Level 50 Mutation Scrapper Primary Power Set: Broad Sword Secondary Power Set: Bio Armor Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Hero Profile: Level 1: Hack (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (5) Kinetic Combat - Damage/Endurance/Recharge Level 1: Hardened Carapace (A) Reactive Armor - Resistance/Endurance (5) Reactive Armor - Resistance (7) Reactive Armor - Resistance/Recharge (7) Reactive Armor - Resistance/Endurance/Recharge Level 2: Slash (A) Kinetic Combat - Accuracy/Damage (9) Kinetic Combat - Damage/Endurance (9) Kinetic Combat - Damage/Recharge (11) Kinetic Combat - Damage/Endurance/Recharge Level 4: Inexhaustible (A) Miracle - Heal/Endurance (11) Miracle - Heal (13) Miracle - Heal/Endurance/Recharge (13) Miracle - Heal/Recharge (15) Efficacy Adaptor - EndMod (15) Efficacy Adaptor - EndMod/Endurance Level 6: Environmental Modification (A) Luck of the Gambler - Recharge SpeedLevel 8: Slice (A) Obliteration - Damage (17) Obliteration - Accuracy/Recharge (17) Obliteration - Damage/Recharge (19) Obliteration - Accuracy/Damage/Recharge (19) Obliteration - Accuracy/Damage/Endurance/Recharge (21) Obliteration - Chance for Smashing Damage Level 10: Adaptation Level 12: Parry (A) Luck of the Gambler - Recharge Speed (21) Kinetic Combat - Accuracy/Damage (23) Kinetic Combat - Damage/Endurance (23) Kinetic Combat - Damage/Recharge (25) Kinetic Combat - Damage/Endurance/Recharge Level 14: Super Speed (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/EnduranceLevel 16: Ablative Carapace (A) Doctored Wounds - Heal/Endurance (25) Doctored Wounds - Endurance/Recharge (27) Doctored Wounds - Heal/Recharge (27) Doctored Wounds - Heal/Endurance/Recharge (29) Doctored Wounds - Heal Level 18: Whirling Sword (A) Obliteration - Damage (29) Obliteration - Accuracy/Recharge (31) Obliteration - Damage/Recharge (31) Obliteration - Accuracy/Damage/Recharge (31) Obliteration - Accuracy/Damage/Endurance/Recharge (33) Obliteration - Chance for Smashing Damage Level 20: Evolving Armor (A) Reactive Armor - Resistance/Endurance (33) Reactive Armor - Resistance (33) Reactive Armor - Resistance/Recharge (34) Reactive Armor - Resistance/Endurance/Recharge Level 22: Combat Jumping (A) Luck of the Gambler - Recharge SpeedLevel 24: Hasten (A) Recharge Reduction IO (34) Recharge Reduction IO Level 26: Disembowel (A) Kinetic Combat - Accuracy/Damage (34) Kinetic Combat - Damage/Endurance (36) Kinetic Combat - Damage/Recharge (36) Kinetic Combat - Damage/Endurance/Recharge Level 28: DNA Siphon (A) Touch of the Nictus - Healing (36) Touch of the Nictus - Accuracy/Healing (37) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration (37) Performance Shifter - EndMod (37) Performance Shifter - EndMod/Recharge (39) Performance Shifter - EndMod/Accuracy/Recharge Level 30: Build Up (A) Recharge Reduction IO (39) Recharge Reduction IO Level 32: Head Splitter (A) Obliteration - Damage (39) Obliteration - Accuracy/Recharge (40) Obliteration - Damage/Recharge (40) Obliteration - Accuracy/Damage/Recharge (40) Obliteration - Accuracy/Damage/Endurance/Recharge (42) Obliteration - Chance for Smashing Damage Level 35: Genetic Contamination (A) Obliteration - Damage (42) Obliteration - Accuracy/Recharge (42) Obliteration - Damage/Recharge (43) Obliteration - Accuracy/Damage/Recharge (43) Obliteration - Accuracy/Damage/Endurance/Recharge (43) Obliteration - Chance for Smashing Damage Level 38: Parasitic Aura (A) Touch of the Nictus - Healing (45) Touch of the Nictus - Accuracy/Healing (45) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge (45) Performance Shifter - EndMod (46) Performance Shifter - EndMod/Accuracy (46) Performance Shifter - EndMod/Recharge Level 41: Boxing (A) Accuracy IOLevel 44: Tough (A) Steadfast Protection - Resistance/+Def 3% (46) Gladiator's Armor - TP Protection +3% Def (All) Level 47: Weave (A) Luck of the Gambler - Recharge Speed (48) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Endurance/Recharge Level 49: Super Jump (A) Jumping IOLevel 1: Brawl (A) EmptyLevel 1: Critical Hit Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Miracle - +Recovery (50) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (50) Performance Shifter - EndMod (50) Performance Shifter - EndMod/Recharge Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation ------------ ------------ Set Bonus Totals: 12% DamageBuff(Smashing) 12% DamageBuff(Lethal) 12% DamageBuff(Fire) 12% DamageBuff(Cold) 12% DamageBuff(Energy) 12% DamageBuff(Negative) 12% DamageBuff(Toxic) 12% DamageBuff(Psionic) 31% Defense(Smashing) 31% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 8.5% Defense(Energy) 8.5% Defense(Negative) 6% Defense(Psionic) 29.75% Defense(Melee) 7.25% Defense(Ranged) 6% Defense(AoE) 45% Enhancement(Accuracy) 9% Enhancement(Heal) 55% Enhancement(RechargeTime) 22.5% SpeedFlying 235.9 HP (17.62%) HitPoints 22.5% JumpHeight 22.5% SpeedJumping MezResist(Confused) 35% MezResist(Held) 35% MezResist(Immobilized) 35% MezResist(Sleep) 35% MezResist(Stunned) 35% MezResist(Terrorized) 35% 2.5% (0.04 End/sec) Recovery 10% (0.56 HP/sec) Regeneration 13.5% Resistance(Smashing) 13.5% Resistance(Lethal) 7.5% Resistance(Fire) 7.5% Resistance(Cold) 22.5% SpeedRunning Thanks in advance, Void
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