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please help with build


kage1822

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as title says I need help with a cheaper version of a build someone made me, the original build I can't afford right now, my cheap build has all the same powers and dont want to change any of them, I feel as if the defenses/resists can be better w/o making the build very expensive... with the build I'm posting it also has the data chunk as I know some ppl prefer the chunk

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Shadokuro cheap: Level 50 Natural Stalker

Primary Power Set: Claws

Secondary Power Set: Ninjitsu

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Weapon Mastery

 

Villain Profile:

Level 1: Swipe -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(7)

Level 1: Hide -- LucoftheG-Def/Rchg+(A)

Level 2: Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(19)

Level 4: Ninja Reflexes -- LucoftheG-Def/Rchg+(A), Rct-Def(5), Rct-Def/EndRdx(5)

Level 6: Assassin's Claw -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(37), TchofDth-Dmg/Rchg(39), TchofDth-Acc/Dmg/EndRdx(39), TchofDth-Dmg/EndRdx/Rchg(39), TchofDth-Dam%(40)

Level 8: Build Up -- GssSynFr--Build%(A)

Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(11)

Level 12: Danger Sense -- LucoftheG-Def/Rchg+(A), Srn-Def/EndRdx(13), Srn-Def/EndRdx/Rchg(13), Srn-Def(15), Srn-Def/Rchg(15), Srn-EndRdx/Rchg(17)

Level 14: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(19), KntCmb-Dmg/Rchg(21), KntCmb-Dmg/EndRdx/Rchg(40)

Level 16: Kuji-In Rin -- RechRdx-I(A), RechRdx-I(17)

Level 18: Focus -- RechRdx-I(A)

Level 20: Kuji-In Sha -- DctWnd-Heal/EndRdx(A), DctWnd-Heal(21), DctWnd-EndRdx/Rchg(23), DctWnd-Heal/Rchg(23), DctWnd-Heal/EndRdx/Rchg(25)

Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(27)

Level 24: Caltrops -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(34), Ann-ResDeb%(34), Ann-Acc/Dmg/Rchg(43), Ann-Acc/Dmg/EndRdx(45), Ann-Acc/Dmg/EndRdx/Rchg(45)

Level 26: Eviscerate -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33), KntCmb-Dmg/EndRdx/Rchg(33), TchofDth-Dam%(34)

Level 28: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(29)

Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)

Level 32: Shockwave -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(42), Ann-Acc/Dmg/Rchg(42), Ann-Acc/Dmg/EndRdx(42), Ann-Acc/Dmg/EndRdx/Rchg(43), Ann-ResDeb%(43)

Level 35: Physical Perfection -- Heal-I(A), Heal-I(36), Pnc-Heal/+End(36), EndMod-I(36), EndMod-I(37), PrfShf-End%(37)

Level 38: Kuji-In Retsu -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(46), PrfShf-EndMod/Acc/Rchg(46), PrfShf-Acc/Rchg(46), PrfShf-EndMod/Acc(48), PrfShf-End%(48)

Level 41: Shuriken -- Acc-I(A)

Level 44: Exploding Shuriken -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(45), Ann-Acc/Dmg/Rchg(48), Ann-Acc/Dmg/EndRdx(50), Ann-Acc/Dmg/EndRdx/Rchg(50), Ann-ResDeb%(50)

Level 47: Super Jump -- BlsoftheZ-ResKB(A)

Level 49: Assault -- EndRdx-I(A)

Level 1: Assassination

Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(40)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Clr-Stlth(A)

Level 2: Rest -- IntRdx-I(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(31)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EndMod-I(A), EndMod-I(29), PrfShf-End%(31)

Level 50: Cardiac Boost

Level 50: Mighty Judgement

Level 50: Reactive Interface

Level 50: Ageless Invocation

------------

 

 

 

| Copy & Paste this data into Mids' Reborn to view the build |
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|-------------------------------------------------------------------|

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Pretty good build you did on a budget.

 

I tweaked some things but kept it cheap:

1)  Got you soft capped on all positionals

2)  Better Slotting/Rchg/Damage

3)  2 notable IO's I added, Stalker ATO proc(it's god tier as a stalker) and a Glad Armor +3def (the +res PVP can be for later it's not critical)

4)  Swapped Assault(end hungry and minor buff) for Smoke Flash, smoke flash fits the theme but can be switched

 

 

Stalker is about the damage and thankfully claws is very END lite so I switched Cardiac to Musculature Radial; can go Core for more dps or stay radial if you want the extra endmod.  Though with all the end mod procs and physical perfection and ageless you will be fine.  Last thing I would do is work on saving for Assassin's strike set, either grab all the Stalker ATO's or 5 Hecatombs w/ATO proc for more dps but more money.

 

 

It's a really nice build for a budget which surprised me since I usually slot purps/and winterO's but this really has good stats.

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Shadokuro Chipu desu!: Level 50 Natural Stalker

Primary Power Set: Claws

Secondary Power Set: Ninjitsu

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leaping

Ancillary Pool: Weapon Mastery

 

Villain Profile:

Level 1: Strike -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx(40), KntCmb-Acc/Dmg(42)

Level 1: Hide -- LucoftheG-Rchg+(A), Ksm-ToHit+(5), ShlWal-ResDam/Re TP(43)

Level 2: Slash -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Dmg/Rchg(19), KntCmb-Dmg/EndRdx(29), KntCmb-Acc/Dmg(42), Mk'Bit-Acc/Dmg/EndRdx/Rchg(50)

Level 4: Ninja Reflexes -- LucoftheG-Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(5)

Level 6: Assassin's Claw -- CrsImp-Acc/Dmg/EndRdx(A), CrsImp-Acc/Dmg/Rchg(7), CrsImp-Dmg/EndRdx/Rchg(7), CrsImp-Dmg/EndRdx(9), CrsImp-Acc/Dmg(9), SprStlGl-Rchg/Hide%(11)

Level 8: Danger Sense -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(11), LucoftheG-Def(13)

Level 10: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit(40), GssSynFr--ToHit/Rchg(43), GssSynFr--ToHit/Rchg/EndRdx(13), GssSynFr--ToHit/EndRdx(15), GssSynFr--Rchg/EndRdx(15)

Level 12: Hasten -- RechRdx-I(A), RechRdx-I(33)

Level 14: Kick -- Empty(A)

Level 16: Kuji-In Rin -- RechRdx-I(A)

Level 18: Focus -- Dcm-Acc/Dmg/Rchg(A), Dcm-Acc/EndRdx/Rchg(39), Dcm-Dmg/Rchg(39), Dcm-Dmg/EndRdx(39), Dcm-Build%(40), Thn-Acc/Dmg(46)

Level 20: Kuji-In Sha -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23), Prv-Absorb%(31)

Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-Max HP%(27), StdPrt-ResDam/Def+(48), GldArm-3defTpProc(48)

Level 24: Caltrops -- PstBls-Acc/Dmg/EndRdx(A), PstBls-Dmg/Rchg(25), PstBls-Dmg/EndRdx(29), PstBls-Acc/Dmg(31), PstBls-Dam%(33)

Level 26: Eviscerate -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(36), Mk'Bit-Dmg/Rchg(37), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), Mk'Bit-Dam%(48)

Level 28: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def/EndRdx/Rchg(43)

Level 30: Smoke Flash -- RechRdx-I(A)

Level 32: Shockwave -- PstBls-Acc/Dmg/EndRdx(A), PstBls-Dmg/EndRdx(34), PstBls-Dmg/Rchg(34), PstBls-Acc/Dmg(34), PstBls-Dam%(36), FrcFdb-Rechg%(36)

Level 35: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(42)

Level 38: Physical Perfection -- PrfShf-End%(A)

Level 41: Shuriken -- EntChs-Heal%(A)

Level 44: Exploding Shuriken -- Ann-Acc/Dmg/EndRdx/Rchg(A), Ann-Acc/Dmg/EndRdx(45), Ann-Acc/Dmg/Rchg(45), Ann-Dmg/Rchg(45), Ann-Acc/Dmg(46), Ann-ResDeb%(46)

Level 47: Kuji-In Retsu -- Rct-ResDam%(A)

Level 49: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(50), BlsoftheZ-Travel/EndRdx(50)

Level 1: Assassination

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Clr-Stlth(A)

Level 2: Rest -- IntRdx-I(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(19), Mrc-Rcvry+(31)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3), EndMod-I(17)

Level 50: Mighty Judgement

Level 50: Ageless Invocation

Level 50: Assault Core Embodiment

Level 50: Degenerative Core Flawless Interface

Level 50: Musculature Radial Paragon

------------

 

 

 

| Copy & Paste this data into Mids' Hero Designer to view the build |
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