Mercurias Posted July 28, 2019 Posted July 28, 2019 Hey folks! So now that I'm back in the game, I'm in full-on controller mode. I tried out an Elec/Kin troller purely on concept, and I found enough synergy between them that I decided he's my first toon to head for 50+. From what I can tell, this won't ever be a controller who can solo AVs, and that's fine. My main question is on how to build it in a way that I can: 1) Reach defense softcaps, or close enough to it that I can use a single purple insp to get me there. 2) Maintain heavy recharge and recovery, which likely will happen while trying to reach the softcaps. 3) Get some sort of mez protection along the way. It likely won't be perfect, but all I need is some. Is that something that can be built?
Mercurias Posted August 8, 2019 Author Posted August 8, 2019 (edited) Well I took a crack at my own build after a while back in-game. I was able to softcap AoE and Ranged Defenses, but not melee. The endurance drain is pretty heavy on the character, but with Conductive Aura and Transference both working (Transference is up every ten seconds), I think I'm alright there. Mez protection came in the form of Clarion. If anyone can point out how to push it the last little bit into the melee softcap, then I'd appreciate them sharing. Likewise, any other comments or questions would be appreciated. Build Link here Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Mark One: Level 50 Technology Controller Primary Power Set: Electric Control Secondary Power Set: Kinetics Power Pool: Concealment Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: ------------ Level 1: Tesla Cage (A) Thunderstrike - Accuracy/Damage/Endurance (3) Thunderstrike - Accuracy/Damage (3) Thunderstrike - Damage/Endurance (5) Thunderstrike - Damage/Recharge Level 1: Transfusion (A) Touch of the Nictus - Chance for Negative Energy Damage (7) Touch of the Nictus - Accuracy/Endurance/Recharge (46) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge Level 2: Siphon Power (A) Endurance Reduction IO Level 4: Chain Fences (A) Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (9) Frozen Blast - Accuracy/Damage/Recharge (11) Frozen Blast - Accuracy/Damage/Endurance (11) Frozen Blast - Damage/Endurance (13) Frozen Blast - Accuracy/Damage Level 6: Stealth (A) Luck of the Gambler - Recharge Speed (29) Luck of the Gambler - Defense (37) Gift of the Ancients - Defense/Endurance (42) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Defense/Endurance/Recharge Level 8: Conductive Aura (A) Efficacy Adaptor - EndMod/Accuracy/Recharge (9) Efficacy Adaptor - EndMod (15) Efficacy Adaptor - EndMod/Recharge (15) Efficacy Adaptor - Accuracy/Recharge (17) Efficacy Adaptor - EndMod/Endurance Level 10: Siphon Speed (A) Recharge Reduction IO Level 12: Static Field (A) Superior Overpowering Presence - RechargeTime/Energy Font (13) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime (17) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized (40) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance (40) Superior Overpowering Presence - Endurance/RechargeTime (43) Superior Overpowering Presence - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime Level 14: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 16: Boxing (A) Damage Increase IO Level 18: Paralyzing Blast (A) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (19) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (19) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (21) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (21) Superior Will of the Controller - Endurance/Recharge Level 20: Speed Boost (A) Endurance Reduction IO Level 22: Tough (A) Steadfast Protection - Resistance/+Def 3% (23) Steadfast Protection - Knockback Protection (23) Gladiator's Armor - TP Protection +3% Def (All) Level 24: Weave (A) Luck of the Gambler - Recharge Speed (25) Luck of the Gambler - Defense (25) Luck of the Gambler - Defense/Endurance (27) Luck of the Gambler - Defense/Recharge (27) Kismet - Accuracy +6% Level 26: Synaptic Overload (A) Coercive Persuasion - Contagious Confusion (29) Coercive Persuasion - Confused/Endurance (31) Coercive Persuasion - Confused (33) Coercive Persuasion - Confused/Recharge (33) Coercive Persuasion - Accuracy/Confused/Recharge (33) Coercive Persuasion - Accuracy/Recharge Level 28: Inertial Reduction (A) Recharge Reduction IO Level 30: Maneuvers (A) Luck of the Gambler - Recharge Speed (31) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Defense/Endurance/Recharge (40) Luck of the Gambler - Defense Level 32: Gremlins (A) Expedient Reinforcement - Endurance/Damage/Recharge (34) Expedient Reinforcement - Accuracy/Damage (34) Expedient Reinforcement - Accuracy/Damage/Recharge (34) Expedient Reinforcement - Accuracy/Recharge Level 35: Transference (A) Efficacy Adaptor - EndMod/Accuracy/Recharge (36) Efficacy Adaptor - Accuracy/Recharge (36) Efficacy Adaptor - EndMod/Recharge (36) Efficacy Adaptor - EndMod (37) Efficacy Adaptor - EndMod/Endurance (37) Efficacy Adaptor - EndMod/Accuracy Level 38: Fulcrum Shift (A) Accuracy IO (39) Accuracy IO (39) Recharge Reduction IO (39) Recharge Reduction IO Level 41: Charged Armor (A) Reactive Armor - Resistance/Endurance (42) Reactive Armor - Resistance/Recharge (42) Reactive Armor - Endurance/Recharge (43) Reactive Armor - Resistance Level 44: Ball Lightning (A) Superior Frozen Blast - Recharge/Chance for Immobilize (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (45) Superior Frozen Blast - Accuracy/Damage (45) Superior Frozen Blast - Damage/Endurance (46) Superior Frozen Blast - Accuracy/Damage/Endurance (46) Superior Frozen Blast - Accuracy/Damage/Recharge Level 47: Tactics (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (48) Gaussian's Synchronized Fire-Control - Chance for Build Up (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (50) Gaussian's Synchronized Fire-Control - To Hit Buff (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge Level 49: Increase Density (A) Recharge Reduction IO Level 1: Brawl (A) Damage Increase IO Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Run Speed IO Level 2: Rest (A) Recharge Reduction IO Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Panacea - +Hit Points/Endurance (7) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End (5) Performance Shifter - EndMod Level 50: Agility Radial Paragon Level 50: Ion Core Final Judgement Level 50: Preemptive Radial Flawless Interface Level 50: Clockwork Core Superior Ally Level 50: Clarion Core Epiphany Level 50: Support Core Embodiment ------------ ------------ Set Bonus Totals: 18.5% DamageBuff(Smashing) 18.5% DamageBuff(Lethal) 18.5% DamageBuff(Fire) 18.5% DamageBuff(Cold) 18.5% DamageBuff(Energy) 18.5% DamageBuff(Negative) 18.5% DamageBuff(Toxic) 18.5% DamageBuff(Psionic) 9.12% Defense(Melee) 8.5% Defense(Smashing) 8.5% Defense(Lethal) 15.69% Defense(Fire) 15.69% Defense(Cold) 18.5% Defense(Energy) 18.5% Defense(Negative) 6% Defense(Psionic) 17.88% Defense(Ranged) 17.88% Defense(AoE) 8% Enhancement(Held) 8% Enhancement(Stunned) 8.8% Enhancement(Terrorized) 12% Enhancement(Confused) 58% Enhancement(Accuracy) 16% Enhancement(Sleep) 16% Enhancement(Immobilized) 53.75% Enhancement(RechargeTime) 15% SpeedFlying 125.9 HP (12.38%) HitPoints 15% JumpHeight 15% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 30% MezResist(Held) 30% MezResist(Immobilized) 30% MezResist(Sleep) 30% MezResist(Stunned) 30% MezResist(Terrorized) 30% 23.5% (0.39 End/sec) Recovery 50% (2.12 HP/sec) Regeneration 25% ResEffect(SpeedFlying) 25% ResEffect(RechargeTime) 25% ResEffect(SpeedRunning) 7.5% Resistance(Smashing) 7.5% Resistance(Lethal) 9% Resistance(Fire) 9% Resistance(Cold) 1.5% Resistance(Energy) 1.5% Resistance(Negative) 15% SpeedRunning ------------ Set Bonuses: Thunderstrike (Tesla Cage) 2% (0.03 End/sec) Recovery 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) 7% Enhancement(Accuracy) Touch of the Nictus (Transfusion) 19.08 HP (1.88%) HitPoints 9% Enhancement(Accuracy) Frozen Blast (Chain Fences) 10% ResEffect(SpeedRunning), 10% ResEffect(RechargeTime), 10% ResEffect(SpeedFlying) 3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5% 2.5% (0.04 End/sec) Recovery 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold) Luck of the Gambler (Stealth) 10% (0.42 HP/sec) Regeneration 11.45 HP (1.13%) HitPoints 9% Enhancement(Accuracy) 7.5% Enhancement(RechargeTime) Efficacy Adaptor (Conductive Aura) 11.45 HP (1.13%) HitPoints 1.5% (0.03 End/sec) Recovery 10% (0.42 HP/sec) Regeneration 2.5% DamageBuff(All) Superior Overpowering Presence (Static Field) 8% Enhancement(Immobilized), 8% Enhancement(Sleep), 4.4% Enhancement(Terrorized), 4% Enhancement(Confused), 4% Enhancement(Held), 4% Enhancement(Stunned) 30.52 HP (3%) HitPoints 6% Resistance(Smashing,Lethal), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 4% (0.07 End/sec) Recovery 5% Defense(Energy,Negative), 2.5% Defense(Ranged) Superior Will of the Controller (Paralyzing Blast) 4% DamageBuff(All) 8% Enhancement(Immobilized), 8% Enhancement(Sleep), 4.4% Enhancement(Terrorized), 4% Enhancement(Confused), 4% Enhancement(Held), 4% Enhancement(Stunned) 15% Enhancement(Accuracy) 10% Enhancement(RechargeTime) Steadfast Protection (Tough) 1.5% (0.03 End/sec) Recovery 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Knockback (Mag -4), Knockup (Mag -4) Gladiator's Armor (Tough) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Luck of the Gambler (Weave) 10% (0.42 HP/sec) Regeneration 11.45 HP (1.13%) HitPoints 9% Enhancement(Accuracy) 7.5% Enhancement(RechargeTime) Coercive Persuasion (Synaptic Overload) 4% (0.07 End/sec) Recovery 4% Enhancement(Confused) 4% DamageBuff(All) 10% Enhancement(RechargeTime) 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative) Luck of the Gambler (Maneuvers) 10% (0.42 HP/sec) Regeneration 11.45 HP (1.13%) HitPoints 9% Enhancement(Accuracy) 7.5% Enhancement(RechargeTime) Expedient Reinforcement (Gremlins) 1.5% Resistance(Energy,Negative), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 3% DamageBuff(All) 6.25% Enhancement(RechargeTime) Efficacy Adaptor (Transference) 11.45 HP (1.13%) HitPoints 1.5% (0.03 End/sec) Recovery 10% (0.42 HP/sec) Regeneration 2.5% DamageBuff(All) 5% Enhancement(RechargeTime) Reactive Armor (Charged Armor) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee) Superior Frozen Blast (Ball Lightning) 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 4% (0.07 End/sec) Recovery 5% Defense(AoE), 2.5% Defense(Fire), 2.5% Defense(Cold) 5% Defense(Fire,Cold), 2.5% Defense(AoE) Gaussian's Synchronized Fire-Control (Tactics) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning 19.08 HP (1.88%) HitPoints 2.5% (0.04 End/sec) Recovery 2.5% DamageBuff(All) 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold) Performance Shifter (Stamina) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1582;725;1450;HEX;| |78DA7D94CB4F135114C6E776A602854A6B0B9D022DD082602B952A7B1379F880461| |28D2BB5D632C0C43A43A68391A57BF0B571A5C64479B8C0477CAEFD5334BE1285E8| |D2987A3ADFC1A969E24DC8EFCE37E7F171EEEDE4AE8EB56C1EBD76581281D152A15| |CCE8F9A866D99A59266F94E6BC579C32C99734B12ADC65CC1BAD473D2D01AE821E9| |86ED6464C64B5AD1B6F4E28EA0D6C41C599C9DCD4CEA8666EBC5B2149C3629FEB87| |1452FEB17F5926E2FF91CE5D482A6CDF89DED843E376FEBC65CABF334A5156634AB| |3CAF2F44C717F46266CCBCAC1B05DBB4F2B9C57CAE50B6356B49255B59FA7B1F907| |85564E9016140913C7799F740E53E382EFEC67A2455A6028AB42B020E85C1098A11| |42A9C648A25772B40FD443469E223F571CADF119E87BCA7C02B66C827E9A9B5720C| |7DB261CAD2B0CF629C2F1B32F80E75408FC487D1AD05B69B8EE419F6570F70AF306| |18B8051EA3D426213B7E9BD2F0FB89EA34C3AFB739C6BEBAC0800A0E74323BC0541| |44C906F3F7C0B3FD7CB3205BD6B455DA93506ED33F50AF26C826B98E19E0DE66330| |BCCA5C074F50FD10D709F18C65AADD86BE9EB6086DC877BBCA3C283B542826C2338| |DF04C559EA9CAB3EC08327F4B4ECE17F217E559440B9859D705307E16EC39C73CCF| |CC839354AA13FDA44E9E41903CC4A0C931F610E7DE713EC701F6F4957A77F3DDECF| |E899ABDDBCC1FCC2D708A5212EC33C1679FE4B34EF2D927F92EF4F1D9F7DD047394| |DB2F7C4E9FFE0EF8DCBBC3F4BF5CA6510EB2FFC138DFC36E660F984A60EE2B149B6| |64FE9B7B81FFBDF305F305F8243AF98AFC110CD29833EDECC1A7C1E58656E30D7C1| |EC43E623F038E50DF3FD1866DFD5EBCBBF5DF2062DE66A9554EDFB0A2D69B84EC9D| |62987EA94913A65AA561942E769D2046B821D3655BF12F88F2BDF7CD5AF08BFE79C| |2D5713A297BF3E677053BED7C60F227EBB36FE0E26A3DC062BFF5DBFDA29889D44C| |3EE7E3AE2EE476AF48D90BB7F9770F77F00CEAB0833| |-------------------------------------------------------------------| Edited August 8, 2019 by Mercurias 1
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