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In Twinshot's first mission, to 'meet the gang', you get a bit of unintended humor in an NPC name. When you meet Dillo, you get a call for assistance down near the entrance, and when you head back, Dillo, Flambeaux, and Twinshot all come with you (to a greater or lesser extent; this mission illustrates some of the 'quirks' in the follow code. Anyway, you get back down to the first level and find Grym and intruders in a standoff. After you defeat them, Twinshot runs up to you to chat -- but every time I've run that mission, Twinshot is already there when she runs up again. It's amusing to think that Twinshot's name might partially come from her actually being twins, not just that she uses twin pistols.

 

The bug isn't really hurting anything; it doesn't impair the mission at all, except for having to remember to click on the Twinshot that runs up after the fight is over, not the one that was there before; that one doesn't react for the 'talk to Twinshot' final chat before exiting the mission.

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