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It's not a major functionality issue, more of an easily-repeatable annoyance, but I thought I'd throw it out for comment as a possible QoL change. When you're crafting, as at an invention table, and you open an IO category (i.e., Damage), then scroll down until the level of IO you want to make is visible, then click on that, the recipe box opens up -- but if you didn't scroll down enough to have the entry fairly high in the window, when the recipe box opens up, the 'Create' button, and sometimes the 'Buy' buttom as well, are below the bottom edge of the window, so you have to go back to the scroll bar and scroll up some to make them visible so you can click on them. If clicking on a closed entry (i.e., level 25 Damage) forced a scroll of the recipe list to make the entirety of the expanded recipe box visible if it wasn't when it expanded, it would make crafting a little more convenient.

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