ParaBruce Posted August 26, 2019 Posted August 26, 2019 I used to have a folder of binds called, cleverly enough, "binds" that I'd park under drive_c inside the Mac client package, and invoke with "/bindloadfile c:/binds/abinding.txt". When the new client arrived, I moved that to /Applications/coh/binds since that seemed sensible. But "/bindloadfile c:/coh/binds/abinding.txt" doesn't work. Nor does "/bindloadfile /Applications/coh/binds/abinding.txt". I'm sure that the answer is simple and I will feel like a yutz when someone tells me what it is. 🙂 Help?
modest Posted August 27, 2019 Posted August 27, 2019 Hi @ParaBruce, Please try the following: Move the abinding.txt file from the /Applications/coh/binds directory that you created to the "piggs" directory located at /Applications/coh/piggs. The full path of this file should be /Applications/coh/piggs/abinding.txt Next, try to use the following /bind_load_file command: /bind_load_file abinding.txt Notice that there is no path specified. If the above solution works, then you can move on to a more advanced method of organizing your bind files: Create a new directory in the piggs directory called binds. The full path of this directory should be /Applications/coh/piggs/binds Place all of your binds .txt files in this folder. Now, when you use /bindloadfile, specify the location as .\binds\filename. For example, to load your "abinding.txt" file you would use: /bind_load_file .\binds\abinding.txt Notice that there is a period before the path. Do not forget this period.
ParaBruce Posted August 27, 2019 Author Posted August 27, 2019 Step 1 fails, alas. I'm including a screenshot so you can see that I've got the test file, mmshield1.txt, in the right place. But "/bindloadfile mmshield1.txt" gets me "Unable to read in keybind file", as does "/bindloadfile .\mmshield1.txt", which I tried for good measure. At this point I feel really pretty darned sure I'm doing something wrong without noticing it, but really want to know what, y'know?
modest Posted August 27, 2019 Posted August 27, 2019 @ParaBruce I tested this myself tonight and got it working. Here is the simplest way to get it working: Create a binds directory at /Applications/coh/binds Place all of your binds .txt files in the /Applications/coh/binds directory. Next, you can use /bind_load_file to load them in game using: /bind_load_file Z:/Applications/coh/binds/filename.txt For example, if you wanted to load your abinding.txt file, you would use: /bind_load_file Z:/Applications/coh/binds/abinding.txt You can also save and load binds to the universal default keybinds.txt file using /bind_save and /bind_load. The game will indicate that the keybinds.txt file is located at Z:/Applications/coh/keybinds.txt I have attached a screenshot of both of these functions working in game. 1
ParaBruce Posted August 28, 2019 Author Posted August 28, 2019 Works like a charm! It's the z:/ that made the difference, apparently. 1
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