ParaBruce Posted August 26, 2019 Share Posted August 26, 2019 I used to have a folder of binds called, cleverly enough, "binds" that I'd park under drive_c inside the Mac client package, and invoke with "/bindloadfile c:/binds/abinding.txt". When the new client arrived, I moved that to /Applications/coh/binds since that seemed sensible. But "/bindloadfile c:/coh/binds/abinding.txt" doesn't work. Nor does "/bindloadfile /Applications/coh/binds/abinding.txt". I'm sure that the answer is simple and I will feel like a yutz when someone tells me what it is. 🙂 Help? Link to comment Share on other sites More sharing options...
modest Posted August 27, 2019 Share Posted August 27, 2019 Hi @ParaBruce, Please try the following: Move the abinding.txt file from the /Applications/coh/binds directory that you created to the "piggs" directory located at /Applications/coh/piggs. The full path of this file should be /Applications/coh/piggs/abinding.txt Next, try to use the following /bind_load_file command: /bind_load_file abinding.txt Notice that there is no path specified. If the above solution works, then you can move on to a more advanced method of organizing your bind files: Create a new directory in the piggs directory called binds. The full path of this directory should be /Applications/coh/piggs/binds Place all of your binds .txt files in this folder. Now, when you use /bindloadfile, specify the location as .\binds\filename. For example, to load your "abinding.txt" file you would use: /bind_load_file .\binds\abinding.txt Notice that there is a period before the path. Do not forget this period. Link to comment Share on other sites More sharing options...
ParaBruce Posted August 27, 2019 Author Share Posted August 27, 2019 Step 1 fails, alas. I'm including a screenshot so you can see that I've got the test file, mmshield1.txt, in the right place. But "/bindloadfile mmshield1.txt" gets me "Unable to read in keybind file", as does "/bindloadfile .\mmshield1.txt", which I tried for good measure. At this point I feel really pretty darned sure I'm doing something wrong without noticing it, but really want to know what, y'know? Link to comment Share on other sites More sharing options...
modest Posted August 27, 2019 Share Posted August 27, 2019 @ParaBruce I tested this myself tonight and got it working. Here is the simplest way to get it working: Create a binds directory at /Applications/coh/binds Place all of your binds .txt files in the /Applications/coh/binds directory. Next, you can use /bind_load_file to load them in game using: /bind_load_file Z:/Applications/coh/binds/filename.txt For example, if you wanted to load your abinding.txt file, you would use: /bind_load_file Z:/Applications/coh/binds/abinding.txt You can also save and load binds to the universal default keybinds.txt file using /bind_save and /bind_load. The game will indicate that the keybinds.txt file is located at Z:/Applications/coh/keybinds.txt I have attached a screenshot of both of these functions working in game. 1 Link to comment Share on other sites More sharing options...
ParaBruce Posted August 28, 2019 Author Share Posted August 28, 2019 Works like a charm! It's the z:/ that made the difference, apparently. 1 Link to comment Share on other sites More sharing options...
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