Ventriloquist Posted August 29, 2019 Posted August 29, 2019 (edited) I'm seeing texture blurring with the new client (both 32 and 64 bit variants) that does not occur with the legacy Safe Mode client. The system in question is a laptop with a GTX1060 GPU on current drivers and Windows 10. New Client: Old Client: Edited August 30, 2019 by Ventriloquist
Ventriloquist Posted August 30, 2019 Author Posted August 30, 2019 Re-checked, it's not just in bases, it's happening everywhere.
Ventriloquist Posted September 1, 2019 Author Posted September 1, 2019 Apparently the Anisotropic Filtering setting in-game is being ignored on the new client. I can bypass it now by forcing AF via nVidia's control panel.
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