Olthoi986 Posted September 7, 2019 Share Posted September 7, 2019 Dominator is the last of the non-heroic archetypes I have yet to level. I've started working on this plant/earth build, and it's been a lot of fun although on the occasion something gets around my CC I feel super squishy. In any event, I haven't found too much guidance for how to slot either of these power sets. I'm sure opinions of /earth are still evolving as the patch was so recent. Anyways, in my build, I've got softcapped S/L and, assuming modest uptime on the Force Feedback proc in Heavy Mallet, should be able to maintain perma Dom and Hasten. However, the slots look a little clunky to me, and I don't know if I'm missing some obvious potential upgrades or something. Any feedback is appreciated! Villain Plan by Mids' Reborn : Hero Designer 2.6.0.3https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic DominatorPrimary Power Set: Plant ControlSecondary Power Set: Earth AssaultPower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Mace Mastery Villain Profile:Level 1: Strangler (A) Basilisk's Gaze - Accuracy/Hold (3) Basilisk's Gaze - Accuracy/Recharge (3) Basilisk's Gaze - Endurance/Recharge/Hold (5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold Level 1: Stone Spears (A) EmptyLevel 2: Roots (A) Enfeebled Operation - Accuracy/Recharge (5) Enfeebled Operation - Endurance/Immobilize (7) Enfeebled Operation - Accuracy/Endurance (7) Enfeebled Operation - Immobilize/Range (9) Enfeebled Operation - Accuracy/Immobilize/Recharge (9) Enfeebled Operation - Accuracy/Immobilize Level 4: Tremor (A) EmptyLevel 6: Boxing (A) EmptyLevel 8: Seeds of Confusion (A) Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (15) Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (15) Ascendency of the Dominator - Endurance/Recharge (17) Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (17) Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (19) Ascendency of the Dominator - Recharge/Chance for +Damage Level 10: Hurl Boulder (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to KnockdownLevel 12: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (19) Reactive Defenses - Scaling Resist Damage (21) Shield Wall - +Res (Teleportation), +5% Res (All) (21) Kismet - Accuracy +6% Level 14: Super Jump (A) Jumping IOLevel 16: Power Boost (A) Recharge Reduction IO (23) Recharge Reduction IO Level 18: Vines (A) Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized (23) Dominating Grasp - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime (25) Dominating Grasp - Endurance/RechargeTime (25) Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance (27) Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime (27) Dominating Grasp - RechargeTime/Fiery Orb Level 20: Heavy Mallet (A) Crushing Impact - Accuracy/Damage (29) Crushing Impact - Damage/Endurance (29) Crushing Impact - Damage/Recharge (31) Crushing Impact - Accuracy/Damage/Recharge (31) Crushing Impact - Accuracy/Damage/Endurance (31) Force Feedback - Chance for +Recharge Level 22: Tough (A) Unbreakable Guard - +Max HP (33) Gladiator's Armor - TP Protection +3% Def (All) (33) Steadfast Protection - Resistance/+Def 3% (33) Unbreakable Guard - Resistance (34) Unbreakable Guard - Resistance/Endurance (34) Unbreakable Guard - RechargeTime/Resistance Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (34) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Defense Level 26: Carrion Creepers (A) Annihilation - Chance for Res Debuff (36) Javelin Volley - Chance of Damage(Lethal) (36) Positron's Blast - Chance of Damage(Energy) (37) Trap of the Hunter - Chance of Damage(Lethal) (37) Impeded Swiftness - Chance of Damage(Smashing) (37) Explosive Strike - Chance for Smashing Damage Level 28: Seismic Smash (A) Touch of Death - Chance of Damage(Negative) (39) Gladiator's Net - Chance of Damage(Lethal) (39) Neuronic Shutdown - Chance of Damage(Psionic) (39) Ghost Widow's Embrace - Chance of Damage(Psionic) (40) Mako's Bite - Chance of Damage(Lethal) (40) Gladiator's Strike - Chance for Smashing Damage Level 30: Hasten (A) Recharge Reduction IO (40) Recharge Reduction IO Level 32: Fly Trap (A) Expedient Reinforcement - Accuracy/Damage/Recharge (42) Expedient Reinforcement - Accuracy/Damage (42) Expedient Reinforcement - Damage/Endurance (42) Expedient Reinforcement - Endurance/Damage/Recharge (43) Achilles' Heel - Chance for Res Debuff (43) Touch of Lady Grey - Chance for Negative Damage Level 35: Mud Pots (A) Multi-Strike - Accuracy/Damage (43) Multi-Strike - Damage/Endurance (45) Multi-Strike - Damage/Recharge (45) Multi-Strike - Accuracy/Endurance (45) Multi-Strike - Accuracy/Damage/Endurance Level 38: Fissure (A) Positron's Blast - Accuracy/Damage (46) Positron's Blast - Damage/Endurance (46) Positron's Blast - Damage/Recharge (46) Positron's Blast - Damage/Range (48) Positron's Blast - Accuracy/Damage/Endurance Level 41: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Endurance Level 44: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Luck of the Gambler - Defense (50) Luck of the Gambler - Defense/Endurance Level 47: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff/EnduranceLevel 49: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 1: Brawl (A) EmptyLevel 1: Domination Level 1: Prestige Power Dash Link to comment Share on other sites More sharing options...
Olthoi986 Posted September 10, 2019 Author Share Posted September 10, 2019 I've done another pass through this build, dropping Mace Mastery so I could get Sleet (and Frozen Armor to replace Scorpion Shield). The build has soft-capped S/L defenses and is basically perma-hasten/dom, but resists are a little low (49% S/L resists). I would still appreciate any feedback! Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic DominatorPrimary Power Set: Plant ControlSecondary Power Set: Earth AssaultPower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Ice Mastery Hero Profile:Level 1: Strangler -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(3), BslGaz-EndRdx/Rchg/Hold(3), BslGaz-Rchg/Hold(5), BslGaz-Acc/Rchg(5)Level 1: Stone Spears -- Empty(A)Level 2: Roots -- EnfOpr-Acc/EndRdx(A), EnfOpr-Acc/Immob/Rchg(7), EnfOpr-EndRdx/Immob(7), EnfOpr-Acc/Immob(9)Level 4: Boxing -- Acc-I(A)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(13), Ksm-ToHit+(13), ShlWal-ResDam/Re TP(15)Level 8: Seeds of Confusion -- AscoftheD-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), AscoftheD-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(15), AscoftheD-EndRdx/Rchg(17), AscoftheD-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(17), AscoftheD-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(19), AscoftheD-Rchg/+Dmg%(19)Level 10: Super Jump -- Jump-I(A)Level 12: Spirit Tree -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23), Prv-Absorb%(25)Level 14: Tough -- GldArm-3defTpProc(A), UnbGrd-Max HP%(25), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(29)Level 16: Power Boost -- RechRdx-I(A)Level 18: Vines -- DmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), DmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(29), DmnGrs-EndRdx/Rchg(31), DmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(31), DmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), DmnGrs-Rchg/Fiery Orb(33)Level 20: Heavy Mallet -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(33), Mk'Bit-Dmg/Rchg(33), Mk'Bit-Acc/EndRdx/Rchg(34), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34), FrcFdb-Rechg%(34)Level 22: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(36), RedFrt-Def/EndRdx(36)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 26: Carrion Creepers -- ExpStr-Dam%(A), ImpSwf-Dam%(37), TraoftheH-Dam%(37), PstBls-Dam%(37), JvlVll-Dam%(39), RechRdx-I(39)Level 28: Seismic Smash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(40), Mk'Bit-Acc/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(42)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def(42), RedFrt-Def/EndRdx(42)Level 32: Fly Trap -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(43), ExpRnf-Acc/Dmg/Rchg(43), ExpRnf-EndRdx/Dmg/Rchg(43)Level 35: Sleet -- TchofLadG-DefDeb/Rchg/EndRdx(A), TchofLadG-Rchg/EndRdx(45), TchofLadG-DefDeb/EndRdx(45)Level 38: Mud Pots -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(45), Mlt-Acc/Dmg/EndRdx(46), Mlt-Dmg/EndRdx/Rchg(46)Level 41: Fissure -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rchg(48), PstBls-Dmg/Rng(48), PstBls-Acc/Dmg/EndRdx(48)Level 44: Frozen Armor -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(50), RedFrt-Def(50), StdPrt-ResDam/Def+(50)Level 47: Tactics -- EndRdx-I(A)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(9), Pnc-Heal/+End(11)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)Level 50: Agility Partial Core Revamp ------------ Link to comment Share on other sites More sharing options...
Giocondi Posted October 29, 2019 Share Posted October 29, 2019 Almost 50 om my Plant/Earth and was poking around the forum for builds. Looks pretty good from my non-expert point of view. Great powerset that I am enjoying immensely! I think I took invis pool over combat jumping but I did go with Ice epic pool as well. Seems to fit well. Link to comment Share on other sites More sharing options...
Giocondi Posted October 30, 2019 Share Posted October 30, 2019 This is what I threw together with the goal of not using any purples cause I'm a cheap SOB Hero Plan by Hero Hero Designer 2.23https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic DominatorPrimary Power Set: Plant ControlSecondary Power Set: Earth AssaultPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedPower Pool: ConcealmentAncillary Pool: Ice Mastery Hero Profile:Level 1: Strangler -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(17), BslGaz-Acc/EndRdx/Rchg/Hold(19), BslGaz-Rchg/Hold(19)Level 1: Stone Spears -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(15), Dcm-Dmg/Rchg(15), Dcm-Acc/EndRdx/Rchg(17), Dcm-Acc/Dmg/Rchg(40)Level 2: Roots -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(3), PstBls-Dmg/Rchg(3), PstBls-Dmg/Rng(5), PstBls-Acc/Dmg/EndRdx(5)Level 4: Kick -- Empty(A)Level 6: Tremor -- Obl-Dmg(A), Obl-Acc/Rchg(7), Obl-Dmg/Rchg(7), Obl-Acc/Dmg/Rchg(9), Obl-Acc/Dmg/EndRdx/Rchg(9)Level 8: Seeds of Confusion -- MlsIll-Acc/Rchg(A), MlsIll-EndRdx/Conf(11), MlsIll-Acc/EndRdx(11), MlsIll-Conf/Rng(13), MlsIll-Acc/Conf/Rchg(13)Level 10: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(42), Ksm-ToHit+(42)Level 12: Super Speed -- Clr-Stlth(A)Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(37), StdPrt-ResDam/EndRdx(37), GldArm-End/Res(40)Level 16: Power Boost -- RechRdx-I(A)Level 18: Vines -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(36), BslGaz-Acc/EndRdx/Rchg/Hold(36), BslGaz-Rchg/Hold(37)Level 20: Heavy Mallet -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(21), KntCmb-Dmg/Rchg(21), KntCmb-Dmg/EndRdx/Rchg(23), CrsImp-Acc/Dmg/Rchg(23), CrsImp-Acc/Dmg/EndRdx(45)Level 22: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(43)Level 24: Stealth -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(45)Level 26: Carrion Creepers -- PstBls-Dam%(A), Ann-ResDeb%(27), TraoftheH-Dam%(27), ImpSwf-Dam%(29), ExpStr-Dam%(29), FrcFdb-Rechg%(31)Level 28: Seismic Smash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(33), CrsImp-Acc/Dmg/EndRdx(33), CrsImp-Acc/Dmg/Rchg(36)Level 30: Invisibility -- LucoftheG-Rchg+(A)Level 32: Fly Trap -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(34), ExpRnf-EndRdx/Dmg/Rchg(34), AchHee-ResDeb%(34)Level 35: Sleet -- ExpVln-DefDeb(A), ExpVln-DefDeb/Rchg(48), ExpVln-DefDeb/Rchg/EndRdx(48)Level 38: Mud Pots -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(39), Mlt-Dmg/Rchg(39), Mlt-Acc/EndRdx(39), Mlt-Acc/Dmg/EndRdx(40), Mlt-Dmg/EndRdx/Rchg(50)Level 41: Frozen Armor -- LucoftheG-Rchg+(A), UnbGrd-Max HP%(42), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx(43), UnbGrd-ResDam/EndRdx/Rchg(45)Level 44: Fissure -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rchg(46), PstBls-Dmg/Rng(46), PstBls-Acc/Dmg/EndRdx(48)Level 47: Tactics -- EndRdx-I(A)Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(25), Mrc-Rcvry+(50)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(25) ------------ Link to comment Share on other sites More sharing options...
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