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HexxenBeast

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Everything posted by HexxenBeast

  1. Yes, you can overcap to offset defense debuffs, or level differences. It's why for Incarna content positions softcaps are 59% and not 45%
  2. So I got this to 50, got it fully kitted out, and it feels pretty unkillable, which is wholly Shield Defense's thing since I didn't take parry and this thing eats END like no tomorrow. All you need is blues in your tray. The lethal resists is kind of annoying since stuff hits only about half as hard as it should in most situation. Positioning is definitely a thing, hover helps here a lot so to the cones. Took it into an AE S/L farm and it did fine, just end issues, not the fastest of killing but definitely wasn't going to die even if I went fully afk for... ever. It's a pity because I love the way the character looks, and sword and board is just thematic but I dunno. Also, thanks Sandwich for the assist in getting it built in game and out. EDIT: So I took some time to get musculature core Tier 3 for the level boost, and got the resist debuff interface, and it's made a HUGE difference, so did the end changes from this latest patch. I never run out of end now, the level shift made +4/x8 in AE S/L farm much easier. It's not going to be a speed farmer like a good spines/fire brute, but I'm clearing the top rated S/L farm in about 10 minutes a level now which honestly isn't bad getting just over 25 million inf an hour not counting drops. Is it the best? Nope. But it's fun and a lot stronger than I thought it was gonna be after my initial 50 before Alpha slot rank 3.
  3. So, I have never really played a blaster for long. Too squishy in the old days and required teaming back in live really till the high levels. With the invention of AE I can easily get a char to 50, by myself in an amazingly quick amount of time, I can also farm for however much inf I need, assuming the mod is available on the AH or recipe is. So I love the mentalist concept and wanted to all in on it and still be effective. This is what I came up with but I am sure there are blaster guru's who know how they actually play that can help here. Could use some advice and discussion before I build it but this is what I came up with. Thank you all in advance. Temp Psi - Blaster (Psychic Blast).mxd
  4. I appreciate all the advice, and when I can afford it will definitely try your build out since it is better overall even if less damage, at that point the tanker damage isn't going to matter compared to the team. But it's a lot of expensive sets, and I am only level 15 on the char 🙂
  5. Oh yeah I did that just to see the difference. Unfortunately have to copy your build by hand because we're using different versions of mids, it won't like me import from the click boo. Side by Side, your build to mine, yours has better defenses to be sure, and stronger resists, but mine hits harder. Headsplitter for your build does 485 with a recharge of 5.05s Headsplitter for mine (Yes I made Against all odds equal numbers) does 520.3 with a recharge of 3.83s The only one which hits harder in yours is whirling sword but all of the recharges are slower, which, no doubt will help for your builds end consumption as mine will burn through it faster especially as it has perma hasten with sudden impact procs. I'll definitely keep your build saved for when I can afford all those expensive sets for sure! Will be much better when I start pushing incarna content as the positionals are quite a bit better than mine by 5-9% and the resists are better across the board, except for psionics Very interesting build though and thank you. Gives me some ideas for when I get there since I am levelling slowly and not rushing to 50
  6. Thanks! I'll pop this into mids and see how it compares to mine Also thanks for the answer on my question.
  7. Thanks for that I been playing around with it some and will try to incorporate what you've said there before posting another build. I've also been trying to stay away from the super expensive enhancements in this next build so it'll be more of a fresh 50 and I want to see where I can get it. Again, thank you for replaying will adjust and then post new attempt. EDIT: Why Gaussians in Build Up rather than Focused accuracy, wouldn't FA give it a better chance of proc? EDIT 2: So this looks pretty crazy, like way way over def if anyone is near to me at all but... also seems pretty resistant to being debuffed too if it's already so high. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Kyora: Level 50 Magic Tanker Primary Power Set: Shield Defense Secondary Power Set: Broad Sword Power Pool: Fighting Power Pool: Flight Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Deflection -- LucoftheG-Def/Rchg+(A), RedFrt-Def(3), RedFrt-Def/EndRdx(5) Level 1: Hack -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(7), Mk'Bit-Acc/Dmg(7), Mk'Bit-Dmg/EndRdx(11), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(13) Level 2: Battle Agility -- LucoftheG-Def/Rchg+(A), RedFrt-Def(3), RedFrt-Def/EndRdx(5) Level 4: Slice -- Obl-%Dam(A), Obl-Dmg(13), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-Acc/Dmg/Rchg(46) Level 6: Active Defense -- RechRdx-I(A) Level 8: True Grit -- StdPrt-ResDam/Def+(A), StdPrt-ResDam/EndRdx(9), TtnCtn-ResDam(9), TtnCtn-ResDam/EndRdx(17) Level 10: Kick -- FrcFdb-Rechg%(A) Level 12: Phalanx Fighting -- Rct-ResDam%(A) Level 14: Tough -- GldArm-3defTpProc(A), Ags-Psi/Status(15), ImpSki-Status(15), Ags-ResDam(17), Ags-ResDam/EndRdx(19), Ags-ResDam/Rchg(19) Level 16: Taunt -- MckBrt-Rchg(A), MckBrt-Taunt/Rng(34), MckBrt-Taunt/Rchg(37), MckBrt-Acc/Rchg(40), PrfZng-Dam%(43), PrfZng-Taunt/Rng(45) Level 18: Grant Cover -- LucoftheG-Def/Rchg+(A) Level 20: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(21), GssSynFr--ToHit(21), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--Rchg/EndRdx(31) Level 22: Hover -- LucoftheG-Def/Rchg+(A), RedFrt-Def(23), RedFrt-Def/EndRdx(23) Level 24: Fly -- Frb-Stlth(A) Level 26: Shield Charge -- FrcFdb-Rechg%(A), Obl-%Dam(27), Obl-Dmg(27), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(33) Level 28: Whirling Sword -- AchHee-ResDeb%(A), FuroftheG-ResDeb%(29), ScrDrv-Dam%(29), ScrDrv-Acc/Dmg(31), ScrDrv-Dmg/EndRdx(33), ScrDrv-Acc/Dmg/EndRdx(34) Level 30: Against All Odds -- PrfZng-Dam%(A) Level 32: Afterburner -- ShlWal-ResDam/Re TP(A) Level 35: Disembowel -- FrcFdb-Rechg%(A), Mk'Bit-Dam%(36), Mk'Bit-Acc/Dmg(36), Mk'Bit-Dmg/EndRdx(36), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37) Level 38: Head Splitter -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(39), Obl-Dmg(39), Obl-%Dam(39), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40) Level 41: Focused Accuracy -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit(42), AdjTrg-ToHit/EndRdx(42), RctRtc-ToHit(42), RctRtc-ToHit/Rchg(43), RctRtc-Pcptn(43) Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45) Level 47: Physical Perfection -- PrfShf-End%(A), PwrTrns-+Heal(48), PwrTrns-EndMod(48) Level 49: Weave -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(50), Ksm-ToHit+(50) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(34), Prv-Absorb%(50) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PwrTrns-+Heal(A), PrfShf-End%(46), PrfShf-EndMod(48) ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1343;662;1324;HEX;| |78DA75935D6F12511086CFC222B2947E48A1F48396028516DA6D317ADD444BAB459| |226186FC9A69CC20A05B2105BF4CA0BFF80461BAD9AC6F87DE17FF0B7785D6D6262| |624CC561E76DD3A471D3F29C9D73E69D9933B3F9DD95BE2F6B0F9785D277BD66B45| |AC5DB46BD2A2D57DE289B9B821E57AED3B00C37ADC2BC555C915BB2DE927AA162CA| |5AE9E43584DDBCAC49A95FB31A46A958D8695825E1DB68346AFAAA59AEB4CD7AD9C| |B6FB5DEAB66AF0B4D294BC3F632BBDB9496B92DEB6DA36D36EAFE6CD3DCD4B37569| |953BC5BCD16A4BAB13A24CA6E87FC5473F4A2FC3AE430468915185A39FA96ACC274| |981A7EB125561DB2EDC05B7985A19AC30FB4C6696F415E82BFFD17F4AFA4ED6579D| |BD55CFFF8FC3E6FC3173A10BFE65AE91AE8B75852BCDB156C9E6669BD33D428BB02| |A2E06419D630DA69003B5C2037FCF23D6BC49FE5E3B93AEF0FEE43C9C74CEC7E75C| |BECB6CEBBFCA1AFD61D61EBCC2EF9796C00CF319D535807B1BD8E618D33566DC642| |6ABCC540BF55ACC75CA6508F90DE1DEF648CF0F3DFF273E37FC117CCB0CBD03DF33| |273F303D5447007D08402F883E04D1072F9D1941CC9163B6E5288F51C41CC53D8DA| |14763E8D1247A14416F22E8D573CA771CBEE35FC9E657C5C432FB4E3CE09E4DDE63| |467698D3F79937286E58D1EC5CC2B81B11A499457E5339D6D9A71851C48822BF186| |63486D98C6136E398C93866F705F9CEC077E69B6ADB12D048A0B6046A4DA2C6246A| |3C20F32CE662F6806D73AFC137E03ED79C7A09BE6246E99ED3ECABA431BBF3E067A| |A5B479FF43DD659FCC5B92D1E3155F25FC29925F432F35BD8B39839664EA8A7DF2C| |FDD123E6D4D32FBD7BEBDCEE868A4DB228B6E5503BFD7261F9A19DF996D76991A47| |EDD41FC43BEA7EFE7BC8ECE7AA1928593CA1E33FF0123FACBFA| |-------------------------------------------------------------------| Kyora - Tanker (Shield Defense).mxd EDIT 3: Remember to turn off Fly/Afterburner in mids before congratulating yourself on crazy numbers. Haha. Anyways with the team around me, it's incarna ok with above 58% Defenses for positionals. Otherwise is soft capped. END hungry but that's broadsword. Not sure how to fix that...
  8. Ok so, I know broadsword gets a lot of hate, but it seems to hit like a truck and has a fair number of AoE's, I am building this for thematic reasons, but no reason it can't perform well also. Having trouble getting the defenses to incarna levels for ranged and AoE and my resists seem rather low, but, as it's a defense set maybe that's not an issue. Would love some advice on slotting, I only have the i25 issue of mids, not sure if it's missing things or not but, here goes. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Shield Defense Secondary Power Set: Broad Sword Power Pool: Fighting Power Pool: Flight Ancillary Pool: Energy Mastery Hero Profile: Level 1: Deflection (A) Shield Wall - +Res (Teleportation), +5% Res (All) (3) Shield Wall - Defense (5) Shield Wall - Defense/Endurance (50) Reactive Defenses - Scaling Resist Damage Level 1: Hack (A) Achilles' Heel - Chance for Res Debuff (9) Achilles' Heel - Defense Debuff Level 2: Battle Agility (A) Red Fortune - Defense (3) Red Fortune - Defense/Endurance (5) Red Fortune - Defense/Recharge (50) Red Fortune - Defense/Endurance/Recharge Level 4: Slice (A) Armageddon - Chance for Fire Damage (9) Armageddon - Damage/Endurance (11) Armageddon - Damage (45) Armageddon - Damage/Recharge (45) Armageddon - Accuracy/Damage/Recharge (45) Armageddon - Accuracy/Recharge Level 6: True Grit (A) Steadfast Protection - Knockback Protection (7) Aegis - Psionic/Status Resistance (7) Steadfast Protection - Resistance/+Def 3% Level 8: Against All Odds (A) Recharge Reduction IO Level 10: Active Defense (A) Recharge Reduction IO (11) Recharge Reduction IO Level 12: Phalanx Fighting (A) Kismet - Defense/Endurance (13) Kismet - Defense/Recharge (13) Kismet - Defense/Endurance/Recharge Level 14: Kick (A) Force Feedback - Chance for +Recharge Level 16: Parry (A) Kismet - Accuracy +6% Level 18: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (19) Impervious Skin - Status Resistance (19) Impervious Skin - Resistance/Endurance (34) Gladiator's Armor - Resistance (37) Gladiator's Armor - End/Resist (40) Gladiator's Armor - Recharge/Resist Level 20: Build Up (A) Adjusted Targeting - Recharge (21) Adjusted Targeting - To Hit Buff/Endurance (21) Adjusted Targeting - To Hit Buff (25) Adjusted Targeting - To Hit Buff/Recharge (25) Adjusted Targeting - To Hit Buff/Endurance/Recharge (43) Adjusted Targeting - Endurance/Recharge Level 22: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (23) Luck of the Gambler - Defense (23) Luck of the Gambler - Defense/Endurance Level 24: Hover (A) Blessing of the Zephyr - Knockback Reduction (4 points) (34) Luck of the Gambler - Defense/Increased Global Recharge Speed (34) Luck of the Gambler - Defense Level 26: Shield Charge (A) Sudden Acceleration - Knockback to Knockdown (27) Force Feedback - Chance for +Recharge (27) Force Feedback - Damage/Knockback (31) Scirocco's Dervish - Chance of Damage(Lethal) (31) Multi-Strike - Damage/Endurance (31) Multi-Strike - Accuracy/Damage Level 28: Whirling Sword (A) Obliteration - Chance for Smashing Damage (29) Obliteration - Damage (29) Obliteration - Accuracy/Recharge (33) Obliteration - Damage/Recharge (33) Obliteration - Accuracy/Damage/Recharge (33) Perfect Zinger - Chance for Psi Damage Level 30: Fly (A) Soaring - Endurance/FlySpeed Level 32: Afterburner (A) Freebird - +Stealth Level 35: Disembowel (A) Mako's Bite - Chance of Damage(Lethal) (36) Mako's Bite - Accuracy/Damage (36) Mako's Bite - Damage/Endurance (36) Mako's Bite - Damage/Recharge (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge (37) Kinetic Combat - Knockdown Bonus Level 38: Head Splitter (A) Sudden Acceleration - Knockback to Knockdown (39) Force Feedback - Chance for +Recharge (39) Multi-Strike - Damage/Endurance (39) Multi-Strike - Accuracy/Damage (40) Multi-Strike - Accuracy/Endurance (40) Multi-Strike - Accuracy/Damage/Endurance Level 41: Focused Accuracy (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (43) Gaussian's Synchronized Fire-Control - To Hit Buff Level 44: Laser Beam Eyes (A) Achilles' Heel - Chance for Res Debuff (46) Achilles' Heel - Defense Debuff (46) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge (46) Superior Winter's Bite - Accuracy/Damage (48) Superior Winter's Bite - Accuracy/Damage/Endurance (50) Superior Winter's Bite - Accuracy/Damage/Recharge Level 47: Physical Perfection (A) Doctored Wounds - Heal (48) Doctored Wounds - Heal/Endurance (48) Performance Shifter - Chance for +End Level 49: Conserve Power (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Prestige Power Dash | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1463;705;1410;HEX;| |78DA6594594F13511886CFB453A02D8596B294A560D9CA2203554C5C63A21464692| |48178DB547A68479A29CE342AF1462FFC031AC5251170458CFE05E3FFF0CE6B97C4| |2B11AC5FE7FDA8249D74FACCBCF3ED67CE246E4DD47E9CBA7B5E28B5177329CB4A2| |EA68C1569BA12A98CBE244A47359D61A8C909B92C0D4B6A0B595DE6D207B7217E9A| |903929B50B663E954E2EDCCC9BE9C0B49195A6340ADAC1856F3E9FCF69937A265BD| |08D8C1777B9D26DC0BE9E366EE8967E55CFE985B57A5B9993A9B434ADACBE1A8CAF| |EA4B5ADC9066662D9948590569AE85A8B83E3A277CF4A794CA2D3AC5AC5388982A1| |C33A03A09C67E11A3AA7810157C1415F1D921445015359FC038C551388E52A7208E| |0754BD60CC073EA4384EC47139CF396CADE62CE839091E3DC53CCD3C034E521E17F| |2385C21BA08ABA2EA04E256B5E0FE12D9542B9E928DA81E16F6B329D2DCF053DCAC| |7998D3F4CCCB31BDBF851DA37697B9073A68357DB011BE7BA8E531F551CF5AFD3EE| |C9C641780E60A1C73DA5A43187535B4829151CCB5370646C7C1758A17E4B9045F22| |47E30BE67330B4C1DC0487B64095F236710F4D4D98477323D38FBC6EB269619B962| |FF08BB06D846D676916AD5C7FEB57D5D6DAB8DFB63B60E76DCCADF33A73157C42F5| |B773FDED023D75FC814FC71E78649FF99769815EAA2D0C5F11DE452DA259882ED6B| |AF6A13DA31CDD9CA37B05797B9699196616ECBDC65C2476ABE26914EF7CC9B78F7B| |EBE7DEFAB9977EEE256A310BE026B533C0731978079FC16DE65BE61B5E93D7CC57E| |016F90E73DE61DE3723BC6F463EA08E916D7074078CBD0777683D345E33ED326630| |3ACB5C47FC0D8A3FC6731AE377BA432DEF55FAD12106D5F24E2F0E553C1DAB50621| |5CAF10A65BC4299AB50E6554E4B8A622B6E7F79FF17BF79CADF0DA1F4A0F61FFF35| |8712C17BE4BF829EFD338AFD2DFA7ED86F007E3F0FFBF16CEAEE331F81FF0089AFE| |4DF| |-------------------------------------------------------------------|
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