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ranagrande

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Posts posted by ranagrande

  1. I've been looking into this too.  The starting contacts are the five origin ones and Matthew Habashy, the initial contact following the Galaxy City tutorial.  Matthew and the people he introduces you to are the 1-7 hero contacts not listed on the wiki.  Add in Twinshot at level 5, and you should have Atlas Park covered.

    • Like 1
  2. 17 minutes ago, Caulderone said:

    You probably have an old entry for the "manifest" entry.  It should be http://patch.savecoh.com/manifest.xml

     

    Taken from here:

    After Installation section 2:

     

    Once Tequila or Island Rum has finished downloading and verifying all the client files, make sure that the "manifest file" you're using is "http://patch.savecoh.com/manifest.xml".  Changing the manifest may require a few additional files to be downloaded.

    1. In Tequila, this is listed underneath the Play button.  If it's not the right manifest, click Options and add it to the list of manifests.
    2. In Island Rum, this is shown when you click Menu (the palm tree button) > Manifests.  If it's not the right manifest, type in the correct one.

    Yep, that's the same url I have for the manifest file.  It doesn't even try to download anything.  It just validates and then lets me run, and then I get the error mentioned above.  The actual error message is: "Wrong game version, run patcher and reconnect, server 20200329_1193, client 20200303_848"

  3. On 7/23/2019 at 3:27 AM, Clave Dark 5 said:

    This seems like one of those issues where nothing in-game really tells you much about anything and only hardcore, forum-reading players know much about it.  I dunno how we'd fix this, maybe make a bodyguard button one of those given out to every new MM?

    All you'd really have to do is change the default Follow command from Aggressive to Defensive.  Then the defaults given to new MMs would include one command for each stance, which is how I always thought it should be.

    • Like 1
  4. I have seen this used as some kind of reverse psychology tactic before: someone is having trouble filling a group, so they post an exclusionary message hoping to goad someone of the AT they were actually hoping for into joining their group to "prove them wrong."

     

    I don't know how successful a strategy it is, but I did see someone admit to doing it in LFG.

  5. There's a "Maintenance Notices" thread at the top of this forum.

     

    The relevant bit for today is:

     

    All shards will be going down for patches and maintenance during our normal maintenance window on Thursday 2019-06-20 between 1200 and 1400 UTC (0800-1000 Eastern US time). Estimated downtime is approximately 2 hours.

  6. I'm 38.

     

    My first MMO experience was as a beta tester for the Sims Online.  I wasn't really interested in the game, and I don't even know why I was invited to the beta, but I tried it out.  It was kind of neat at first, but I found it boring and repetitive and did not buy the game when it released.

     

    A couple years later, I was dabbling a bit in Star Wars Galaxies when I learned about City of Heroes. I bought it at launch and I remember loading the game up for the first time and being told that it couldn't run on my computer.  So I went out and got a new graphics card and performed my first ever hardware installation.  It was everything I thought it would be; in my opinion no other MMO has ever matched CoX for sheer fun.

     

    The World of Warcraft took over.  I had a lot of friends who played it, and after much coercion, I joined them.  I played WoW from vanilla to Cataclysm.  I was a raid tank during the Burning Crusade, the only time I was ever serious about endgame.  This was kind of the golden age of MMOs for me.  I played with a close-knit group in WoW (only one of whom I ever met in real life), and we would frequently take breaks to explore other games.  I made us a supergroup in City of Villains.  We all did free trials in Star Wars Galaxies.  Someone else introduced us all to Lord of the Rings Online.

     

    We had all drifted apart by the time Cataclysm came out, and that was the end of WoW for me.  The graphics upgrades made it run poorly on my computer, but mostly it was just a busier time of life for me.  I've tried out numerous games in the years since.  I did go back to WoW in Legion just to see what it was like now.  I feel like I've outgrown it.

     

    I continued playing CoH off and on until it closed.

     

    I played Dungeons and Dragons Online for a while.  I wanted to like that game, and the multiclass system is very flexible and fun, but the entire quest system annoyed me.

     

    I played EVE Online for a while.  It was amazing at first, but eventually it started to feel like work, so I had to stop playing.

     

    I signed up to be a beta tester for The Old Republic, and was annoyed to learn that my system couldn't run it.  (If you haven't noticed, outdated hardware is kind of a theme for me.)  I did eventually play it, and I enjoyed the story, but I wouldn't spend much time there.

     

    I played Star Trek Online, and I liked it enough to buy a lifetime subscription.

     

    And now I'm here.

  7. The idea is neat but I agree with the others, it'd be hopeless to try and make it reliably functional. Imagine a character with a Tanker primary and Scrapper secondary. Are the enemies just going to get bored to death or what?

    Stone Armor/Fiery Aura would be pretty good.  Regardless, I think the potential for underpowered characters is being overestimated.  Slap a disclaimer that no one should choose custom unless they know what they're doing.

     

    I do understand the other concerns people have.  Maybe make it so custom archetypes can't team with (or PVP against) traditional characters?

  8. I played a lot of terrible builds over the years when I played CoX.

     

    I had a petless Mastermind back when Thugs/ was the only way to have dual pistols.  I remember telling groups that I was actually a Corruptor, and everyone being confused, if they didn't just kick me.

     

    My hero, The Uncertainty, was a challenge build I created on Live and have since recreated here. The base is an MA/SR scrap but I only took the first 2 defense toggles plus Storm Kick. Once Power Pools unlocked at L4 that's all he takes, baby!

    At L22 I have the complete Jumping set, the 3 attacks from the Fighting pool, Flurry from Speed and Concealment. His attack chain is all low dam and fast recharge but I go through end so fast because of the toggles and the time it takes to drop enemies.

    He is tedious to play even though he doesn't drop very often at all. The one plus is how comical he looks in combat. The animation change from Jump Kick to Storm Kick is especially chuckleworthy😄.

     

    I did something similar to this once too, but as a melee Defender.  It was my entry into a SG contest to see who could create the most useless alt.

     

    But the actual worst/(best?) character I had was a Stone Tanker who was loaded up with so many toggles that the only other power he could use was Brawl.  He was almost invincible though, and if he stood next to an enemy for long enough, they died.

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