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max_muscle

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  1. I use it on my elec/earth dominator when I am farming. I picked it up for 2 reason. 1. I needed another AoE attack 2. I like to mez the groups then use spring attack as my initial attack to get in the middle of the group and knock them down. I have been back and forth whether I want to keep it for those reasons, but so far I haven't come up with anything better to replace it.
  2. Hey Nixilus, thanks for the reply and all the detailed suggestions. I don't get a lot of time to play/go through the forums but I just wanted to come in and let you know I saw your response and appreciate all the info. I will go through t in more detailed fashion this weekend and give you better answers to your information.
  3. Hey all. So I have been playing this build the last few days and I love it so far. I love the theme of it, and I have been farming S&L AEs at +0 without any issues. So I'm looking to see how far I can push this build and figured since I suck at making builds to begin with, it must be able to get much better. I searched the forums and I was not able to find a similar build proposal anywhere. Any help I could get to improve would be greatly appreciated. Here's the build from Pine's planner, this is the setup I am currently running with: Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Level 50 Magic Dominator Primary Power Set: Electric Control Secondary Power Set: Earth Assault Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Primal Forces Mastery Villain Profile: ------------ Level 1: Tesla Cage (A) Accuracy IO Level 1: Stone Spears (A) Empty Level 2: Chain Fences (A) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (3) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (3) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (5) Superior Ascendency of the Dominator - Recharge/Chance for +Damage (5) Superior Ascendency of the Dominator - Endurance/Recharge (7) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance Level 4: Stone Mallet (A) Focused Smite - Accuracy/Damage (7) Focused Smite - Accuracy/Damage/Recharge (9) Focused Smite - Damage/Recharge (9) Focused Smite - Damage/Endurance (11) Empty Level 6: Tremor (A) Obliteration - Chance for Smashing Damage (11) Obliteration - Accuracy/Damage/Endurance/Recharge (13) Obliteration - Damage (13) Obliteration - Accuracy/Recharge (15) Obliteration - Damage/Recharge (15) Obliteration - Accuracy/Damage/Recharge Level 8: Conductive Aura (A) Performance Shifter - EndMod/Accuracy/Recharge (17) Performance Shifter - EndMod (17) Performance Shifter - Chance for +End Level 10: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 12: Static Field (A) Recharge Reduction IO (19) Accuracy IO Level 14: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 16: Combat Jumping (A) Red Fortune - Defense/Endurance (21) Red Fortune - Defense/Endurance/Recharge (21) Karma - Knockback Protection Level 18: Spring Attack (A) Multi-Strike - Damage/Endurance/Recharge (23) Multi-Strike - Accuracy/Damage/Endurance (23) Multi-Strike - Accuracy/Damage (25) Multi-Strike - Damage/Recharge (25) Multi-Strike - Damage/Endurance (27) Empty Level 20: Paralyzing Blast (A) Superior Dominating Grasp - RechargeTime/Fiery Orb (27) Superior Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime (29) Superior Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized (29) Superior Dominating Grasp - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime (31) Superior Dominating Grasp - Endurance/RechargeTime (31) Superior Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance Level 22: Heavy Mallet (A) Force Feedback - Recharge/Knockback (31) Force Feedback - Accuracy/Knockback (33) Force Feedback - Damage/Endurance/Knockback (33) Force Feedback - Damage/Knockback (33) Force Feedback - Chance for +Recharge Level 24: Boxing (A) Empty Level 26: Tough (A) Reactive Armor - Resistance/Endurance/Recharge (34) Reactive Armor - Resistance/Endurance (34) Gladiator's Armor - TP Protection +3% Def (All) (34) Steadfast Protection - Resistance/+Def 3% Level 28: Weave (A) Kismet - Defense/Recharge (36) Kismet - Defense/Endurance/Recharge (36) Kismet - Defense/Endurance (36) Luck of the Gambler - Recharge Speed Level 30: Synaptic Overload (A) Malaise's Illusions - Accuracy/Recharge (37) Malaise's Illusions - Endurance/Confused (39) Malaise's Illusions - Accuracy/Endurance (39) Malaise's Illusions - Confused/Range (39) Malaise's Illusions - Accuracy/Confused/Recharge (40) Malaise's Illusions - Chance of Damage(Psionic) Level 32: Gremlins (A) Sovereign Right - Damage/Endurance (40) Sovereign Right - Accuracy/Damage/Endurance (40) Sovereign Right - Accuracy/Damage (42) Sovereign Right - Resistance Bonus Level 35: Seismic Smash (A) Mako's Bite - Chance of Damage(Lethal) (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge (42) Mako's Bite - Accuracy/Damage (43) Mako's Bite - Damage/Endurance (43) Mako's Bite - Damage/Recharge (43) Mako's Bite - Accuracy/Endurance/Recharge Level 38: Mud Pots (A) Scirocco's Dervish - Accuracy/Recharge (45) Scirocco's Dervish - Damage/Recharge (45) Scirocco's Dervish - Damage/Endurance (45) Scirocco's Dervish - Accuracy/Damage (46) Scirocco's Dervish - Accuracy/Damage/Endurance Level 41: Fissure (A) Ragnarok - Damage (46) Ragnarok - Damage/Recharge (46) Ragnarok - Accuracy/Damage/Recharge (48) Ragnarok - Accuracy/Recharge (48) Ragnarok - Damage/Endurance (48) Ragnarok - Chance for Knockdown Level 44: Conserve Power (A) Recharge Reduction IO Level 47: Temp Invulnerability (A) Unbreakable Guard - RechargeTime/Resistance (50) Unbreakable Guard - Endurance/RechargeTime (50) Unbreakable Guard - Resistance/Endurance (50) Unbreakable Guard - Resistance Level 49: Power Boost (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Domination Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Empty Level 2: Hurdle (A) Empty Level 2: Stamina (A) Efficacy Adaptor - EndMod (37) Efficacy Adaptor - EndMod/Endurance (37) Efficacy Adaptor - EndMod/Accuracy ------------
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