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Washuchan

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  1. I have never played a sd/bs tanker before and I was wondering if this build would hold to up overall game play, late game play, s/l farm, and fire farm. I got most of my def soft capped and I got s/l res at 75%, fire at 59%. I was thinking of dropping stealth, but my overall def goes down if I drop stealth for manvs. I am still trying to get my s/l/f res up alittle higher i'm shooting for 80% s/l and 60-65% fire res if it can happen. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Natural Tanker Primary Power Set: Shield Defense Secondary Power Set: Broad Sword Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Concealment Hero Profile: Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-Max HP%(9) Level 1: Hack -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/Rchg(17), SprBlsCol-Dmg/EndRdx/Acc/Rchg(17), SprBlsCol-Rchg/HoldProc(19) Level 2: Battle Agility -- Rct-Def(A), Rct-Def/Rchg(3), Rct-EndRdx/Rchg(3), Rct-Def/EndRdx(5) Level 4: Slice -- SprMghoft-Acc/Dmg(A), SprMghoft-Rchg/Res%(5), SprMghoft-Dmg/Rchg(9), SprMghoft-Acc/Dmg/Rchg(11), SprMghoft-Dmg/EndRdx/Rchg(11), SprMghoft-Acc/Dmg/EndRdx/Rchg(13) Level 6: Super Speed -- BlsoftheZ-ResKB(A) Level 8: Hasten -- RechRdx-I(A), RechRdx-I(13) Level 10: Active Defense -- EndRdx-I(A) Level 12: True Grit -- Pnc-Heal(A), Pnc-Heal/EndRedux(23), Pnc-Heal/Rchg(25), Pnc-Heal/EndRedux/Rchg(25), Pnc-Heal/+End(27) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(31), Krm-ResKB(43), LucoftheG-Def(50) Level 16: Super Jump -- BlsoftheZ-ResKB(A) Level 18: Phalanx Fighting -- Rct-Def(A), Rct-Def/EndRdx(27), Rct-EndRdx/Rchg(29), Rct-Def/Rchg(29) Level 20: Grant Cover -- Rct-Def(A), Rct-Def/Rchg(31), Rct-EndRdx/Rchg(31), Rct-Def/EndRdx(33) Level 22: Kick -- Acc-I(A) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(33), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(36) Level 26: Shield Charge -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg(36), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Rchg/KDProc(48) Level 28: Whirling Sword -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Acc/Rchg(37), Obl-Dmg(39), Obl-Acc/Dmg/Rchg(39), Obl-Dmg/Rchg(39), Obl-%Dam(50) Level 30: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40), LucoftheG-Def/EndRdx/Rchg(40) Level 32: Weave -- Rct-Def(A), Rct-Def/EndRdx(33), Rct-Def/Rchg(42), Rct-EndRdx/Rchg(42), Rct-Def/EndRdx/Rchg(42), Rct-ResDam%(43) Level 35: Disembowel -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/EndRdx/Rchg(43), SprGntFis-Acc/Dmg/Rchg(45), SprGntFis-Dmg/Rchg(45), SprGntFis-Acc/Dmg/EndRdx/Rchg(45), SprGntFis-Rchg/+Absorb(46) Level 38: Head Splitter -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(46), Arm-Acc/Rchg(46), Arm-Dmg/EndRdx(48), Arm-Dam%(48) Level 41: Build Up -- RechRdx-I(A), RechRdx-I(50) Level 44: Against All Odds -- EndRdx-I(A) Level 47: Acrobatics -- EndRdx-I(A) Level 49: Taunt -- PrfZng-Dam%(A) Level 1: Brawl -- Acc-I(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(19), Prv-Absorb%(21) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(21), EndMod-I(23) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1450;684;1368;HEX;| |78DA6594694F13511486EFB4532BD00A589602A5B42C968214AA7E302E312A8B6C8| |604E3D766A4234C6C5AD2D6858F26AEDF1444E2AE7FC09FE3FE1758DC22C6A59ECE| |FB5A6B3A49FBCC7DEF39F79C7BCEBD337D65D8F372ECEA31A5794EA68C5C2E71C64| |85F30B3EED346FE62D648A9E2E3965F3BF4C4B079DE4CE7CCD8EC8265A6927F877E| |CE4E9B29D38C9DC8668C6462F672269B54D533994C2A36BB689A498FFD3A651A8B5| |67ADE6B0F46ADF985BC8CEAEDD178FA9295B3CE59292BBFE41B59B4E662C7B37379| |6B2E316DE4F26676C92F79F4C86FD82B7F5A31B382537D712A15D7D58EAFE436B8F| |33BB812517C0A2E7547B7B55D77C965B06E85BC07EE5E0547248EC638DA06D6737C| |24B7407D135C95384EC671BEE2DC7BE6F21AAC7E43BE053DEFC02E29B00BBECAF5C| |1616B9DA2B9115B73F72BD89363925715E6545518DAA86835D0F49A10D66D0A80FE| |20D901B686392F31BCDC9FB751B3B5E024E6FAB68B4DD755BC017AB3D8D632C75AE| |6382E31EBE95FCFFAB4B21E01D627C07A4D88AD8FB63EDA063917A46D88BE0E89D5| |C8588DADD89F53B466F8BB9A8B2F925B681FECC33C03619E81F037D69567615262B| |7B0372DCFD1DBAE27E463B0FB29F90C1C7C013E90BEB6D1B7AD807D77FF04F7FC20| |7F93BFC0B8425CAFE4DCCE3DB7B3BE11D6335247FA405D6C3BB8BF8E8DFFEB11659| |DA2AC53F4137BF4197C24397632C7CE6BC8BBEF26B8F706799DBC050EDC061F4670| |A78AE7A6E720F21F38441E06078F9047C135F1E9E5D9ECE5998C93A7A4D6FDF6A52| |9A87E9E4DBFEC2DC6F31AA3765FD618628F87725837A097EEAA52EC7B542FDDF542| |5FF97C411E3554A1C42B94FD15CA810A65AA5C1940E4199D8145D3B8BBAABAD22D2| |FAC5797BE0E4AA3CFE63FCDA14DC84B44BE2667D1E18675746BA3DCAF177E5BE57E| |6BA846C332D81482CD1F7AD3DDBD| |-------------------------------------------------------------------|
  2. I was looking for some help with my poison/fire build. I have tried out the build on a few fire farms and s/l farms set at 4/8 on 6 person team. My guy did well after the brutes took most of the alpha shots after going in first. Theme for my character is the boomer from l4d2 trying to come as close to the boomer without breaking copright laws. It's hard to do I know. I have some questions about my build and just want to see what needs to be fixed replaced or redone. 1. Should I drop two powers and pick up aid other/aid self 2. Should I drop -resdebuffs in fireball and poison trap 3. Should I keep fireball and rain of rain with there current io sets 4. Should I put a 5th slot in vg with achilles heel 5. Should I keep poison trap as it is right now or reslot it 6. Should I add more slots to weaken and envenom 7. Should I keep health the way it is or add something to it 8. Which incarnates should I take to make this guy a real good team player, but still be good at solo pve on weaker missions I really never have touched poison up until now and I was looking to get some feedback on this, because I really like poison/fire combo its fun. I was thinking of making a poison/beam or poison/rad if things turn out good my build is listed below Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Science Defender Primary Power Set: Poison Secondary Power Set: Fire Blast Power Pool: Speed Power Pool: Concealment Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Flame Mastery Hero Profile: Level 1: Envenom -- Acc-I(A), AchHee-ResDeb%(50) Level 1: Flares -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(3), SprDfnBst-Dmg/EndRdx/Rchg(3), SprDfnBst-Acc/Dmg/EndRdx(5), SprDfnBst-Acc/Dmg/EndRdx/Rchg(5), SprDfnBst-Rchg/Heal%(37) Level 2: Fire Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Acc/Dmg/Rchg(9), SprWntBit-Dmg/EndRdx/Acc/Rchg(9), SprWntBit-Rchg/SlowProc(37) Level 4: Weaken -- Acc-I(A) Level 6: Fire Ball -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(11), Rgn-Acc/Rchg(11), Rgn-Dmg/EndRdx(13), Rgn-Dmg/Rchg(13), Ann-ResDeb%(40) Level 8: Super Speed -- BlsoftheZ-ResKB(A) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(48) Level 12: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/EndRdx(19), LucoftheG-Def/Rchg(21), LucoftheG-Def/EndRdx/Rchg(21) Level 14: Rain of Fire -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(23), SprVglAss-Acc/Dmg/EndRdx(23), SprVglAss-Dmg/EndRdx/Rchg(25), SprVglAss-Acc/Dmg/EndRdx/Rchg(25), SprVglAss-Rchg/+Absorb(40) Level 16: Combat Jumping -- Krm-ResKB(A), LucoftheG-Def/Rchg+(46), ShlWal-ResDam/Re TP(48), LucoftheG-Def(50) Level 18: Super Jump -- BlsoftheZ-ResKB(A) Level 20: Acrobatics -- EndRdx-I(A) Level 22: Aim -- RechRdx-I(A), RechRdx-I(48) Level 24: Boxing -- Acc-I(A) Level 26: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(27), UnbGrd-EndRdx/Rchg(29), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(31) Level 28: Weave -- Rct-Def(A), Rct-Def/Rchg(31), Rct-EndRdx/Rchg(31), Rct-Def/EndRdx(33), Rct-Def/EndRdx/Rchg(33), Rct-ResDam%(33) Level 30: Poison Trap -- Lck-Acc/Hold(A), Lck-Acc/Rchg(34), Lck-Rchg/Hold(34), Lck-%Hold(34), Arm-Dam%(36), FuroftheG-ResDeb%(50) Level 32: Venomous Gas -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(36), DarWtcDsp-Rchg/EndRdx(36), DarWtcDsp-ToHitDeb/EndRdx(37) Level 35: Char -- Acc-I(A) Level 38: Inferno -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Rchg/KDProc(43) Level 41: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(42), StdPrt-ResDam/Def+(43), GldArm-3defTpProc(43) Level 44: Greater Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(45), SprBlsCol-Dmg/EndRdx(45), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(46) Level 47: Neurotoxic Breath -- Acc-I(A) Level 49: Rise of the Phoenix -- RechRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I(A) Level 1: Vigilance Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Prv-Absorb%(A), NmnCnv-Regen/Rcvry+(15), Pnc-Heal/+End(15) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17), EndMod-I(17) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1460;671;1342;HEX;| |78DA6594494F53511886CF696FA9400BD416CA28F3D022A56570674810310630441| |2B74D850BDEA4B60D45234BFF81A2C68DE3CE79E180C3CEFFE15A3486C1814137F5| |E3BE2FB5B137B9797ADEEF7CE3B9A75357C63C2F4E5D1D51BAE2443291CDC6C7CC7| |93335672EBA67662D33356BAAFDC72D6FE0C0121FBD343F1F994E5BD974AA3E2F9E| |4DA416CCB9C8B8B568C64725D2922A9B4EA79391998C69CEF9EC9FA75397ADAC75D| |E4A5A4BCB1E5B993413192BB5E0B517E3D6C2852559D59CCC58B311091C1F4F262E| |9AF12909662E2ED74A0D5DF2E6BA149F9C56F58298A1621F1D4AF90DF53990B7B9D| |44BA76D73BC225F83C61B7215EC780BAE89AFA6AF7E64D85AC963F20978E829F90C| |EC780EAA6EA59CF0554ED6F445E2B934E2B9061CB65636440E839E63E420D8BD865| |ADADD98F97E3CF727D8DA4428453C5DDA8B1CFDA4576CE5B019E5D5DAD60E07C82A| |30E023FDE057A9CFCB7EBD51F451132307C1DA017208EC1EA65DF255229FB3724FD| |064A83EE6ED9F400F31E60FCA5E1F7BF1B1975AD1FCF057FE56F4F04DEAA9667FD5| |FFF5A7657F9031829CAF53B43ACEB7EE1772D66F93BB60E30EB9071EF9CDB317DF0| |6FA366CD0F69DDC025B36C91FE44FD02567DD44DFA66DF4D3BA43EE927FC0F6E360| |6C04BE25E2DBCCB935AF72CF3BF23DD8F1012C0F2BD5C69EDBD8F386CCA89367D67| |90767D17597BC473EE059DD07C30F418FC4EB61DD3D9C5788F30A715E21CE291CD4| |F6998607B0AE10DF5EE6EDBD86784757C8EBE40DB0EF26790BD4D273847D44D8875| |7E245A94579C68D46FEEEAA837B3D11CE6BB970A13D278F8A1629B12265B048192A| |52260B953E643EB3AF615AB96923FFCFA034AB2DADCADFF8DC7A99D8F9356BFA6FF| |ED31C7A9D533C871B51D18AF546A15F0FFCB60AFD6EE34BA85A215BB0E72F2162DA| |93| |-------------------------------------------------------------------|
  3. I was thinking of making a spines/rad/mu or spines/rad/levi for something new and different to play. I was going to ask what are the pros and cons of spines/rad brute. Can this power set tackle 4/8 missions, tfs, gm runs and farms on both fire and s/l. I never have touch the rad armor pool so I was going to ask can a spines/rad be worth it.
  4. This character just made lvl 50 last night and I got this toon finally decked out in IO's now. My question is should I drop explosive arrow for blazing arrow and should I drop range shot for aimed shot. The reason I asked is so I can keep my attack chain going and only have rain of arrows, fist of arrows, soul drain and dark conp for my aoe attacks and use snap shot, aimed shot, blazing arrow as my single target attacks. This toon is being used as farming support toon on fire farm maps. My current build is listed below I would like to this toon is fun I have on this set up . I was thinking about freeing up a slot and dropping the change for -res debuff off of dark con and either it putting in transference, cj with kisemet io, or putting a 6th slot on transfusion or 4th slot on fs with acc. Any help and advice would be great, because this is my first kin/arch ever in history. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Defender Primary Power Set: Kinetics Secondary Power Set: Archery Power Pool: Speed Power Pool: Concealment Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Dark Mastery Hero Profile: Level 1: Transfusion -- TchoftheN-Acc/EndRdx/Rchg:30(A), TchoftheN-Heal/HP/Regen/Rchg:50(3), TchoftheN-Heal:50(3), TchoftheN-Acc/Heal:50(5), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(5) Level 1: Snap Shot -- SprDfnBst-Acc/Dmg:50(A), SprDfnBst-Dmg/Rchg:50(7), SprDfnBst-Dmg/EndRdx/Rchg:50(7), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(9), SprDfnBst-Acc/Dmg/EndRdx:50(9), SprDfnBst-Rchg/Heal%:50(11) Level 2: Siphon Power -- Acc-I:50(A) Level 4: Fistful of Arrows -- SprVglAss-Acc/Dmg:50(A), SprVglAss-Dmg/Rchg:50(11), SprVglAss-Dmg/EndRdx/Rchg:50(13), SprVglAss-Acc/Dmg/EndRdx:50(13), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(15), SprVglAss-Rchg/+Absorb:50(15) Level 6: Super Speed -- BlsoftheZ-ResKB:50(A) Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(21) Level 10: Stealth -- ShlWal-ResDam/Re TP:50(A), LucoftheG-Def/Rchg+:50(23), LucoftheG-Def/EndRdx:50(23), LucoftheG-Def/EndRdx/Rchg:50(31), LucoftheG-Def:50(39) Level 12: Siphon Speed -- Acc-I:50(A) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(31) Level 16: Super Jump -- BlsoftheZ-ResKB:50(A) Level 18: Aim -- RechRdx-I:50(A), RechRdx-I:50(21) Level 20: Explosive Arrow -- Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(25), Rgn-Acc/Dmg/Rchg:50(48), Rgn-Acc/Rchg:50(50), Rgn-Dmg/EndRdx:50(50) Level 22: Kick -- Acc-I:50(A) Level 24: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(25), UnbGrd-EndRdx/Rchg:50(27), UnbGrd-ResDam/EndRdx/Rchg:50(27), UnbGrd-Rchg/ResDam:50(29), UnbGrd-Max HP%:50(29) Level 26: Transference -- PrfShf-Acc/Rchg:50(A), PrfShf-EndMod/Acc:50(31) Level 28: Weave -- Rct-Def:50(A), Rct-Def/Rchg:50(33), Rct-EndRdx/Rchg:50(33), Rct-Def/EndRdx:50(33), Rct-Def/EndRdx/Rchg:50(34), Rct-ResDam%:50(34) Level 30: Ranged Shot -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(34), SprWntBit-Acc/Dmg/EndRdx:50(36), SprWntBit-Acc/Dmg/Rchg:50(36), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(36), SprWntBit-Rchg/SlowProc:50(37) Level 32: Fulcrum Shift -- RechRdx-I:50(A), RechRdx-I:50(37), Acc-I:50(37) Level 35: Dark Consumption -- Arm-Dam%:50(A), Arm-Dmg:50(39), Arm-Dmg/EndRdx:50(39), Arm-Acc/Dmg/Rchg:50(40), Arm-Acc/Rchg:50(40), FuroftheG-ResDeb%:50(50) Level 38: Rain of Arrows -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Acc/Dmg/Rchg:50(40), SprFrzBls-Acc/Dmg/EndRdx:50(42), SprFrzBls-Dmg/EndRdx:50(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(42), SprFrzBls-Rchg/ImmobProc:50(43) Level 41: Dark Embrace -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(43), UnbGrd-ResDam/EndRdx:50(43), UnbGrd-Rchg/ResDam:50(45), GldArm-3defTpProc:50(45), StdPrt-ResDam/Def+:30(45) Level 44: Soul Drain -- SprAvl-Acc/Dmg/EndRdx/Rchg:50(A), SprAvl-Dmg/EndRdx:50(46), SprAvl-Acc/Dmg:50(46), SprAvl-Acc/Dmg/EndRdx:50(46), SprAvl-Acc/Dmg/Rchg:50(48), SprAvl-Rchg/KDProc:50(48) Level 47: Speed Boost -- BlsoftheZ-ResKB:50(A) Level 49: Increase Density -- Ags-Psi/Status:50(A) Level 1: Brawl -- Acc-I:50(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I:50(A) Level 1: Vigilance Level 2: Rest -- RechRdx-I:50(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- RgnTss-Regen+:30(A), Mrc-Rcvry+:40(17), NmnCnv-Regen/Rcvry+:50(17) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(19), EndMod-I:50(19) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1452;665;1330;HEX;| |78DA65945B4F13511485CFB4539142A1B5B4E57E934B2D505A2EC678232A6AB4D41| |04D7C25B50C652269B12D44DEC49F60A23E2802F1C5FB8372D1FFE25F10F0AE4F75| 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  5. Sounds great Darkir I would love to see the build you have for for your fire/dark/dark corrp. I have about 950 million saved up that I can drop on my character for this
  6. Just looking to see what are the pros and cons of a fire/dark/dark and fire/dark/soul in pve soloing and ae farming which includes fire farming and s/l farming set at 3/8 and 4/8 for farming on a team. Quick question how does the corruptor version with these powers stack up to the defender version with the same powers on both soul and dark
  7. I did make some changes put two slots into howling twilight, hasten, darkest night and fearsome stare. I added both mm ato sets into my build and moved io's from the t1 pets to t3 pet with damage proc. I kept most of the other stuff as is but I will go later and move around a few powers to see what else I could free up as slots go. I'm using hell on earth as a mule for my pets def/res io's. Overall my res and defs look really good right now and with this toon/character I plan fighting with my pets to have some fun with mm of mine. I do see that my res s/l is hard capped I might look at it changing that to see if I can free up slot and lower my s/l res bring it down to 75% even maybe putting another slot into howling twilight or hasten. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Dark Miasma Power Pool: Speed Power Pool: Sorcery Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Soul Mastery Villain Profile: Level 1: Summon Demonlings -- SprCmmoft-Acc/Dmg:50(A), SprCmmoft-Acc/Dmg/EndRdx/Rchg:50(3), SprCmmoft-Dmg/EndRdx:50(3), SprCmmoft-Acc/Dmg/Rchg:50(5), SprCmmoft-Dmg/EndRdx/Rchg:50(5), SprCmmoft-Rchg/PetAoEDef:50(31) Level 1: Twilight Grasp -- TchoftheN-Acc/EndRdx/Rchg:50(A), TchoftheN-Heal/HP/Regen/Rchg:50(7), TchoftheN-Heal:50(9), TchoftheN-Acc/Heal:50(9), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(11) Level 2: Corruption -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Rchg/SlowProc:50(7), SprWntBit-Acc/Dmg/EndRdx:50(17), SprWntBit-Acc/Dmg/Rchg:50(25), SprWntBit-Dmg/Rchg:50(31), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(48) Level 4: Hasten -- RechRdx-I:50(A), RechRdx-I:50(19) Level 6: Enchant Demon -- EndRdx-I:50(A) Level 8: Mystic Flight -- BlsoftheZ-ResKB:50(A) Level 10: Tar Patch -- RechRdx-I:50(A), RechRdx-I:50(37) Level 12: Summon Demons -- SprMarofS-Dmg:50(A), SprMarofS-Dmg/EndRdx:50(13), SprMarofS-Acc/Dmg:50(13), SprMarofS-Acc/EndRdx:50(15), SprMarofS-Acc/Dmg/EndRdx:50(15), SprMarofS-EndRdx/+Resist/+Regen:50(17) Level 14: Darkest Night -- DmpSpr-ToHitDeb/Rchg/EndRdx:50(A), DmpSpr-ToHitDeb/EndRdx:50(36) Level 16: Kick -- Acc-I:50(A) Level 18: Shadow Fall -- Rct-Def:50(A), Rct-Def/Rchg:50(19), Rct-Def/EndRdx:50(21), Rct-Def/EndRdx/Rchg:50(21), Krm-ResKB:30(23), ShlWal-ResDam/Re TP:50(23) Level 20: Tough -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(33), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-Rchg/ResDam:50(34), StdPrt-ResDam/Def+:30(34), StdPrt-ResKB:30(34) Level 22: Weave -- Rct-Def:50(A), Rct-Def/EndRdx:50(37), Rct-Def/Rchg:50(40), Rct-Def/EndRdx/Rchg:50(40), Rct-ResDam%:50(42), Rct-EndRdx/Rchg:50(42) Level 24: Lash -- SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(A), SprBlsCol-Dmg/EndRdx:50(42), SprBlsCol-Acc/Dmg:50(43), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(43), SprBlsCol-Rchg/HoldProc:50(45) Level 26: Summon Demon Prince -- SvrRgh-Acc/Dmg/EndRdx:50(A), SvrRgh-Acc/Dmg:50(27), SvrRgh-PetResDam:50(29), BldMnd-Acc/Dmg:50(29), BldMnd-Acc/Dmg/EndRdx:50(31), ImpSwf-Dam%:30(48) Level 28: Howling Twilight -- RechRdx-I:50(A), RechRdx-I:50(50) Level 30: Fearsome Stare -- GlmoftheA-Acc/Rchg:50(A), GlmoftheA-Acc/Fear/Rchg:50(33) Level 32: Abyssal Empowerment -- EndRdx-I:50(A) Level 35: Dark Embrace -- Ags-ResDam/EndRdx/Rchg:50(A), Ags-ResDam/EndRdx:50(36), GldArm-3defTpProc:50(36) Level 38: Dark Servant -- SphIns-Acc/ToHitDeb:30(A), SphIns-Acc/Rchg:30(39), SphIns-Acc/EndRdx/Rchg:30(39), SphIns-ToHitDeb/EndRdx/Rchg:30(39), SphIns-%ToHit:30(40) Level 41: Crack Whip -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(45), SprFrzBls-Acc/Dmg/EndRdx:50(45), SprFrzBls-Acc/Dmg/Rchg:50(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(46), SprFrzBls-Rchg/ImmobProc:50(46) Level 44: Hell on Earth -- CaltoArm-+Def(Pets):30(A), ExpRnf-+Res(Pets):50(48), EdcoftheM-PetDef:40(50), CmmPrs-PetRes:30(50) Level 47: Combat Jumping -- LucoftheG-Def/Rchg+:50(A) Level 49: Arcane Bolt -- Acc-I:50(A) Level 1: Brawl -- Acc-I:50(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I:50(A) Level 1: Supremacy Level 2: Rest -- RechRdx-I:50(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(27), RgnTss-Regen+:30(37) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(11), EndMod-I:50(25) Level 1: Cold Demonling Level 1: Fiery Demonling Level 1: Hellfire Demonling Level 12: Ember Demon Level 12: Hellfire Gargoyle Level 26: Demon Prince ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | 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  8. This is my first demon/dark/soul build looking to get tips/advice for this build. This character is going to be used for solo pve only and I would like to include all three of the whip attacks from demon pool. I am hoping to run this character on 2/8 setting for right now until I get all of my incarnate unlocked at least t3 for most of them and then I plan on moving to 3/8 or 4/8 if I can and maybe soloing av's to. I have a test build that looks okay right now in mid's, but I would like to get some tips on what I could do to make my build better. I did skip the following powers hell on earth, black hole, peti gaze in this build. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Dark Miasma Power Pool: Speed Power Pool: Sorcery Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Soul Mastery Villain Profile: Level 1: Summon Demonlings -- BldMnd-Acc/Dmg:50(A), BldMnd-Acc/Dmg/EndRdx:50(3), SvrRgh-Acc/Dmg:50(3), SvrRgh-Acc/Dmg/EndRdx:50(5), SvrRgh-PetResDam:50(5), EdcoftheM-PetDef:40(7) Level 1: Twilight Grasp -- TchoftheN-Acc/EndRdx/Rchg:50(A), TchoftheN-Heal/HP/Regen/Rchg:50(7), TchoftheN-Heal:50(9), TchoftheN-Acc/Heal:50(9), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(11) Level 2: Corruption -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(31), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(48), SprWntBit-Acc/Dmg/EndRdx:50(48), SprWntBit-Acc/Dmg/Rchg:50(48), SprWntBit-Rchg/SlowProc:50(50) Level 4: Hasten -- RechRdx-I:50(A) Level 6: Enchant Demon -- EndRdx-I:50(A) Level 8: Mystic Flight -- BlsoftheZ-ResKB:50(A) Level 10: Tar Patch -- RechRdx-I:50(A), RechRdx-I:50(50) Level 12: Summon Demons -- BldMnd-Acc/Dmg:50(A), BldMnd-Acc/Dmg/EndRdx:50(13), SvrRgh-Acc/Dmg:50(13), SvrRgh-Acc/Dmg/EndRdx:50(15), CaltoArm-+Def(Pets):30(15), ExpRnf-+Res(Pets):50(17) Level 14: Darkest Night -- DmpSpr-ToHitDeb:50(A), DmpSpr-ToHitDeb/Rchg/EndRdx:50(17), DmpSpr-Rchg/EndRdx:50(19), DmpSpr-ToHitDeb/EndRdx:50(19) Level 16: Kick -- Acc-I:50(A) Level 18: Shadow Fall -- Rct-Def:50(A), Rct-Def/EndRdx:50(21), Rct-Def/EndRdx/Rchg:50(21), Rct-Def/Rchg:50(23), ShlWal-ResDam/Re TP:50(23), LucoftheG-Def/Rchg+:50(25) Level 20: Tough -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(33), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-Rchg/ResDam:50(34), StdPrt-ResDam/Def+:30(34), StdPrt-ResKB:30(34) Level 22: Weave -- Rct-Def:50(A), Rct-Def/EndRdx:50(37), Rct-Def/Rchg:50(40), Rct-Def/EndRdx/Rchg:50(40), Rct-ResDam%:50(42), Rct-EndRdx/Rchg:50(42) Level 24: Lash -- SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(A), SprBlsCol-Dmg/EndRdx:50(42), SprBlsCol-Acc/Dmg:50(43), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(43), SprBlsCol-Rchg/HoldProc:50(45) Level 26: Summon Demon Prince -- SprMarofS-Dmg:50(A), SprMarofS-Dmg/EndRdx:50(27), SprMarofS-Acc/Dmg:50(29), SprMarofS-Acc/EndRdx:50(29), SprMarofS-Acc/Dmg/EndRdx:50(31), SprMarofS-EndRdx/+Resist/+Regen:50(31) Level 28: Howling Twilight -- RechRdx-I:50(A) Level 30: Fearsome Stare -- Ngh-Acc/Fear/Rchg:50(A), GlmoftheA-Acc/Fear/Rchg:50(33) Level 32: Abyssal Empowerment -- EndRdx-I:50(A) Level 35: Dark Embrace -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(36), Ags-ResDam/Rchg:50(36), Ags-ResDam/EndRdx/Rchg:50(36), Ags-Psi/Status:50(37), GldArm-3defTpProc:50(37) Level 38: Dark Servant -- SphIns-Acc/ToHitDeb:30(A), SphIns-Acc/Rchg:30(39), SphIns-Acc/EndRdx/Rchg:30(39), SphIns-ToHitDeb/EndRdx/Rchg:30(39), SphIns-%ToHit:30(40) Level 41: Crack Whip -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(45), SprFrzBls-Acc/Dmg/EndRdx:50(45), SprFrzBls-Acc/Dmg/Rchg:50(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(46), SprFrzBls-Rchg/ImmobProc:50(46) Level 44: Arcane Bolt -- SuddAcc--KB/+KD:50(A) Level 47: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(50) Level 49: Rune of Protection -- StdPrt-ResKB:30(A) Level 1: Brawl -- Acc-I:50(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I:50(A) Level 1: Supremacy Level 2: Rest -- RechRdx-I:50(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(27) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(11), EndMod-I:50(25) Level 1: Cold Demonling Level 1: Fiery Demonling Level 1: Hellfire Demonling Level 12: Ember Demon Level 12: Hellfire Gargoyle Level 26: Demon Prince ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | 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  9. This is my first time ever making a fire/dark/fire troller and my first time to use the dark power on the troller side. I have the character at lvl 50 now and working on her incarnate powers. What I would like to do use her on a fire farms, s/l farms, standard game play and ITF's. This toon will be played mostly on teams and very little solo. She has no io's at this time and I have about 800 million saved up for her. Will 800 million be enough for her because, I would like help on the 3/8 and 4/8 farms and missions. Plus winter sets are a ton of money 😞 In your opinion what the pros and cons of a fire/dark/fire troller.? I have seen some youtube videos of fire/dark trollers with epics like fire and pys who would just kick butt on a most missions that were 2/8. I did see one video of a guy using soul power from ghost widow who did a nice job on team support from a farm mission. I am guessing a good attack chain would be flash fire, fire cages, tar patch, soul absorption, fireball and repeat if you have high recharge. Would this be a good attack chain for my character. Finally i did somewhat of a okay build in mids looking to get a feedback and help with my build. Yes I did take mystic fly because, she is a theme character I want really to keep mystic flight. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Controller Primary Power Set: Fire Control Secondary Power Set: Darkness Affinity Power Pool: Sorcery Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Fire Mastery Hero Profile: Level 1: Char -- Acc-I:50(A) Level 1: Twilight Grasp -- TchoftheN-Heal/HP/Regen/Rchg:50(A), TchoftheN-Heal:50(7), TchoftheN-Acc/EndRdx/Rchg:50(9), TchoftheN-Acc/Heal:50(9), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(11) Level 2: Fire Cages -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Acc/Dmg/Rchg:50(3), SprFrzBls-Acc/Dmg/EndRdx:50(3), SprFrzBls-Dmg/EndRdx:50(5), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(5), SprFrzBls-Rchg/ImmobProc:50(7) Level 4: Tar Patch -- RechRdx-I:50(A), RechRdx-I:50(15) Level 6: Mystic Flight -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(50), BlsoftheZ-ResKB:50(50) Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(17) Level 10: Howling Twilight -- RechRdx-I:50(A) Level 12: Darkest Night -- DarWtcDsp-ToHitDeb/EndRdx:50(A), DarWtcDsp-Rchg/EndRdx:50(21), DarWtcDsp-ToHitdeb/Rchg/EndRdx:50(23), DarWtcDsp-ToHitDeb/Rchg:50(23) Level 14: Flashfire -- AbsAmz-Stun:50(A), AbsAmz-EndRdx/Stun:50(17), AbsAmz-Acc/Stun/Rchg:50(19), AbsAmz-Stun/Rchg:50(19), AbsAmz-Acc/Rchg:50(21) Level 16: Kick -- Acc-I:50(A) Level 18: Shadow Fall -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(25), LucoftheG-Def/EndRdx:50(25), LucoftheG-Def/EndRdx/Rchg:50(27), Krm-ResKB:30(27) Level 20: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(29), UnbGrd-Rchg/ResDam:50(29), UnbGrd-ResDam/EndRdx/Rchg:50(31), StdPrt-ResDam/Def+:30(31) Level 22: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(31), LucoftheG-Def/EndRdx:50(33), LucoftheG-Def/EndRdx/Rchg:50(33) Level 24: Fade -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/Rchg:50(34), LucoftheG-Def/EndRdx/Rchg:50(36), ShlWal-ResDam/Re TP:50(36), Krm-ResKB:30(36) Level 26: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(33), LucoftheG-Def/EndRdx:50(34), LucoftheG-Def/EndRdx/Rchg:50(34) Level 28: Hot Feet -- SprAvl-Acc/Dmg/EndRdx/Rchg:50(A), SprAvl-Dmg/EndRdx:50(37), SprAvl-Acc/Dmg:50(37), SprAvl-Acc/Dmg/EndRdx:50(37), SprAvl-Acc/Dmg/Rchg:50(39), SprAvl-Rchg/KDProc:50(50) Level 30: Soul Absorption -- Prv-Heal/Rchg:50(A), Prv-Heal/Rchg/EndRdx:50(39), Prv-Heal:50(39), EffAdp-EndMod/Acc:50(40), EffAdp-EndMod/Acc/Rchg:50(40) Level 32: Fire Imps -- BldMnd-Acc/Dmg:50(A), BldMnd-Acc/Dmg/EndRdx:50(40), BldMnd-Acc:50(42), BldMnd-Dmg:50(42) Level 35: Fire Ball -- Rgn-Dmg:50(A), Rgn-Acc/Rchg:50(42), Rgn-Acc/Dmg/Rchg:50(43), Rgn-Dmg/Rchg:50(43), Rgn-Dmg/EndRdx:50(43) Level 38: Dark Servant -- SphIns-ToHitDeb:50(A), SphIns-Acc/EndRdx/Rchg:50(45), SphIns-Acc/ToHitDeb:50(45), SphIns-Acc/Rchg:50(45), SphIns-ToHitDeb/EndRdx/Rchg:50(46) Level 41: Fire Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(46), UnbGrd-Rchg/ResDam:50(46), UnbGrd-ResDam/EndRdx/Rchg:50(48), GldArm-3defTpProc:50(48) Level 44: Bonfire -- OvrFrc-Dam/KB:50(A), Ann-ResDeb%:50(48) Level 47: Arcane Bolt -- Acc-I:50(A) Level 49: Rise of the Phoenix -- RechRdx-I:50(A) Level 1: Brawl -- Acc-I:50(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I:50(A) Level 2: Rest -- RechRdx-I:50(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(11), RgnTss-Regen+:30(15) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(13), EndMod-I:50(13) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1459;665;1330;HEX;| |78DA6594CB4F136114C567DA29A52D486B5BCAABB405A1406D69015D6A14C404A82| |131716B1A98C244D292694D64E942A3D118830B373E135D99B85201FF1617E293A8| 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  10. Back in the day I had a earth/sonic/earth troller and loved her to death. I got requested alot to bring her in on alot of missions because of my cc shields and -res power. On teams I always tried to keep her in close to the action to support the tank and scrappers. I had most of my defs soft capped and on res s/l were capped e/d/f/c were about 45-50% finally t/p were about 20% res. With today io's and new stuff you will have a cc beast who has good shields and -res power from sonic and eq from earth you will just melt mobs on your team. If you plan to solo yes your game will be very very slow and after you get rocky/poo man that will help speed things up some what and putting the -res power on him and hopefully he will stay in melee range to make things go some faster.
  11. Here is my flame mastery build for my emp/water Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Defender Primary Power Set: Empathy Secondary Power Set: Water Blast Power Pool: Sorcery Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Flame Mastery Hero Profile: Level 1: Healing Aura -- Prv-Heal:50(A), Prv-EndRdx/Rchg:50(3), Prv-Heal/EndRdx:50(3), Prv-Heal/Rchg:50(5), Prv-Heal/Rchg/EndRdx:50(5), Prv-Absorb%:50(43) Level 1: Aqua Bolt -- Acc-I:50(A) Level 2: Heal Other -- DctWnd-Heal:50(A), DctWnd-Rchg:50(7), DctWnd-Heal/EndRdx:50(7), DctWnd-Heal/Rchg:50(9), DctWnd-Heal/EndRdx/Rchg:50(9) Level 4: Water Burst -- Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(11), Rgn-Acc/Dmg/Rchg:50(11), Rgn-Acc/Rchg:50(13), Rgn-Dmg/EndRdx:50(13), Rgn-Knock%:50(46) Level 6: Mystic Flight -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(39), BlsoftheZ-ResKB:50(40) Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40) Level 10: Whirlpool -- PstBls-Acc/Dmg/EndRdx:50(A), PstBls-Acc/Dmg:50(15), PstBls-Dmg/Rchg:50(15), PstBls-Dmg/EndRdx:50(17), PstBls-Dmg/Rng:50(17), PstBls-Dam%:50(48) Level 12: Clear Mind -- EndRdx-I:50(A) Level 14: Kick -- Acc-I:50(A) Level 16: Fortitude -- GifoftheA-Def/EndRdx:40(A), GifoftheA-Def/Rchg:40(48), GifoftheA-EndRdx/Rchg:40(48), GifoftheA-Def/EndRdx/Rchg:40(50), GifoftheA-Def:40(50) Level 18: Tough -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(19), UnbGrd-ResDam/EndRdx:50(19), UnbGrd-Rchg/ResDam:50(21), StdPrt-ResDam/Def+:30(21), StdPrt-ResKB:30(23) Level 20: Tidal Forces -- RechRdx-I:50(A), RechRdx-I:50(23) Level 22: Weave -- Rct-Def/EndRdx/Rchg:50(A), Rct-Def:50(25), Rct-Def/EndRdx:50(25), Rct-EndRdx/Rchg:50(27), Rct-Def/Rchg:50(27), Rct-ResDam%:50(29) Level 24: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A), Krm-ResKB:30(40) Level 26: Invisibility -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(29), LucoftheG-Def/EndRdx:50(31), ShlWal-ResDam/Re TP:50(31) Level 28: Water Jet -- SprDfnBst-Acc/Dmg:50(A), SprDfnBst-Dmg/Rchg:50(31), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(33), SprDfnBst-Dmg/EndRdx/Rchg:50(33), SprDfnBst-Acc/Dmg/EndRdx:50(33), SprDfnBst-Rchg/Heal%:50(43) Level 30: Recovery Aura -- PrfShf-EndMod/Acc/Rchg:50(A), PrfShf-EndMod/Rchg:50(34) Level 32: Regeneration Aura -- Prv-Heal/Rchg:50(A), Prv-Heal/Rchg/EndRdx:50(34), Prv-EndRdx/Rchg:50(42), Prv-Heal:50(50) Level 35: Steam Spray -- SprVglAss-Acc/Dmg:50(A), SprVglAss-Dmg/Rchg:50(36), SprVglAss-Dmg/EndRdx/Rchg:50(36), SprVglAss-Acc/Dmg/EndRdx:50(36), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(37), SprVglAss-Rchg/+Absorb:50(43) Level 38: Adrenalin Boost -- DctWnd-Heal/Rchg:50(A), EffAdp-EndMod/Rchg:50(39) Level 41: Char -- EssofCrr-Acc/Rchg:50(A), EssofCrr-Acc/Hold:50(42), EssofCrr-Acc/EndRdx:50(42) Level 44: Fire Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(45), UnbGrd-Rchg/ResDam:50(45), UnbGrd-ResDam/EndRdx/Rchg:50(45), GldArm-3defTpProc:50(46), ImpSki-Status:30(46) Level 47: Resurrect -- RechRdx-I:50(A) Level 49: Rise of the Phoenix -- RechRdx-I:50(A) Level 1: Brawl -- Acc-I:50(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I:50(A) Level 1: Vigilance Level 2: Rest -- RechRdx-I:50(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(34), RgnTss-Regen+:30(37) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(37), EndMod-I:50(39) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1496;687;1374;HEX;| |78DA6594D94F135114C6EFB453CAD2B2082D6B81B2150AD49645DF3451C02816892| |6FAA2A9433B2D939442A01A79304AF4D51731F1BFF04136FF18DF0595C52DF2560F| 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  12. My emp/water def just hit 50 and I would like to get some input on which way is better to go for helping my friends on high lvl missions and s/l farm and fire farms. I have two builds one with flame mastery and other with power mastery. I took power mastery so i could cap my s/l res and use power boost to make my powers better and also help my defense to. On the 2nd build I took flame mastery so I could better res to fire and have a self rez to. Any help/advice/input would be super great. First build is my power mastery build and 2nd build my flame mastery build Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Defender Primary Power Set: Empathy Secondary Power Set: Water Blast Power Pool: Sorcery Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Power Mastery Hero Profile: Level 1: Healing Aura -- Prv-Heal:50(A), Prv-EndRdx/Rchg:50(3), Prv-Heal/EndRdx:50(3), Prv-Heal/Rchg:50(5), Prv-Heal/Rchg/EndRdx:50(5), Prv-Absorb%:50(43) Level 1: Aqua Bolt -- Acc-I:50(A) Level 2: Heal Other -- Prv-Heal/Rchg/EndRdx:50(A), Prv-Heal/EndRdx:50(7), Prv-Heal:50(7), Prv-EndRdx/Rchg:50(9), Prv-Heal/Rchg:50(9) Level 4: Water Burst -- Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(11), Rgn-Acc/Dmg/Rchg:50(11), Rgn-Acc/Rchg:50(13), Rgn-Dmg/EndRdx:50(13), Rgn-Knock%:50(46) Level 6: Mystic Flight -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(39), BlsoftheZ-ResKB:50(40) Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40) Level 10: Whirlpool -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(15), PstBls-Dmg/Rchg:50(15), PstBls-Dam%:50(17), PstBls-Acc/Dmg/EndRdx:50(17), AchHee-ResDeb%:20(48) Level 12: Clear Mind -- EndRdx-I:50(A) Level 14: Kick -- Acc-I:50(A) Level 16: Fortitude -- GifoftheA-Def/EndRdx:40(A), GifoftheA-Def/Rchg:40(48), GifoftheA-EndRdx/Rchg:40(48), GifoftheA-Def/EndRdx/Rchg:40(50), GifoftheA-Def:40(50), LucoftheG-Def/Rchg+:50(50) Level 18: Tough -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(19), UnbGrd-ResDam/EndRdx:50(19), UnbGrd-Rchg/ResDam:50(21), StdPrt-ResDam/Def+:30(21), StdPrt-ResKB:30(23) Level 20: Tidal Forces -- RechRdx-I:50(A), RechRdx-I:50(23) Level 22: Weave -- Rct-Def/EndRdx/Rchg:50(A), Rct-Def:50(25), Rct-Def/EndRdx:50(25), Rct-EndRdx/Rchg:50(27), Rct-Def/Rchg:50(27), Rct-ResDam%:50(29) Level 24: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A), Krm-ResKB:30(40), Ksm-ToHit+:30(42) Level 26: Invisibility -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(29), LucoftheG-Def/EndRdx:50(31), ShlWal-ResDam/Re TP:50(31) Level 28: Water Jet -- SprDfnBst-Acc/Dmg:50(A), SprDfnBst-Dmg/Rchg:50(31), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(33), SprDfnBst-Dmg/EndRdx/Rchg:50(33), SprDfnBst-Acc/Dmg/EndRdx:50(33), SprDfnBst-Rchg/Heal%:50(43) Level 30: Recovery Aura -- PrfShf-EndMod/Acc/Rchg:50(A), PrfShf-EndMod/Rchg:50(34) Level 32: Regeneration Aura -- Prv-Heal/Rchg:50(A), Prv-Heal/Rchg/EndRdx:50(34) Level 35: Steam Spray -- SprVglAss-Acc/Dmg:50(A), SprVglAss-Dmg/Rchg:50(36), SprVglAss-Dmg/EndRdx/Rchg:50(36), SprVglAss-Acc/Dmg/EndRdx:50(36), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(37), SprVglAss-Rchg/+Absorb:50(43) Level 38: Adrenalin Boost -- DctWnd-Heal/Rchg:50(A), EffAdp-EndMod/Rchg:50(39) Level 41: Power Build Up -- RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42) Level 44: Temp Invulnerability -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(45), UnbGrd-ResDam/EndRdx:50(45), UnbGrd-Rchg/ResDam:50(45), GldArm-3defTpProc:50(46), ImpSki-Status:30(46) Level 47: Resurrect -- RechRdx-I:50(A) Level 49: Conserve Power -- RechRdx-I:50(A) Level 1: Brawl -- Acc-I:50(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I:50(A) Level 1: Vigilance Level 2: Rest -- RechRdx-I:50(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(34), RgnTss-Regen+:30(37) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(37), EndMod-I:50(39) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1492;685;1370;HEX;| |78DA6594C94F535114C6EF7B7DA5CC73195BA00C2D14A82D83EE3451D028D6104D7| |4A3A9A57D9497604BA00E2C8C12DDBA1113FF0B1702E2D695FA3FB8175006A7C8C6| |D4C3FB3E4B635FD2FC5EBF7BCE77CE3DF7B6D1071395AF2EAC9C515AF5B9F9F8D25| 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  13. I was wondering what are the pros and cons of a engy-melee/ea/soul brute. I looking for something dfferent and I have not played this power set yet so I was just looking for feed back on it. This toon will be only pve I was hoping after I hit 50 with this toon I could up my settings and play it on 2/8 or 3/8 with no problems on most standard missions. What powers do i need to avoid and which powers should get the most attention. I know this set only has 2 aoe with whirling hands and ea field. I know soul has dark obl so that is three. I know mu would be a better for its ele fences and ball lightning, but soul has darkest night I would like try have gloom, dark obl, and darkest night in my build to.
  14. Long story short I made another spines/fire/mu farmer on my second account and I was looking for feedback on this build and I have a 900million saved up plus some really good io's from farming over the last few weeks. Just looking to see what I can do to still have both of my def and res of s/l/m/f/c soft capped. I know my res on fire is hard capped already. This toon is going to be used only for farming on fire and s/l farms with friends. I have kb of 12 just to be safe sometime we play the council farm and I like having the extra protection on that. I would like to know what powers would be better to have the -res io proc in it. Which io's should i move around or replace in this build. If I can get more dps out of it and still be soft capped on my def and res I would like to have that if it's possible. Any feedback/advice would be helpful. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation Brute Primary Power Set: Spines Secondary Power Set: Fiery Aura Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Mu Mastery Villain Profile: Level 1: Lunge -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(5), SprBlsCol-Dmg/EndRdx:50(9), SprBlsCol-Acc/Dmg/EndRdx:50(11), SprBlsCol-Acc/Dmg/Rchg:50(11), SprBlsCol-Rchg/HoldProc:50(13) Level 1: Fire Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(3), Ags-ResDam/EndRdx/Rchg:50(3) Level 2: Spine Burst -- Obl-Dmg:50(A), Obl-Acc/Dmg/EndRdx/Rchg:50(5), Obl-Acc/Rchg:50(7), Obl-Dmg/Rchg:50(7), Obl-Acc/Dmg/Rchg:50(9), Obl-%Dam:50(31) Level 4: Super Speed -- BlsoftheZ-ResKB:50(A) Level 6: Healing Flames -- Prv-Heal/EndRdx:50(A), Prv-Heal:50(13), Prv-Heal/Rchg/EndRdx:50(15), Prv-EndRdx/Rchg:50(15), Prv-Heal/Rchg:50(17), Prv-Absorb%:50(48) Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(17) Level 10: Blazing Aura -- Mlt-Acc/Dmg:50(A), Mlt-Dmg/EndRdx:50(19), Mlt-Acc/EndRdx:50(19), Mlt-Acc/Dmg/EndRdx:50(21), Obl-%Dam:50(21), FuroftheG-ResDeb%:50(48) Level 12: Build Up -- RechRdx-I:50(A), RechRdx-I:50(23) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(23), Rct-ResDam%:50(48) Level 16: Kick -- Acc-I:50(A) Level 18: Tough -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(25), Ags-ResDam/EndRdx/Rchg:50(25) Level 20: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(27), LucoftheG-Def/EndRdx:50(29), LucoftheG-Def/EndRdx/Rchg:50(29) Level 22: Stealth -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(31) Level 24: Super Jump -- BlsoftheZ-ResKB:50(A) Level 26: Plasma Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(33), Ags-ResDam/EndRdx/Rchg:50(33) Level 28: Quills -- Mlt-Acc/EndRdx:50(A), Mlt-Acc/Dmg:50(33), Mlt-Dmg/EndRdx:50(34), Mlt-Acc/Dmg/EndRdx:50(34), Obl-%Dam:50(34) Level 30: Ripper -- SprAvl-Acc/Dmg/EndRdx/Rchg:50(A), SprAvl-Acc/Dmg:50(31), SprAvl-Dmg/EndRdx:50(36), SprAvl-Acc/Dmg/EndRdx:50(36), SprAvl-Rchg/KDProc:50(37), SprAvl-Acc/Dmg/Rchg:50(37) Level 32: Throw Spines -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/Rchg:50(37), PstBls-Dmg/EndRdx:50(39), PstBls-Acc/Dmg/EndRdx:50(39), PstBls-Dam%:50(39) Level 35: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(40) Level 38: Burn -- Obl-Acc/Dmg/EndRdx/Rchg:50(A), Obl-Dmg:50(40), Obl-Acc/Rchg:50(40), Obl-Dmg/Rchg:50(42), Obl-Acc/Dmg/Rchg:50(42), Obl-%Dam:50(46) Level 41: Electrifying Fences -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(42), PstBls-Dmg/Rchg:50(43), PstBls-Acc/Dmg/EndRdx:50(43), PstBls-Dam%:50(43) Level 44: Ball Lightning -- Rgn-Dmg:50(A), Rgn-Dmg/EndRdx:50(45), Rgn-Dmg/Rchg:50(45), Rgn-Acc/Dmg/Rchg:50(45), Rgn-Acc/Rchg:50(46), Ann-ResDeb%:50(50) Level 47: Consume -- EffAdp-Acc/Rchg:50(A) Level 49: Temperature Protection -- StdPrt-ResDam/Def+:30(A), StdPrt-ResKB:30(50), GldArm-3defTpProc:30(50) Level 1: Brawl -- Acc-I:50(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Run-I:50(A) Level 2: Rest -- RechRdx-I:50(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(36) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(27), EndMod-I:50(46) Level 50: Cardiac Core Boost ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1453;670;1340;HEX;| |78DA65944B6F125114C7EF3083BC2D9452282D14680B2D580A05DD366AC5544BD2C| |4C42DA28E751202C80CC62EFD046AD5B8F1F905DC68ADAF9D2B35513F807B9F5513| |973EF030E72F6DC224F09B7BEE79DDFF9C99F28545F7FDC3171784E43A58ABEA7AE| |540AB6DA8F672DBA81A5AA32E0BBA6CF41B34ED95B25A53D5ECB1A65657F5109B16| |D5336A5D57B3254D6DAD55F6B75B55E15C69346AE4A5AAA7DDE6EDB25AA590558FB| |92869AB670D5AF9CCD552FDBCA66B27B59A66AC050E35B55359546A57CA55DDA09C| |212A9FA4DFCBEE9F7975ACE2B222445E11CA35A6FD0AD3B90E5E65BAAF3337BA619| |2196B1145C9B459726081F92A0917CA2FFDB270FE0E73D76FF00FD3FE971915B2C9| |09D248E65821BFE7BD4D5A5991CFFA89FDDC1F99BBBF829F99DE2FCCB92D66C2C6B| |253AC64CB08F6011F111C7C16ABA3C9B6C173A0CE1C3240F437B7C07C4D677471AC| |E442BEE1FFA4821E68E409B026C34711FF9369219F019C7320CC7132D97C88F341D| |B10B40D415B857CFCEC23FB913B3CC41CF3827EA6877C03E83100DF287C82B41744| |FD20747E42AB11D41F41FD18EAC750FF0D9D7B947D9451681483767168178766716| |8F6966222787E91BB3C47D19BCC895BE06DE6E43DF00EF31DC58E73AC32FE80F34E| |6E30930FC14DF031F33921817327F04C52E033C2147A99C24CA630A329CCE60C667| |306B3398B739C204CA39769F432831ED2E8298D5ED2E8A54A3119D4CBCC73BE3DFB| |C00258449DBDCCFC07AEF794A2B2E69BD411D94BBCD74D9BC333CA05E92642FE217| |05E3639A6F4DE6F21305BE99DB60E5D22D767C9F7590A7D96629FA5A4F4BE089DE5| |9DBBB35C7945E97D0D8484A7E0F0F6DEF2CE9693F625EC23E6FBB64D928EF3E44D1| |C21A614F16DA7FF34FBFFD8B659A41BAC54781DAAC6D8E7858F803EFF01940DD725| |-------------------------------------------------------------------|
  15. I am just looking to see anyone from my old sg osha academy is playing here on home coming servers. We use to play on the inf server and then moved to freedom before the shut down back in 2012.
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