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Washuchan

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Posts posted by Washuchan

  1. My emp/water def just hit 50 and I would like to get some input on which way is better to go for helping my friends on high lvl missions and s/l farm and fire farms. I have two builds one with flame mastery and other with power mastery. I took power mastery so i could cap my s/l res and use power boost to make my powers better and also help my defense to. On the 2nd build I took flame mastery so I could better res to fire and have a self rez to.  Any help/advice/input would be super great.  First build is my power mastery build and 2nd build my flame mastery build

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Defender
    Primary Power Set: Empathy
    Secondary Power Set: Water Blast
    Power Pool: Sorcery
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: Healing Aura -- Prv-Heal:50(A), Prv-EndRdx/Rchg:50(3), Prv-Heal/EndRdx:50(3), Prv-Heal/Rchg:50(5), Prv-Heal/Rchg/EndRdx:50(5), Prv-Absorb%:50(43)
    Level 1: Aqua Bolt -- Acc-I:50(A)
    Level 2: Heal Other -- Prv-Heal/Rchg/EndRdx:50(A), Prv-Heal/EndRdx:50(7), Prv-Heal:50(7), Prv-EndRdx/Rchg:50(9), Prv-Heal/Rchg:50(9)
    Level 4: Water Burst -- Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(11), Rgn-Acc/Dmg/Rchg:50(11), Rgn-Acc/Rchg:50(13), Rgn-Dmg/EndRdx:50(13), Rgn-Knock%:50(46)
    Level 6: Mystic Flight -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(39), BlsoftheZ-ResKB:50(40)
    Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40)
    Level 10: Whirlpool -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(15), PstBls-Dmg/Rchg:50(15), PstBls-Dam%:50(17), PstBls-Acc/Dmg/EndRdx:50(17), AchHee-ResDeb%:20(48)
    Level 12: Clear Mind -- EndRdx-I:50(A)
    Level 14: Kick -- Acc-I:50(A)
    Level 16: Fortitude -- GifoftheA-Def/EndRdx:40(A), GifoftheA-Def/Rchg:40(48), GifoftheA-EndRdx/Rchg:40(48), GifoftheA-Def/EndRdx/Rchg:40(50), GifoftheA-Def:40(50), LucoftheG-Def/Rchg+:50(50)
    Level 18: Tough -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(19), UnbGrd-ResDam/EndRdx:50(19), UnbGrd-Rchg/ResDam:50(21), StdPrt-ResDam/Def+:30(21), StdPrt-ResKB:30(23)
    Level 20: Tidal Forces -- RechRdx-I:50(A), RechRdx-I:50(23)
    Level 22: Weave -- Rct-Def/EndRdx/Rchg:50(A), Rct-Def:50(25), Rct-Def/EndRdx:50(25), Rct-EndRdx/Rchg:50(27), Rct-Def/Rchg:50(27), Rct-ResDam%:50(29)
    Level 24: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A), Krm-ResKB:30(40), Ksm-ToHit+:30(42)
    Level 26: Invisibility -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(29), LucoftheG-Def/EndRdx:50(31), ShlWal-ResDam/Re TP:50(31)
    Level 28: Water Jet -- SprDfnBst-Acc/Dmg:50(A), SprDfnBst-Dmg/Rchg:50(31), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(33), SprDfnBst-Dmg/EndRdx/Rchg:50(33), SprDfnBst-Acc/Dmg/EndRdx:50(33), SprDfnBst-Rchg/Heal%:50(43)
    Level 30: Recovery Aura -- PrfShf-EndMod/Acc/Rchg:50(A), PrfShf-EndMod/Rchg:50(34)
    Level 32: Regeneration Aura -- Prv-Heal/Rchg:50(A), Prv-Heal/Rchg/EndRdx:50(34)
    Level 35: Steam Spray -- SprVglAss-Acc/Dmg:50(A), SprVglAss-Dmg/Rchg:50(36), SprVglAss-Dmg/EndRdx/Rchg:50(36), SprVglAss-Acc/Dmg/EndRdx:50(36), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(37), SprVglAss-Rchg/+Absorb:50(43)
    Level 38: Adrenalin Boost -- DctWnd-Heal/Rchg:50(A), EffAdp-EndMod/Rchg:50(39)
    Level 41: Power Build Up -- RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
    Level 44: Temp Invulnerability -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(45), UnbGrd-ResDam/EndRdx:50(45), UnbGrd-Rchg/ResDam:50(45), GldArm-3defTpProc:50(46), ImpSki-Status:30(46)
    Level 47: Resurrect -- RechRdx-I:50(A)
    Level 49: Conserve Power -- RechRdx-I:50(A)
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Quick Form
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I:50(A)
    Level 1: Vigilance
    Level 2: Rest -- RechRdx-I:50(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(34), RgnTss-Regen+:30(37)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(37), EndMod-I:50(39)
    Level 1: Combo Level 1
    Level 1: Combo Level 2
    Level 1: Combo Level 3
    ------------

     

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  2. I was wondering what are the pros and cons of a engy-melee/ea/soul brute. I looking for something dfferent and I have not played this power set yet so I was just looking for feed back on it. This toon will be only pve I was hoping after I hit 50 with this toon I could up my settings and play it on 2/8 or 3/8 with no problems  on most standard missions.  What powers do i need to avoid and which powers should get the most attention. I know this set only has 2 aoe with whirling hands and ea field. I know soul has dark obl so that is three. I know mu would be a better  for its ele fences and ball lightning, but soul has darkest night I would like try have  gloom, dark obl, and darkest night in my build to.

  3. Long story short I made another spines/fire/mu farmer on my second account and I was looking for feedback on this build and I have a 900million saved up plus some really good io's from farming over the last few weeks. Just looking to see what I can do to still have both of my def and res of s/l/m/f/c soft capped. I know my res on fire is hard capped already. This toon is going to be used only for farming on fire and s/l farms with friends. I have kb of 12 just to be safe sometime we play the council farm and I like having the extra protection on that. I would like to know what powers would be better to have the -res io proc in it. Which io's should i move around or replace in this build. If I can get more dps out of it and still be soft capped on my def and res I would like to have that if it's possible. Any feedback/advice would be helpful.

     

     

     

    Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/Crytilis/mids-reborn-hero-designer

    Click this DataLink to open the build!

    Level 50 Mutation Brute
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Lunge -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
    Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9)
    Level 2: Spine Burst -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(9), SprAvl-Rchg/KDProc(11), SprAvl-Acc/Dmg/EndRdx(11), SprAvl-Dmg/EndRdx(13), SprAvl-Acc/Dmg/Rchg(13)
    Level 4: Healing Flames -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(21), Pnc-Heal/Rchg(21), Pnc-Heal/EndRedux/Rchg(23), Pnc-Heal(23)
    Level 6: Super Speed -- BlsoftheZ-ResKB(A)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(48)
    Level 10: Blazing Aura -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Acc/Dmg/Rchg(25), Mlt-Acc/Dmg/EndRdx(25), Mlt-Dmg/EndRdx(27)
    Level 12: Stealth -- LucoftheG-Def/Rchg+(A), Krm-ResKB(50)
    Level 14: Impale -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(27), SprBrtFur-Acc/Dmg/Rchg(29), SprBrtFur-Dmg/EndRdx/Rchg(29), SprBrtFur-Acc/Dmg/EndRdx/Rchg(31), SprBrtFur-Rech/Fury(31)
    Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(31), Ags-ResDam/EndRdx/Rchg(33)
    Level 18: Build Up -- RechRdx-I(A), RechRdx-I(48)
    Level 20: Quills -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Acc/Dmg/Rchg(33), Mlt-Acc/Dmg/EndRdx(33), Mlt-Dmg/EndRdx(34)
    Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(50)
    Level 24: Super Jump -- BlsoftheZ-ResKB(A)
    Level 26: Kick -- Acc-I(A)
    Level 28: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-Max HP%(36)
    Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(36), Rct-Def/Rchg(37), Rct-Def/EndRdx/Rchg(37), Rct-ResDam%(37)
    Level 32: Throw Spines -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/EndRdx/Rchg(39), SprUnrFur-Acc/Dmg/Rchg(39), SprUnrFur-Dmg/Rchg(39), SprUnrFur-Acc/Dmg/EndRdx/Rchg(40), SprUnrFur-Rchg/+Regen/+End(40)
    Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(50)
    Level 38: Burn -- Arm-Dmg(A), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(42)
    Level 41: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Acc/Dmg/Rchg(43), SprFrzBls-Acc/Dmg/EndRdx(43), SprFrzBls-Dmg/EndRdx(43), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), SprFrzBls-Rchg/ImmobProc(45)
    Level 44: Ball Lightning -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(45), PstBls-Dmg/Rchg(46), PstBls-Dmg/Rng(46), PstBls-Acc/Dmg/EndRdx(46)
    Level 47: Temperature Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(48)
    Level 49: Consume -- Acc-I(A)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- RgnTss-Regen+(A), NmnCnv-Regen/Rcvry+(15), Pnc-Heal/+End(15), Prv-Absorb%(17)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17), PwrTrns-+Heal(19), PwrTrns-EndMod(19)
    Level 50: Cardiac Core Paragon
    ------------

     

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  4. At the end of it all this is what  build I used and it costed me about 500-515million because of the winter sets, but I had most of the other io's saved up from other characters. The build is nice normal dps for a tank good res and good def. I took on the  4/8 fire farm she did very well and then a 4/8 s/l farm had some problems at first but I got my attack chain down for it I had no problems but just long fights. She was good on parton missions 2/8 but still had some problems with carns, malta.  Overall for a cheaper build its nice and good for most missions and farms. I decided to go back with sorc, and have fly mystic flight because of the theme of a character.

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Ice Melee
    Power Pool: Sorcery
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Hero Profile:
    Level 1: Fire Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(3), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(5)
    Level 1: Frozen Fists -- CrsImp-Acc/Dmg/EndRdx:50(A), CrsImp-Dmg/EndRdx:50(11), CrsImp-Acc/Dmg:50(11), CrsImp-Dmg/Rchg:50(13), CrsImp-Acc/Dmg/Rchg:50(13)
    Level 2: Ice Sword -- CrsImp-Acc/Dmg/EndRdx:50(A), CrsImp-Dmg/EndRdx:50(23), CrsImp-Acc/Dmg:50(27), CrsImp-Dmg/Rchg:50(34), CrsImp-Acc/Dmg/Rchg:50(34)
    Level 4: Mystic Flight -- BlsoftheZ-ResKB:50(A)
    Level 6: Healing Flames -- DctWnd-Heal:50(A), DctWnd-Rchg:50(7), DctWnd-Heal/EndRdx:50(7), DctWnd-Heal/Rchg:50(9), DctWnd-Heal/EndRdx/Rchg:50(9)
    Level 8: Blazing Aura -- Mlt-Acc/EndRdx:50(A), Mlt-Dmg/EndRdx:50(19), Mlt-Acc/Dmg/EndRdx:50(19), Mlt-Acc/Dmg:50(21), Obl-%Dam:50(21)
    Level 10: Frost -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(23), SprFrzBls-Acc/Dmg/EndRdx:50(40), SprFrzBls-Acc/Dmg/Rchg:50(40), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(40), SprFrzBls-Rchg/ImmobProc:50(43)
    Level 12: Plasma Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(15), UnbGrd-ResDam/EndRdx:50(15), UnbGrd-Rchg/ResDam:50(17)
    Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(37)
    Level 16: Build Up -- RechRdx-I:50(A), RechRdx-I:50(39)
    Level 18: Stealth -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(43), Krm-ResKB:30(46)
    Level 20: Ice Patch -- RechRdx-I:50(A)
    Level 22: Kick -- Acc-I:50(A)
    Level 24: Tough -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(25), UnbGrd-ResDam/EndRdx:50(25), UnbGrd-Rchg/ResDam:50(27)
    Level 26: Temperature Protection -- StdPrt-ResDam/Def+:30(A), StdPrt-ResKB:30(50), GldArm-3defTpProc:50(50)
    Level 28: Freezing Touch -- SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(A), SprBlsCol-Dmg/EndRdx:50(33), SprBlsCol-Acc/Dmg:50(33), SprBlsCol-Acc/Dmg/EndRdx:50(33), SprBlsCol-Acc/Dmg/Rchg:50(34), SprBlsCol-Rchg/HoldProc:50(39)
    Level 30: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(31), LucoftheG-Def:50(31), LucoftheG-Def/EndRdx/Rchg:50(31)
    Level 32: Consume -- EffAdp-Acc/Rchg:50(A)
    Level 35: Burn -- Obl-Acc/Dmg/EndRdx/Rchg:50(A), Obl-Acc/Rchg:50(36), Obl-Dmg:50(36), Obl-Dmg/Rchg:50(36), Obl-Acc/Dmg/Rchg:50(37), Obl-%Dam:50(37)
    Level 38: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(39)
    Level 41: Frozen Aura -- Obl-%Dam:50(A), Obl-Acc/Rchg:50(42), Obl-Dmg/Rchg:50(42), Obl-Acc/Dmg/Rchg:50(42), Obl-Dmg:50(43), Obl-Acc/Dmg/EndRdx/Rchg:50(46)
    Level 44: Electrifying Fences -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/Rchg:50(45), PstBls-Dmg/EndRdx:50(45), PstBls-Acc/Dmg/EndRdx:50(45), PstBls-Dam%:50(46)
    Level 47: Ball Lightning -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/Rchg:50(48), PstBls-Dmg/EndRdx:50(48), PstBls-Acc/Dmg/EndRdx:50(48), PstBls-Dam%:50(50)
    Level 49: Taunt -- PrfZng-Dam%:50(A)
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Gauntlet
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(29), Pnc-Heal/+End:30(29)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(5), EndMod-I:50(17)
    ------------

     

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  5. My character is lvl 50 and at vet lvl 3 or 4 now. I was going to respec sometime on sunday night after I reached 700 inca threads in which I have now.  I will work more on that build later today before I respec and see how looks it on paper.  340-370 million I can do now. I might farm some more and get another 30 million to make it 400 million even for the build. I can drop the TR proc in health and get panacea proc now. Maybe the 4 slotting in weave will be okay and I can use 2 more slots in consume. Again thx for nice tips on the build.

  6. Cauld and Boss you guys gave me some good advice and pointed out in the mistakes in my first build. I did a second build here and I have dropped IS, GIS Temp Protection, ROTP and Mystic Flight. I did 6 slot Burn, Blazing Aura, and Frozen Aura. I did put winter set of Avalanche in Blazing Aura I only did this to help on my end/stam until I get my t3 ageless up and running then after that I will put oblirt back in Blazing aura and the winter set of ava in frozen aura. This build to me seems alot better then my first. The only thing I could not do is put more slots into consume and i'm trying to find  one extra slot I can put into consume and have at least have two io's in it. Yes some powers and slots are outta of order, but I can fix later tonight.  I saw that I put two slots into ice patch. I fixed that problem now and consume has two slots

     

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Ice Melee
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Hero Profile:
    Level 1: Fire Shield -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(3), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(5), GldArm-3defTpProc:50(50)
    Level 1: Frozen Fists -- BlsCol-Dmg/EndRdx/Acc/Rchg:50(A), BlsCol-Acc/Dmg:50(11), BlsCol-Dmg/EndRdx:50(11), BlsCol-Acc/Dmg/EndRdx:50(13), BlsCol-Acc/Dmg/Rchg:50(13), BlsCol-Rchg/HoldProc:50(36)
    Level 2: Healing Flames -- Prv-Heal:50(A), Prv-Heal/Rchg:50(5), Prv-Heal/EndRdx:50(7), Prv-EndRdx/Rchg:50(7), Prv-Heal/Rchg/EndRdx:50(9), Prv-Absorb%:50(9)
    Level 4: Frost -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(15), PstBls-Dmg/Rchg:50(15), PstBls-Acc/Dmg/EndRdx:50(17), PstBls-Dam%:50(17)
    Level 6: Super Speed -- BlsoftheZ-ResKB:50(A)
    Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(19)
    Level 10: Stealth -- LucoftheG-Def/Rchg+:50(A)
    Level 12: Plasma Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(19), UnbGrd-ResDam/EndRdx/Rchg:50(21), UnbGrd-Rchg/ResDam:50(21)
    Level 14: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(43), Krm-ResKB:30(46)
    Level 16: Build Up -- RechRdx-I:50(A), RechRdx-I:50(23)
    Level 18: Kick -- Acc-I:50(A)
    Level 20: Super Jump -- BlsoftheZ-ResKB:50(A)
    Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(27), UnbGrd-ResDam/EndRdx/Rchg:50(29), UnbGrd-Rchg/ResDam:50(29), StdPrt-ResDam/Def+:30(50)
    Level 24: Weave -- Rct-Def:50(A), Rct-Def/Rchg:50(31), Rct-EndRdx/Rchg:50(31), Rct-Def/EndRdx:50(31), Rct-Def/EndRdx/Rchg:50(33), Rct-ResDam%:50(33)
    Level 26: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(33)
    Level 28: Freezing Touch -- CrsImp-Acc/Dmg/EndRdx:30(A), CrsImp-Dmg/EndRdx:30(34), CrsImp-Acc/Dmg:30(34), CrsImp-Dmg/Rchg:30(34), CrsImp-Acc/Dmg/Rchg:50(36)
    Level 30: Ice Patch -- RechRdx-I:50(A)
    Level 32: Burn -- Obl-Acc/Dmg/EndRdx/Rchg:50(A), Obl-Dmg:50(36), Obl-Acc/Rchg:50(37), Obl-Dmg/Rchg:50(37), Obl-Acc/Dmg/Rchg:50(37), Obl-%Dam:50(39)
    Level 35: Blazing Aura -- Avl-Acc/Dmg:50(A), Avl-Dmg/EndRdx:50(39), Avl-Acc/Dmg/EndRdx:50(39), Avl-Acc/Dmg/Rchg:50(40), Avl-Acc/Dmg/EndRdx/Rchg:50(40), Avl-Rchg/KDProc:50(40)
    Level 38: Frozen Aura -- Obl-Acc/Dmg/EndRdx/Rchg:50(A), Obl-Dmg:50(42), Obl-Acc/Rchg:50(42), Obl-Dmg/Rchg:50(42), Obl-Acc/Dmg/Rchg:50(43), Obl-%Dam:50(43)
    Level 41: Consume -- PrfShf-EndMod/Rchg:50(A), PrfShf-Acc/Rchg:50(46)
    Level 44: Electrifying Fences -- EnfOpr-Acc/Rchg:50(A), EnfOpr-EndRdx/Immob:50(45), EnfOpr-Acc/EndRdx:50(45), EnfOpr-Acc/Immob/Rchg:50(45), EnfOpr-Acc/Immob:50(46)
    Level 47: Ball Lightning -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/Rchg:50(48), PstBls-Dmg/EndRdx:50(48), PstBls-Acc/Dmg/EndRdx:50(48), PstBls-Dam%:50(50)
    Level 49: Taunt -- PrfZng-Dam%:50(A)
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Gauntlet
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(25), RgnTss-Regen+:30(27)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(23), EndMod-I:50(25)
    ------------

     

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  7. Right now I am using this spines/fire/mu build. I still might make a few more tweaks to it this weekend, but it has 12kb protection decent mez protection and if you farm s/l farm on 4/8 you can do that to. I have used this build for fire farming, s/l farming, council farm, demon farm, and some other high lvl 3/8 standard missions. Only thing I have problems with is malta, carns at this time. I have fought ele gm monster in cap had a few small problems with end, but she did good. This build is a little end heavy, but with t2 ot t3 ageless you will have no end problem  and I have at t2 carc from the alpha pool and t2 dps boost from alpha pool to.  Switch depending on what I am doing. Side note this build is more tanky then dps, but it is fun with team mates and solo. Some the tweaks I might do is putting armageddon into ripper and maybe sciroo into quills 6 slotted and a few other small things..still need to spend some more time on this build and yes this build will run 650million and up depending what ios you have kept in your base or not have sold.

     

     

     

     

    Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Mutation Brute
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Lunge -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(5), SprBlsCol-Dmg/EndRdx:50(37), SprBlsCol-Acc/Dmg/EndRdx:50(37), SprBlsCol-Acc/Dmg/Rchg:50(39), SprBlsCol-Rchg/HoldProc:50(39)
    Level 1: Fire Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(3), Ags-ResDam/EndRdx/Rchg:50(3), Ags-ResDam/Rchg:50(5)
    Level 2: Spine Burst -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Acc/Dmg/Rchg:50(7), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(7), SprBrtFur-Dmg/EndRdx/Rchg:50(11), SprBrtFur-Rech/Fury:50(11), SprBrtFur-Dmg/Rchg:50(13)
    Level 4: Super Speed -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(40), BlsoftheZ-ResKB:50(50)
    Level 6: Hasten -- RechRdx-I:50(A)
    Level 8: Healing Flames -- Prv-Heal:50(A), Prv-Heal/Rchg/EndRdx:50(9), Prv-Heal/EndRdx:50(15), Prv-EndRdx/Rchg:50(15), Prv-Heal/Rchg:50(17), Prv-Absorb%:50(17)
    Level 10: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A)
    Level 12: Blazing Aura -- SprAvl-Acc/Dmg/EndRdx/Rchg:50(A), SprAvl-Dmg/EndRdx:50(21), SprAvl-Acc/Dmg:50(23), SprAvl-Acc/Dmg/EndRdx:50(23), SprAvl-Acc/Dmg/Rchg:50(25), SprAvl-Rchg/KDProc:50(29)
    Level 14: Stealth -- Rct-Def/EndRdx:50(A), Rct-ResDam%:50(34), Rct-Def/EndRdx/Rchg:50(36), Rct-Def:50(36), Rct-EndRdx/Rchg:50(36), Rct-Def/Rchg:50(37)
    Level 16: Plasma Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(19), Ags-ResDam/EndRdx/Rchg:50(19), Ags-Psi/Status:50(21)
    Level 18: Temperature Protection -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(34), StdPrt-ResKB:30(40), ImpSki-Status:30(40)
    Level 20: Build Up -- RechRdx-I:50(A)
    Level 22: Quills -- Arm-Dmg/EndRdx:50(A), Arm-Dmg/Rchg:50(25), Arm-Acc/Dmg/Rchg:50(27), Arm-Acc/Rchg:50(27), Arm-Dam%:50(29), Mlt-Acc/Dmg/EndRdx:50(31)
    Level 24: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(43), BlsoftheZ-ResKB:50(43)
    Level 26: Kick -- Acc-I:50(A)
    Level 28: Consume -- Acc-I:50(A)
    Level 30: Tough -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(31), Ags-ResDam/EndRdx/Rchg:50(31)
    Level 32: Ripper -- Obl-Dmg:50(A), Obl-Acc/Dmg/EndRdx/Rchg:50(33), Obl-Acc/Rchg:50(33), Obl-Dmg/Rchg:50(33), Obl-Acc/Dmg/Rchg:50(34)
    Level 35: Fiery Embrace -- RechRdx-I:50(A)
    Level 38: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(39)
    Level 41: Electrifying Fences -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(42), SprFrzBls-Acc/Dmg/EndRdx:50(42), SprFrzBls-Acc/Dmg/Rchg:50(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(43), SprFrzBls-Rchg/ImmobProc:50(46)
    Level 44: Ball Lightning -- Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(45), Rgn-Acc/Dmg/Rchg:50(45), Rgn-Dmg/EndRdx:50(45), Rgn-Acc/Rchg:50(46)
    Level 47: Burn -- Obl-Dmg:50(A), Obl-Acc/Dmg/Rchg:50(48), Obl-Acc/Rchg:50(48), Obl-Acc/Dmg/EndRdx/Rchg:50(48), Obl-Dmg/Rchg:50(50)
    Level 49: Weave -- LucoftheG-Def/Rchg+:50(A)
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(46), RgnTss-Regen+:30(50)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:50(9), PrfShf-EndMod/Acc:50(13)
    Level 50: Degenerative Radial Interface
    ------------

     

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  8. Right now I am using this spines/fire/mu build. I still might make a few more tweaks to it this weekend, but it has 12kb protection decent mez protection and if you farm s/l farm on 4/8 you can do that to. I have used this build for fire farming, s/l farming, council farm, demon farm, and some other high lvl 3/8 standard missions. Only thing I have problems with is malta, carns at this time. I have fought ele gm monster in cap had a few small problems with end, but she did good. This build is a little end heavy, but with t2 ot t3 ageless you will have no end problem  and I have at t2 carc from the alpha pool and t2 dps boost from alpha pool to.  Switch depending on what I am doing. Side note this build is more tanky then dps, but it is fun with team mates and solo. Some the tweaks I might do is putting armageddon into ripper and maybe sciroo into quills 6 slotted and a few other small things..still need to spend some more time on this build and yes this build will run 650million and up depending what ios you have kept in your base or not have sold.

     

     

     

     

    Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Mutation Brute
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Lunge -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(5), SprBlsCol-Dmg/EndRdx:50(37), SprBlsCol-Acc/Dmg/EndRdx:50(37), SprBlsCol-Acc/Dmg/Rchg:50(39), SprBlsCol-Rchg/HoldProc:50(39)
    Level 1: Fire Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(3), Ags-ResDam/EndRdx/Rchg:50(3), Ags-ResDam/Rchg:50(5)
    Level 2: Spine Burst -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Acc/Dmg/Rchg:50(7), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(7), SprBrtFur-Dmg/EndRdx/Rchg:50(11), SprBrtFur-Rech/Fury:50(11), SprBrtFur-Dmg/Rchg:50(13)
    Level 4: Super Speed -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(40), BlsoftheZ-ResKB:50(50)
    Level 6: Hasten -- RechRdx-I:50(A)
    Level 8: Healing Flames -- Prv-Heal:50(A), Prv-Heal/Rchg/EndRdx:50(9), Prv-Heal/EndRdx:50(15), Prv-EndRdx/Rchg:50(15), Prv-Heal/Rchg:50(17), Prv-Absorb%:50(17)
    Level 10: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A)
    Level 12: Blazing Aura -- SprAvl-Acc/Dmg/EndRdx/Rchg:50(A), SprAvl-Dmg/EndRdx:50(21), SprAvl-Acc/Dmg:50(23), SprAvl-Acc/Dmg/EndRdx:50(23), SprAvl-Acc/Dmg/Rchg:50(25), SprAvl-Rchg/KDProc:50(29)
    Level 14: Stealth -- Rct-Def/EndRdx:50(A), Rct-ResDam%:50(34), Rct-Def/EndRdx/Rchg:50(36), Rct-Def:50(36), Rct-EndRdx/Rchg:50(36), Rct-Def/Rchg:50(37)
    Level 16: Plasma Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(19), Ags-ResDam/EndRdx/Rchg:50(19), Ags-Psi/Status:50(21)
    Level 18: Temperature Protection -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(34), StdPrt-ResKB:30(40), ImpSki-Status:30(40)
    Level 20: Build Up -- RechRdx-I:50(A)
    Level 22: Quills -- Arm-Dmg/EndRdx:50(A), Arm-Dmg/Rchg:50(25), Arm-Acc/Dmg/Rchg:50(27), Arm-Acc/Rchg:50(27), Arm-Dam%:50(29), Mlt-Acc/Dmg/EndRdx:50(31)
    Level 24: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(43), BlsoftheZ-ResKB:50(43)
    Level 26: Kick -- Acc-I:50(A)
    Level 28: Consume -- Acc-I:50(A)
    Level 30: Tough -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(31), Ags-ResDam/EndRdx/Rchg:50(31)
    Level 32: Ripper -- Obl-Dmg:50(A), Obl-Acc/Dmg/EndRdx/Rchg:50(33), Obl-Acc/Rchg:50(33), Obl-Dmg/Rchg:50(33), Obl-Acc/Dmg/Rchg:50(34)
    Level 35: Fiery Embrace -- RechRdx-I:50(A)
    Level 38: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(39)
    Level 41: Electrifying Fences -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(42), SprFrzBls-Acc/Dmg/EndRdx:50(42), SprFrzBls-Acc/Dmg/Rchg:50(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(43), SprFrzBls-Rchg/ImmobProc:50(46)
    Level 44: Ball Lightning -- Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(45), Rgn-Acc/Dmg/Rchg:50(45), Rgn-Dmg/EndRdx:50(45), Rgn-Acc/Rchg:50(46)
    Level 47: Burn -- Obl-Dmg:50(A), Obl-Acc/Dmg/Rchg:50(48), Obl-Acc/Rchg:50(48), Obl-Acc/Dmg/EndRdx/Rchg:50(48), Obl-Dmg/Rchg:50(50)
    Level 49: Weave -- LucoftheG-Def/Rchg+:50(A)
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(46), RgnTss-Regen+:30(50)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:50(9), PrfShf-EndMod/Acc:50(13)
    Level 50: Degenerative Radial Interface
    ------------

     

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  9. I was wondering if this cheap build could handle most missions set at 2/8 or 3/8. I am looking not to farm but just have fun with team mates. I am looking for help to improve this build and keep it under 300million if I can. I'm using temp protection as a mule in this build.

     

     

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Ice Melee
    Power Pool: Sorcery
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Hero Profile:
    Level 1: Fire Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(3), UnbGrd-ResDam/EndRdx/Rchg:40(5)
    Level 1: Frozen Fists -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(5), KntCmb-Dmg/Rchg:35(7), KntCmb-Dmg/EndRdx/Rchg:35(7), Mk'Bit-Acc/Dmg:50(9), Mk'Bit-Acc/EndRdx/Rchg:50(9)
    Level 2: Ice Sword -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(11), KntCmb-Dmg/Rchg:35(11), KntCmb-Dmg/EndRdx/Rchg:35(13), Mk'Bit-Acc/EndRdx/Rchg:50(13), Mk'Bit-Acc/Dmg:50(15)
    Level 4: Mystic Flight -- BlsoftheZ-ResKB:50(A)
    Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
    Level 8: Healing Flames -- Prv-Heal:50(A), Prv-Heal/Rchg:50(15), Prv-Heal/EndRdx:50(17), Prv-EndRdx/Rchg:50(17), Prv-Heal/Rchg/EndRdx:50(19), Prv-Absorb%:50(37)
    Level 10: Blazing Aura -- ScrDrv-Acc/Dmg:50(A), ScrDrv-Acc/Dmg/EndRdx:50(23), ScrDrv-Dmg/EndRdx:50(25), ScrDrv-Acc/Rchg:50(25), ScrDrv-Dam%:50(27)
    Level 12: Stealth -- Rct-Def:50(A), Rct-Def/EndRdx:50(19), Rct-Def/EndRdx/Rchg:50(21), Rct-EndRdx/Rchg:50(21), Rct-Def/Rchg:50(23), Rct-ResDam%:50(29)
    Level 14: Plasma Shield -- UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(31), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-Rchg/ResDam:50(33)
    Level 16: Kick -- Acc-I:50(A)
    Level 18: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(33), UnbGrd-ResDam/EndRdx:50(34), UnbGrd-Rchg/ResDam:50(34)
    Level 20: Build Up -- RechRdx-I:50(A), RechRdx-I:50(50)
    Level 22: Ice Patch -- RechRdx-I:50(A)
    Level 24: Weave -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(39), Krm-ResKB:30(40)
    Level 26: Temperature Protection -- StdPrt-ResDam/Def+:30(A), StdPrt-ResKB:30(34), GldArm-3defTpProc:50(36), Ags-Psi/Status:30(36), ImpSki-Status:30(36)
    Level 28: Burn -- Obl-Dmg:50(A), Obl-Dmg/Rchg:50(37), Obl-Acc/Rchg:50(37), Obl-Acc/Dmg/Rchg:50(39), Obl-%Dam:50(39)
    Level 30: Consume -- RechRdx-I:50(A)
    Level 32: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(50)
    Level 35: Greater Ice Sword -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(40), KntCmb-Dmg/Rchg:35(40), KntCmb-Dmg/EndRdx/Rchg:35(42), Mk'Bit-Acc/EndRdx/Rchg:50(42), Mk'Bit-Acc/Dmg:50(42)
    Level 38: Frozen Aura -- Obl-Dmg:50(A), Obl-Acc/Rchg:50(43), Obl-Dmg/Rchg:50(43), Obl-Acc/Dmg/Rchg:50(43), Obl-%Dam:50(45)
    Level 41: Electrifying Fences -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(45), PstBls-Dmg/Rchg:50(45), PstBls-Acc/Dmg/EndRdx:50(46), PstBls-Dam%:50(46)
    Level 44: Ball Lightning -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(46), PstBls-Dmg/Rchg:50(48), PstBls-Acc/Dmg/EndRdx:50(48), PstBls-Dam%:50(48)
    Level 47: Taunt -- Acc-I:50(A)
    Level 49: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A)
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Gauntlet
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(31), RgnTss-Regen+:30(31)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod/Acc:50(27), PrfShf-EndMod:50(29)
    ------------

     

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  10. Would this be better for a build some what cheaper to, but I could not put extra slots into consume or burn

     

    Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Mutation Brute
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Lunge -- SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(A), SprBlsCol-Dmg/EndRdx:50(39), SprBlsCol-Acc/Dmg:50(40), SprBlsCol-Acc/Dmg/EndRdx:50(40), SprBlsCol-Acc/Dmg/Rchg:50(40), SprBlsCol-Rchg/HoldProc:50(43)
    Level 1: Fire Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(3), Ags-ResDam/EndRdx/Rchg:50(3), StdPrt-ResDam/Def+:30(46)
    Level 2: Spine Burst -- Obl-Acc/Dmg/EndRdx/Rchg:50(A), Obl-Dmg:50(5), Obl-Acc/Rchg:50(5), Obl-Dmg/Rchg:50(7), Obl-Acc/Dmg/Rchg:50(7)
    Level 4: Super Speed -- BlsoftheZ-ResKB:50(A)
    Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23)
    Level 8: Healing Flames -- DctWnd-Heal:50(A), DctWnd-Heal/EndRdx:50(9), DctWnd-EndRdx/Rchg:50(9), DctWnd-Heal/Rchg:50(11), DctWnd-Heal/EndRdx/Rchg:50(11)
    Level 10: Stealth -- Rct-Def:50(A), Rct-Def/Rchg:50(13), Rct-EndRdx/Rchg:50(13), Rct-Def/EndRdx:50(15), Rct-Def/EndRdx/Rchg:50(15), Rct-ResDam%:50(17)
    Level 12: Blazing Aura -- ScrDrv-Acc/Dmg/EndRdx:50(A), ScrDrv-Acc/Rchg:50(25), ScrDrv-Acc/Dmg:50(25), ScrDrv-Dmg/EndRdx:50(27), ScrDrv-Dam%:50(27), Obl-%Dam:50(29)
    Level 14: Build Up -- RechRdx-I:50(A), RechRdx-I:50(23)
    Level 16: Plasma Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(21), Ags-ResDam/EndRdx/Rchg:50(21), GldArm-3defTpProc:50(50)
    Level 18: Quills -- ScrDrv-Acc/Dmg/EndRdx:50(A), ScrDrv-Acc/Dmg:50(29), ScrDrv-Dmg/EndRdx:50(31), ScrDrv-Acc/Rchg:50(33), ScrDrv-Dam%:50(33), Obl-%Dam:50(33)
    Level 20: Consume -- Acc-I:50(A)
    Level 22: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(37), Krm-ResKB:30(46)
    Level 24: Super Jump -- BlsoftheZ-ResKB:50(A)
    Level 26: Ripper -- Arm-Dmg:50(A), Arm-Acc/Dmg/Rchg:50(34), Arm-Acc/Rchg:50(34), Arm-Dmg/EndRdx:50(34), Arm-Dam%:50(36), FrcFdb-Rechg%:50(36)
    Level 28: Kick -- Acc-I:50(A)
    Level 30: Tough -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(31), Ags-ResDam/EndRdx/Rchg:50(31)
    Level 32: Throw Spines -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(37), SprBrtFur-Acc/Dmg/Rchg:50(37), SprBrtFur-Dmg/Rchg:50(39), SprBrtFur-Dmg/EndRdx/Rchg:50(39), SprBrtFur-Rech/Fury:50(50)
    Level 35: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(36)
    Level 38: Weave -- LucoftheG-Def/Rchg+:50(A)
    Level 41: Electrifying Fences -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Acc/Dmg/EndRdx:50(42), SprFrzBls-Dmg/EndRdx:50(42), SprFrzBls-Acc/Dmg/Rchg:50(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(43), SprFrzBls-Rchg/ImmobProc:50(43)
    Level 44: Ball Lightning -- Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(45), Rgn-Acc/Dmg/Rchg:50(45), Rgn-Acc/Rchg:50(45), Rgn-Dmg/EndRdx:50(46)
    Level 47: Burn -- Obl-Acc/Dmg/EndRdx/Rchg:50(A), Obl-Dmg:50(48), Obl-Acc/Rchg:50(48), Obl-Dmg/Rchg:50(48), Obl-Acc/Dmg/Rchg:50(50)
    Level 49: Taunt -- Acc-I:50(A)
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(19)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), PrfShf-EndMod/Acc:50(19)
    ------------

     

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  11. I took my first build and made some changes looks alittle better, but will it hold up to the 2/8 mobs with the new changes. I can still wait and make some more money before I do anything with the spines/fire/mu character. I will try and some get some of the winter sets this weekend so I can at least get those io's out of the way.

     

    Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Mutation Brute
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Lunge -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(5), SprBlsCol-Dmg/EndRdx:50(37), SprBlsCol-Acc/Dmg/EndRdx:50(37), SprBlsCol-Acc/Dmg/Rchg:50(39), SprBlsCol-Rchg/HoldProc:50(39)
    Level 1: Fire Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(3), Ags-ResDam/EndRdx/Rchg:50(3), Ags-ResDam/Rchg:50(5)
    Level 2: Spine Burst -- Obl-Acc/Dmg/EndRdx/Rchg:50(A), Obl-Dmg:50(7), Obl-Acc/Rchg:50(7), Obl-Dmg/Rchg:50(11), Obl-Acc/Dmg/Rchg:50(11), Obl-%Dam:50(31)
    Level 4: Super Speed -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(13), BlsoftheZ-ResKB:50(40)
    Level 6: Hasten -- RechRdx-I:50(A)
    Level 8: Healing Flames -- Prv-Heal:50(A), Prv-Heal/Rchg/EndRdx:50(9), Prv-Heal/EndRdx:50(15), Prv-EndRdx/Rchg:50(15), Prv-Heal/Rchg:50(17), Prv-Absorb%:50(17)
    Level 10: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A)
    Level 12: Blazing Aura -- Avl-Acc/Dmg:50(A), Avl-Dmg/EndRdx:50(21), Avl-Acc/Dmg/EndRdx/Rchg:50(23), Avl-Acc/Dmg/EndRdx:50(23), Avl-Acc/Dmg/Rchg:50(25), Avl-Rchg/KDProc:50(29)
    Level 14: Stealth -- Rct-Def/EndRdx:50(A), Rct-ResDam%:50(34), Rct-Def/EndRdx/Rchg:50(36), Rct-Def:50(36), Rct-EndRdx/Rchg:50(36), Rct-Def/Rchg:50(37)
    Level 16: Plasma Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(19), Ags-ResDam/EndRdx/Rchg:50(19), Ags-Psi/Status:50(21)
    Level 18: Temperature Protection -- StdPrt-ResDam/Def+:30(A), StdPrt-ResKB:30(40), ImpSki-Status:30(40), GldArm-3defTpProc:50(50)
    Level 20: Build Up -- RechRdx-I:50(A)
    Level 22: Quills -- SprAvl-Acc/Dmg:50(A), SprAvl-Acc/Dmg/EndRdx/Rchg:50(25), SprAvl-Dmg/EndRdx:50(27), SprAvl-Acc/Dmg/EndRdx:50(27), SprAvl-Acc/Dmg/Rchg:50(29), SprAvl-Rchg/KDProc:50(34)
    Level 24: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(43), BlsoftheZ-ResKB:50(43)
    Level 26: Kick -- Acc-I:50(A)
    Level 28: Consume -- Acc-I:50(A)
    Level 30: Tough -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(31), Ags-ResDam/EndRdx/Rchg:50(31)
    Level 32: Ripper -- ScrDrv-Acc/Dmg/EndRdx:50(A), ScrDrv-Acc/Rchg:50(33), ScrDrv-Acc/Dmg:50(33), ScrDrv-Dmg/EndRdx:50(33), ScrDrv-Dam%:50(34)
    Level 35: Fiery Embrace -- RechRdx-I:50(A)
    Level 38: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(39)
    Level 41: Electrifying Fences -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(42), SprFrzBls-Acc/Dmg/EndRdx:50(42), SprFrzBls-Acc/Dmg/Rchg:50(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(43), SprFrzBls-Rchg/ImmobProc:50(46)
    Level 44: Ball Lightning -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/Rchg:50(45), PstBls-Dmg/EndRdx:50(45), PstBls-Acc/Dmg/EndRdx:50(45), PstBls-Dam%:50(46)
    Level 47: Burn -- Obl-Acc/Dmg/EndRdx/Rchg:50(A), Obl-Acc/Rchg:50(48), Obl-Dmg:50(48), Obl-Dmg/Rchg:50(48), Obl-Acc/Dmg/Rchg:50(50), Obl-%Dam:50(50)
    Level 49: Weave -- LucoftheG-Def/Rchg+:50(A)
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(46)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:50(9), PrfShf-EndMod/Acc:50(13)
    Level 50: Degenerative Radial Interface
    ------------

     

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  12. Let me ask this then on fire def will 40%-45% be okay for fire farming 2/8. My next question is 65%-75% res to s/l/f be okay for fire farming 2/8. My next question which powers should i really take from spines for fire farming and what is a good a attack chain for spines/fire/mu. I run into a group of two or three mobs on 2/8 what would be the best way to start my attack on a those mobs.

  13. I would like to get some help on a building a spines/fire/mu fire farmer. I have the build done in pines/mids and looks okay on paper. I would like get some feed back on how to slot this character for fire farming 1/8 and 2/8 and still keep the build under 500 million. In my build I know that powers are somewhat out of order and maybe slotted wrong. I did take both super spd and super jump. I like to have the speed and jumping powers just in case I need it for something. This character will mainly be used for fire farming and maybe from time to time to help out on some missions that is just once in a blue moon thing.  The character is now lvl 50 ready to be respec just waiting on the final build before I start anything on that character.

     

    Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Mutation Brute
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Lunge -- Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(A), Mk'Bit-Dmg/EndRdx:50(37), Mk'Bit-Acc/Dmg:50(37), Mk'Bit-Dmg/Rchg:50(39), Mk'Bit-Acc/EndRdx/Rchg:50(39)
    Level 1: Fire Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(3), Ags-ResDam/EndRdx/Rchg:50(3), Ags-ResDam/Rchg:50(5), Ags-EndRdx/Rchg:50(5)
    Level 2: Spine Burst -- Obl-Acc/Dmg/EndRdx/Rchg:50(A), Obl-Dmg:50(7), Obl-Acc/Rchg:50(7), Obl-Dmg/Rchg:50(11), Obl-Acc/Dmg/Rchg:50(11)
    Level 4: Super Speed -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(40), BlsoftheZ-ResKB:50(40)
    Level 6: Hasten -- RechRdx-I:50(A)
    Level 8: Healing Flames -- Prv-Heal:50(A), Prv-Heal/Rchg/EndRdx:50(9), Prv-Heal/EndRdx:50(15), Prv-EndRdx/Rchg:50(15), Prv-Heal/Rchg:50(17), Prv-Absorb%:50(17)
    Level 10: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A)
    Level 12: Blazing Aura -- Mlt-Acc/Dmg:50(A), Mlt-Dmg/EndRdx:50(21), Mlt-Acc/Dmg/EndRdx:50(23), Mlt-Dmg/EndRdx/Rchg:50(23), Mlt-Acc/EndRdx:50(25)
    Level 14: Invisibility -- Rct-Def/EndRdx/Rchg:50(A), Rct-Def:50(34), Rct-Def/EndRdx:50(36), Rct-Def/Rchg:50(36), Rct-ResDam%:50(36), LucoftheG-Def/Rchg+:50(37)
    Level 16: Plasma Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(19), Ags-ResDam/EndRdx/Rchg:50(19), Ags-Psi/Status:50(21), Ags-EndRdx/Rchg:50(29)
    Level 18: Temperature Protection -- StdPrt-ResDam/Def+:30(A), StdPrt-ResKB:30(40), GldArm-3defTpProc:50(50), ImpSki-Status:30(50)
    Level 20: Build Up -- RechRdx-I:50(A)
    Level 22: Quills -- Mlt-Acc/Dmg/EndRdx:50(A), Mlt-Acc/Dmg:50(25), Mlt-Acc/EndRdx:50(27), Mlt-Dmg/EndRdx:50(27), Mlt-Dmg/EndRdx/Rchg:50(29)
    Level 24: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(43), BlsoftheZ-ResKB:50(43)
    Level 26: Kick -- Acc-I:50(A)
    Level 28: Consume -- Acc-I:50(A)
    Level 30: Tough -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(31), Ags-ResDam/EndRdx/Rchg:50(31), Ags-ResDam/Rchg:50(31), Ags-EndRdx/Rchg:50(33)
    Level 32: Throw Spines -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/Rchg:50(33), PstBls-Dmg/EndRdx:50(33), PstBls-Acc/Dmg/EndRdx:50(34), PstBls-Dam%:50(34)
    Level 35: Fiery Embrace -- RechRdx-I:50(A)
    Level 38: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(39)
    Level 41: Electrifying Fences -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/Rchg:50(42), PstBls-Dmg/EndRdx:50(42), PstBls-Acc/Dmg/EndRdx:50(42), PstBls-Dam%:50(43)
    Level 44: Ball Lightning -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/Rchg:50(45), PstBls-Dmg/EndRdx:50(45), PstBls-Acc/Dmg/EndRdx:50(45), PstBls-Dam%:50(46)
    Level 47: Burn -- Obl-Acc/Dmg/EndRdx/Rchg:50(A), Obl-Acc/Rchg:50(48), Obl-Dmg:50(48), Obl-Dmg/Rchg:50(48), Obl-Acc/Dmg/Rchg:50(50)
    Level 49: Weave -- LucoftheG-Def/Rchg+:50(A)
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(46), Pnc-Heal/+End:50(46)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-EndMod/Rchg:50(9), PrfShf-EndMod/Acc:50(13), PrfShf-End%:50(13)
    Level 50: Degenerative Radial Interface
    ------------

     

    | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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