
DrRocket
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The Mantis animation does not have to show eating the head, just being grappled would suffice... But yeah, the animation would be quite unique, and thus a challenge, but it would be so much fun
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Additional Alternate Drop for Hami raids
DrRocket replied to DrRocket's topic in Suggestions & Feedback
So much like Rudra, knew something like this was going to happen when I posted, ha ha ha -
Additional Alternate Drop for Hami raids
DrRocket replied to DrRocket's topic in Suggestions & Feedback
Its the same gamble you do with TINPEX, and part of the fun, like getting a worthless hami or an oh wow one -
Was thinking in a TINMAGE you get a choice for 80 merits, 2 emps, or 2 random incarnate salvage. In a Hami you get a choice of :4 emps, a Hami Enhancement, 80 merits It would be helpful for those who just unlocked their incarnate abilities, who are in search of incarnate salvage, that Hami would give the choice of 1 Random Incarnate Salvage... Only a suggestion, now for the opposition, ha ha ha
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When I said Black Scorpions was a reference to the old awesome black and white movie. Thank you for awesome suggestions... Was thinking for the ants instead to -dmg, to actually be -res as they tear the armor apart of their victims... The Scorpions would have a Hold proc to simulate the stinger's poison...
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No Point of Suggestion (at this rate)
DrRocket replied to LightMaster's topic in Suggestions & Feedback
The problem with suggestions is that plenty of folks come in with a negative frame of mind, which after they spew the suggestion is pretty much dead. I agree that the suggestion may be bad, it is only fair to explain why it would be bad in an informative way and not in the typical condescending manner If the suggestion is ok, but needs more finesse, then provide the augment, that is build in a positive way which is excellent and can lead to a nice well thought out suggestion. Often Quality of Life are rejected by the negative minded, by saying and in some cases (if polite) actually providing the work around, which is great while the QoL is done and not as an excuse to reject it. So once a suggestion is plagued by negativistic attitudes, and at times personal disputes, lets face it, the devs are not going to read through pointless chaff, despite it was a good workable idea and the suggestion is therefore dead. Once a suggestion has more than 3 replies that are not additive, the suggestion is pretty much toast -
Fix Pathing for Director 11 in Tin Mage
DrRocket replied to DrRocket's topic in Suggestions & Feedback
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Change Exit Spawn Location for 3/4 Yin Missions
DrRocket replied to Renatos1023's topic in Suggestions & Feedback
It gets very crowded inside the helicopter with primary MM pets and other summoned pets, that movement is not possible and as they form in zone they shove me further back into the helicopter! I had made the suggestion before to show us exiting the helicopter rather than outside and running in to prevent this bs... -
New Null the Gull Setting: Minimal Fx Buffs
DrRocket replied to RadiantPhoenix's topic in Suggestions & Feedback
It is m y opinion.... I would rather have changes made to take the seagull out of business and put the things it does in the options menu as it is done for teleport for example. By expanding the option menu, it makes the game much more convenient for players only an opinion -
Change Exit Spawn Location for 3/4 Yin Missions
DrRocket replied to Renatos1023's topic in Suggestions & Feedback
BS, they block me all the time -
Was watching some vintage black and white bug horror movies, and it occurred to me, how cool it would be to have a Bug Master MM, where the bugs available would the old classic Praying Mantis, the infamous Black Scorpions, and lastly "Them" Giant Ants. Since Ants were numerous, they would make a good threesome, the scorpions would a good duo and the Mantis would be the main pet. Not sure what special abilities I would give the various bugs, maybe you all have ideas for this. Since Mantis have this unique wavy movement to make other bugs not notice them, would be interesting if the Mantis would go into Stealth and attacking, would certainly be different as pets go... But I am only brainstorming... Any ideas?
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New Power Set: Whip (Tankers, Brutes & Scrappers)
DrRocket replied to Kizabum's topic in Suggestions & Feedback
Never said it was not valid, but a fresh description by a dev proper would be preferable -
I believe the issue OP is talking about, really has little or nothing to do with mission difficulty, but instead of the natural level of the Pets with regards to the MM, such as -1 and -2 of the MM, which often makes pets at times of questionable value, I figure the combined damage of al pets focused on a single target to be equivalent of medium damage, which any other class can easily deliver in a normal attack. As aa result of the pet truly mediocre damage, I typically place them in defensive mode to serve as a pool of additional hit points and use whatever offensive attacks the MM set offers and specially the power pool choices if I want any decent DPS. But frankly this is a topic many MMs have complained about...
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New Power Set: Whip (Tankers, Brutes & Scrappers)
DrRocket replied to Kizabum's topic in Suggestions & Feedback
But at least its coming from someone that would pass as authoritative in the subject, be good bad or indifferent -
New Power Set: Whip (Tankers, Brutes & Scrappers)
DrRocket replied to Kizabum's topic in Suggestions & Feedback
I would think, despite it all, it would be more authoritative than the whole lot of us put together