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Lanark1027

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Everything posted by Lanark1027

  1. Thanks for all the input. I've narrowed it down a bit, at least. Will likely just end up making two characters (per usual) if a concept comes to me.
  2. Similar in end usage as well? I'd be a little worried about making a WM/Dark (as an example) since those are both kind of end heavy. I'm sure Cardiac could make it work but might be a rough levelling experience.
  3. Thanks for the input, Battle Axe seems pretty sick, and after looking through the character creator I like the Axes better than the Maces. Axe/Mace definitely seems to fit the Brute better conceptually than Katana for example, although something about the weapon sets still makes me think of them as more Scrapper sets. I think I'm leaning towards Savage/SS/Fire Melee for this Brute, those just feel like a better fit conceptually.
  4. I liked Rad armor on my TW/Rad Scrap, just didn't care for TW. It seemed super good, loved the regen and the heal. Battle Ax is one I had lumped in with War Mace, as they're the two weaponsets I've never played. How do they stack up damage wise? And is one lighter on end? Honestly it mostly depends on which one looks cooler when I'm in the costume creator.
  5. You just mean because it's a more active/clicky secondary? Or more difficult to slot?
  6. Hey guys, longtime Scrapper that is trying to branch out into some of the other ATs. I'd like to get one level 50 Incarnate for each AT. I don't have a Brute yet (aside from my fire farmer), and need some help deciding on a power set combo. I'd prefer a resistance set bc they're "better" for Brutes right? I have some preferences, so let's start with Secondaries. I hear Elec Armor is good on Brutes but I'm leaning away from that one for purely thematic reasons. I'm torn between: Dark Armor Rad Armor Bio Armor Stone Armor Bio and Stone might not be considered res sets but I'm still interested in them since I've never used them before on my other melee ATs. I know Dark is end heavy and requires KB mitigation, I've played it to 50 on Scrapper but decided I didn't enjoy the Dark Melee I paired it with. I just really hate that Shadow Maul animation... Speaking of Primaries, there's a few others I'm not interested in bc I've already played them in some form on the other melee ATs. The ones I'm interested in for my Brute are: Dual Blades Fiery Melee Savage Melee Staff Stone Melee Super Strength War Mace Dual Blades looks cool but I hear it sucks. Same thing with Staff. Savage and SS are kinda top of the pack for Brutes from what I understand, is that right? I basically never hear anything about Fiery Melee or Stone Melee, how do they (and War Mace) stack up? Please offer any recommendations, which power sets you think are good, which you think I should stay away from, if you think one of my primaries would synergize well with one of my secondaries (or not), etc.
  7. That's reassuring about the KB! So I'm actually playing around with Rad/Atomic and Seismic/Earth on the test server to see which I like more. I think I've got a pretty good Rad build, but does anybody have a good Seismic/Earth build they'd share?
  8. Thanks for the feedback. Was already leaning towards Rad, the KB from Seismic seems kinda problematic. That being said, Seismic/Earth does sound fun!
  9. Hey all! I've struggled to get into playing blasters in the past. I'm thinking about giving it another shot, and was looking at Atomic Manipulation as my secondary. As for primary, I was kind of torn on Rad vs Seismic. Is one significantly better than the other? Is one more AOE, one more ST? Any opinions on which is better, or which would synergize well with Atomic? Thanks!
  10. Yeah I'm definitely beginning to realize how useful the Radial Barrier is for hard mode content. The rest is pretty much in line with what I assumed, thanks for the info!
  11. Hey Linea! I've been playing around with this build, trying to see how high I can climb up the 801 ladder solo. I can sometimes handle 801.2 +4/8, but I have to play it almost perfectly. If I agro a second group things go south quick! I'm curious, what incarnate powers are you using on the 801 missions? Ageless Radial for the DDR I assume, but what about for Alpha/Interface/Hybrid?
  12. It's great to be playing City of Heroes again, Kat/Regen was my main scrapper back in the day but I've gotten this Psi/Shield into the 20s and I'm really enjoying it so far. My main question is whether or not I should reroll as a Stalker as I've heard Psi is better for them. Is there any truth to that? I play solo for the most part so the stealth aspect is appealing, but mostly I just want to maximize my damage output. How would Shield be as a Stalker secondary? I'm completely ignorant of how Stalkers work in the end game after IOs/ATOs come into play, so I'm not sure if this would be a good combo for Stalker. I'll also include my planned build, I'd really love any feedback I can get. I'm terrible at slotting sets so please let me know if I've done anything stupid or if you think I can improve somehow! Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Level 50 Science Scrapper Primary Power Set: Psionic Melee Secondary Power Set: Shield Defense Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: ------------ Level 1: Psi Blade Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(7), Mk'Bit-Dam%(7) Level 1: Deflection LucoftheG-Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(43), ShlWal-ResDam/Re TP(45), Ags-Psi/Status(45), StdPrt-ResDam/Def+(45) Level 2: Telekinetic Blow SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(3), SprCrtStr-Acc/Dmg/Rchg(9), SprCrtStr-Dmg/EndRdx/Rchg(11), SprCrtStr-Acc/Dmg/EndRdx/Rchg(11), SprCrtStr-Rchg/+50% Crit(13) Level 4: Battle Agility Rct-Def(A), Rct-Def/EndRdx(21), Rct-ResDam%(25), Rct-EndRdx/Rchg(48), Rct-Def/Rchg(48), Rct-Def/EndRdx/Rchg(50) Level 6: Super Speed Clr-Stlth(A) Level 8: Psi Blade Sweep Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(9), Arm-Acc/Rchg(13), Arm-Dmg/EndRdx(15), Arm-Dam%(15), FuroftheG-ResDeb%(17) Level 10: Concentration AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(17), AdjTrg-ToHit/EndRdx/Rchg(19), AdjTrg-EndRdx/Rchg(19), AdjTrg-ToHit/EndRdx(21) Level 12: True Grit NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(39), NmnCnv-Heal/EndRdx(39), GldArm-ResDam(39), GldArm-3defTpProc(40) Level 14: Active Defense RechRdx-I(A) Level 16: Against All Odds EndRdx-I(A) Level 18: Hasten RechRdx-I(A), RechRdx-I(23) Level 20: Phalanx Fighting LucoftheG-Rchg+(A) Level 22: Boxing Acc-I(A) Level 24: Tough UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam/EndRdx/Rchg(46), UnbGrd-Max HP%(46) Level 26: Greater Psi Blade Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(27), Hct-Dmg/EndRdx(29), Hct-Dam%(29), UnbCns-Dam%(31) Level 28: Weave LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(50) Level 30: Combat Jumping LucoftheG-Rchg+(A) Level 32: Mass Levitate Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34) Level 35: Shield Charge SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(36), SprScrStr-Dmg/EndRdx/Rchg(36), SprScrStr-Acc/Dmg/EndRdx/Rchg(36), SprScrStr-Rchg/+Crit(37), FrcFdb-Rechg%(37) Level 38: Maneuvers LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(46), LucoftheG-Def(48) Level 41: Tactics GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43) Level 44: Conserve Power RechRdx-I(A) Level 47: Physical Perfection PrfShf-End%(A) Level 49: Grant Cover EndRdx-I(A) Level 1: Brawl Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Pnc-Heal/+End(A), Pnc-Heal(25), Mrc-Rcvry+(31), Mrc-Heal(31), Mrc-Heal/EndRdx(34) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A), PrfShf-EndMod(23), EndMod-I(50) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1448;653;1306;HEX;| |78DA6593596F12511CC5EFC0600B85526C0BDD29B508050BC5E5C12D4DB4D5A86D5| |243F4B522DC96510204FA601F7DF00BF8E29658D7AA2F7E11B74F62179744E352FF| |CC39A5264C98FCB8E7FE97337799BF35E37D7BFEF6B4323ACF9672F5FA62365FCB5| |5ABBAD696CD5BBA9CD7AAF1B4C93BB43BB338AF4B5AA716EA56A56CE5310A372767| |F4922ED7752A5BB474A9B03B549E854AA594CA56B52EF8ECBFE7ACE5E28A555EF6D| |AA3399DABCAC0BF3B28E85ABD685503B3552B9F3A5329AC2ECEE7EA2BBAB6DA274E| |A2F2DE8F2A3E3B2EB524C898CAB10C9A45D202F7DD206F821E9FD0606EAF616BB11| |E30D1051EBAE4048F711C120E9BEA4194A9926B5C33D13707B65F073D79B2007A35| |D8217D9DECEBDC40FD9E4DB0EF2B98DE22B7C1CC17F0806C810BB9CAE576D8DAA32| |876A651AFED38B4F613A0F724D8798A3C0D764DA3DE43C97523D7743FE7DC1AB8FF| |09F914EC79C69AE2BF031ECC8EAB58978357C8CB641AF56387419FE4F8E8DB97C4F| |A778AE6370C5BF347A08DC98704106704181724FD12DFCD1ADDDC2F43E27BE15FF5| |0E20CE295A0871CED037FAF80E4EFE207F828FE5FBFBB976FD317CDF409C9C00871| |264121CB9009AD267107D1C83F433CE7393E1390A4ACC303D0F33664D7A86D933FC| |0BB5467F937FC8BF60648754F01B903518E3D9197BC733F19EFC407E04C73F91775| |023205EA2F41BA59749FA4DD36FB7C4C4593FFE0279132FC975F21598784DBE01B3| |D22EC9BD4872CFD6C56F8ADF9FBAC7F325DA14B529EEFB90D9BCC7F2934785CDE6E| |DDC49B4CC4EB5289916E5488B72B445996B5116CCE6CD5686ADB8BB5463F56D279F| |3D324BEFC624BC6FEE69A611E13D1E05472ECA44AC7166C0C82CB8F17F9D38EA6CE| |D690E836B15BC0B664611F30FA043D97F| |-------------------------------------------------------------------|
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