earthdaddy
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Posts posted by earthdaddy
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Something I would like to see. The Dominator version of Martial Assault as a Sentinel primary. It's got ranged and melee attacks, but leans more toward ranged attacks. some knockdown, poison, shuriken chucking and spinning wheel kick goodness. I would totally play that ninja.
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Thanks man. Appreciate the help. Does the build look okay overall?
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Ok, here is an updated build that follows some of Nihilii's advice. I don't know how expensive it is, but it's something to work toward. A couple of questions. I have the perf shifter proc in both stamina and Enduring. I think I remember reading that the proc was only better than the third enhancement, but I don't really know. Would it be better to just go with generic IO endurance mods in Stamina? I'm also not seeing any kind of panacea proc, other than the unique I have in health. Anybody see any other places to tweak it?
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Level 50 Magic Sentinel
Primary Power Set: Fire Blast
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Fire MasteryHero Profile:
Level 1: Flares- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (3) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Endurance
- (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Focused Fighting
- (A) Luck of the Gambler - Recharge Speed
- (7) Luck of the Gambler - Defense
- (9) Luck of the Gambler - Defense/Endurance
Level 2: Fire Blast
- (A) Thunderstrike - Accuracy/Damage
- (9) Thunderstrike - Damage/Endurance
- (11) Thunderstrike - Damage/Recharge
- (11) Thunderstrike - Accuracy/Damage/Recharge
- (13) Thunderstrike - Accuracy/Damage/Endurance
- (13) Thunderstrike - Damage/Endurance/Recharge
Level 4: Fire Ball
- (A) Positron's Blast - Accuracy/Damage
- (15) Positron's Blast - Damage/Endurance
- (15) Positron's Blast - Damage/Recharge
- (17) Positron's Blast - Damage/Range
- (17) Positron's Blast - Accuracy/Damage/Endurance
- (19) Positron's Blast - Chance of Damage(Energy)
Level 6: Blaze
- (A) Sentinel's Ward - Accuracy/Damage
- (19) Sentinel's Ward - Damage/RechargeTime
- (21) Sentinel's Ward - Accuracy/Damage/RechargeTime
- (21) Sentinel's Ward - Accuracy/Damage/Endurance
- (23) Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
- (23) Sentinel's Ward - RechargeTime/Chance for +Absorb
Level 8: Focused Senses
- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Endurance
Level 10: Master Brawler
- (A) Preventive Medicine - Heal
- (27) Preventive Medicine - Heal/Endurance
- (27) Preventive Medicine - Endurance/RechargeTime
- (29) Preventive Medicine - Heal/RechargeTime
- (29) Preventive Medicine - Heal/RechargeTime/Endurance
- (31) Preventive Medicine - Chance for +Absorb
Level 12: Fire Breath
- (A) Detonation - Damage/Endurance/Range
- (31) Detonation - Accuracy/Damage/Endurance
- (31) Detonation - Damage/Range
- (33) Detonation - Damage/Recharge
- (33) Detonation - Damage/Endurance
- (33) Detonation - Accuracy/Damage
Level 14: Agile
- (A) Luck of the Gambler - Recharge Speed
- (34) Luck of the Gambler - Defense
- (34) Luck of the Gambler - Defense/Endurance
Level 16: Enduring
- (A) Performance Shifter - Chance for +End
- (34) Performance Shifter - EndMod
- (36) Performance Shifter - EndMod/Accuracy
Level 18: Blazing Blast
- (A) Opportunity Strikes - Accuracy/Damage
- (37) Opportunity Strikes - Damage/RechargeTime
- (37) Opportunity Strikes - Accuracy/Damage/RechargeTime
- (39) Opportunity Strikes - Accuracy/Damage/Endurance
- (39) Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
- (39) Opportunity Strikes - RechargeTime/Chance for Opportunity
Level 20: Dodge
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
Level 22: Hover
- (A) Kismet - Accuracy +6%
Level 24: Fly
- (A) Endurance Reduction IO
Level 26: Hasten
- (A) Recharge Reduction IO
- (40) Recharge Reduction IO
Level 28: Quickness
- (A) Run Speed IO
Level 30: Aim
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 32: Inferno
- (A) Obliteration - Damage
- (43) Obliteration - Accuracy/Recharge
- (45) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
Level 35: Evasion
- (A) Luck of the Gambler - Recharge Speed
- (46) Luck of the Gambler - Defense
- (46) Luck of the Gambler - Defense/Endurance
Level 38: Boxing
- (A) Empty
Level 41: Tough
- (A) Unbreakable Guard - +Max HP
- (50) Gladiator's Armor - TP Protection +3% Def (All)
- (50) Steadfast Protection - Resistance/+Def 3%
Level 44: Weave
- (A) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 47: Fire Cages
- (A) Trap of the Hunter - Accuracy/Recharge
- (48) Trap of the Hunter - Endurance/Immobilize
- (48) Trap of the Hunter - Accuracy/Endurance
- (48) Trap of the Hunter - Immobilize/Accuracy
- (50) Trap of the Hunter - Chance of Damage(Lethal)
Level 49: Stealth
- (A) Reactive Defenses - Scaling Resist Damage
Level 1: Brawl
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide
- (A) Empty
Level 1: Prestige Power Quick
- (A) Empty
Level 1: Prestige Power Rush
- (A) Empty
Level 1: Prestige Power Surge
- (A) Empty
Level 1: Sprint
- (A) Run Speed IO
Level 2: Rest
- (A) Empty
Level 4: Ninja Run
Level 2: Swift -
I'm an idiot about this stuff. But I cobbled together this build by reading a bunch of guides and using a combination of other builds and hope I didn't screw it up too bad. I think I'm finally serious about spending the influence on a build and have already shelled out for some stuff. The order of taking powers is off. So here we go:
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Level 50 Magic Sentinel
Primary Power Set: Fire Blast
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Fire MasteryHero Profile:
Level 1: Flares- (A) Thunderstrike - Accuracy/Damage/Endurance
- (3) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (5) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Recharge
- (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Focused Fighting
- (A) Red Fortune - Defense
- (21) Red Fortune - Defense/Endurance
- (21) Red Fortune - Endurance
- (23) Red Fortune - Defense/Recharge
- (23) Red Fortune - Defense/Endurance/Recharge
- (25) Luck of the Gambler - Recharge Speed
Level 2: Fire Blast
- (A) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Endurance
- (9) Thunderstrike - Accuracy/Damage/Endurance
- (9) Thunderstrike - Damage/Recharge
- (11) Thunderstrike - Accuracy/Damage/Recharge
- (11) Decimation - Chance of Build Up
Level 4: Focused Senses
- (A) Red Fortune - Defense
- (25) Red Fortune - Endurance
- (27) Red Fortune - Defense/Endurance
- (27) Red Fortune - Defense/Recharge
- (29) Red Fortune - Defense/Endurance/Recharge
- (29) Luck of the Gambler - Recharge Speed
Level 6: Agile
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
Level 8: Aim
- (A) Recharge Reduction IO
Level 10: Master Brawler
- (A) Preventive Medicine - Heal
- (31) Preventive Medicine - Heal/Endurance
- (33) Preventive Medicine - Endurance/RechargeTime
- (33) Preventive Medicine - Heal/RechargeTime
- (33) Preventive Medicine - Heal/RechargeTime/Endurance
- (34) Preventive Medicine - Chance for +Absorb
Level 12: Fire Breath
- (A) Positron's Blast - Accuracy/Damage
- (13) Positron's Blast - Damage/Endurance
- (13) Positron's Blast - Damage/Recharge
- (15) Positron's Blast - Accuracy/Damage/Endurance
- (15) Positron's Blast - Chance of Damage(Energy)
Level 14: Fire Ball
- (A) Positron's Blast - Accuracy/Damage
- (17) Positron's Blast - Damage/Endurance
- (17) Positron's Blast - Damage/Recharge
- (19) Positron's Blast - Accuracy/Damage/Endurance
- (19) Positron's Blast - Chance of Damage(Energy)
Level 16: Hover
- (A) Kismet - Accuracy +6%
Level 18: Blazing Blast
- (A) Opportunity Strikes - RechargeTime/Chance for Opportunity
- (34) Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
- (34) Opportunity Strikes - Accuracy/Damage
- (36) Opportunity Strikes - Damage/RechargeTime
- (36) Opportunity Strikes - Accuracy/Damage/RechargeTime
- (36) Opportunity Strikes - Accuracy/Damage/Endurance
Level 20: Enduring
- (A) Performance Shifter - Chance for +End
- (37) Performance Shifter - EndMod
- (37) Performance Shifter - EndMod/Accuracy
Level 22: Dodge
- (A) Luck of the Gambler - Recharge Speed
- (37) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance
Level 24: Fly
- (A) Freebird - FlySpeed
Level 26: Hasten
- (A) Recharge Reduction IO
Level 28: Quickness
- (A) Flight Speed IO
Level 30: Boxing
- (A) Empty
Level 32: Tough
- (A) Steadfast Protection - Resistance/Endurance
- (39) Steadfast Protection - Resistance/+Def 3%
- (39) Gladiator's Armor - TP Protection +3% Def (All)
Level 35: Weave
- (A) Gift of the Ancients - Defense
- (40) Gift of the Ancients - Defense/Endurance
- (40) Gift of the Ancients - Defense/Endurance/Recharge
Level 38: Evasion
- (A) Red Fortune - Defense
- (40) Red Fortune - Endurance
- (42) Red Fortune - Defense/Endurance
- (42) Red Fortune - Defense/Recharge
- (42) Red Fortune - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Recharge Speed
Level 41: Inferno
- (A) Obliteration - Damage
- (43) Obliteration - Accuracy/Recharge
- (45) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
Level 44: Blaze
- (A) Sentinel's Ward - Accuracy/Damage
- (48) Sentinel's Ward - Damage/RechargeTime
- (48) Sentinel's Ward - Accuracy/Damage/RechargeTime
- (48) Sentinel's Ward - Accuracy/Damage/Endurance
- (50) Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
- (50) Sentinel's Ward - RechargeTime/Chance for +Absorb
Level 47: Fire Cages
- (A) Enfeebled Operation - Accuracy/Immobilize
- (50) Enfeebled Operation - Accuracy/Recharge
Level 49: Combat Jumping
- (A) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 1: Brawl
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide
- (A) Empty
Level 1: Prestige Power Quick
- (A) Empty
Level 1: Prestige Power Rush
- (A) Empty
Level 1: Prestige Power Surge
- (A) Empty
Level 1: Sprint
- (A) Empty
Level 2: Rest
- (A) Empty
Level 4: Ninja Run
Level 2: Swift
Sister Psyche's Oro arc for stalkers... 50 Merits an hour.
in Stalker
Posted
Pardon me for being an idiot. How do you start this thing? When I check the list of missions in ouroboros I don't see this listed, but I freely admit that I really have no idea what I'm doing.