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earthdaddy

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Posts posted by earthdaddy

  1. Something I would like to see. The Dominator version of Martial Assault as a Sentinel primary. It's got ranged and melee attacks, but leans more toward ranged attacks. some knockdown, poison, shuriken chucking and spinning wheel kick  goodness. I would totally play that ninja.

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  2. Ok, here is an updated build that follows some of Nihilii's advice. I don't know how expensive it is, but it's something to work toward. A couple of questions. I have the perf shifter proc in both stamina and Enduring.  I think I remember reading that the proc was only better than the third enhancement, but I don't really know. Would it be better to just go with generic IO endurance mods in Stamina? I'm also not seeing any kind of panacea proc, other than the unique I have in health. Anybody see any other places to tweak it?

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Sentinel
    Primary Power Set: Fire Blast
    Secondary Power Set: Super Reflexes
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Flares

    • (A) Thunderstrike - Accuracy/Damage
    • (3) Thunderstrike - Damage/Endurance
    • (3) Thunderstrike - Damage/Recharge
    • (5) Thunderstrike - Accuracy/Damage/Recharge
    • (5) Thunderstrike - Accuracy/Damage/Endurance
    • (7) Thunderstrike - Damage/Endurance/Recharge

    Level 1: Focused Fighting

    • (A) Luck of the Gambler - Recharge Speed
    • (7) Luck of the Gambler - Defense
    • (9) Luck of the Gambler - Defense/Endurance

    Level 2: Fire Blast

    • (A) Thunderstrike - Accuracy/Damage
    • (9) Thunderstrike - Damage/Endurance
    • (11) Thunderstrike - Damage/Recharge
    • (11) Thunderstrike - Accuracy/Damage/Recharge
    • (13) Thunderstrike - Accuracy/Damage/Endurance
    • (13) Thunderstrike - Damage/Endurance/Recharge

    Level 4: Fire Ball

    • (A) Positron's Blast - Accuracy/Damage
    • (15) Positron's Blast - Damage/Endurance
    • (15) Positron's Blast - Damage/Recharge
    • (17) Positron's Blast - Damage/Range
    • (17) Positron's Blast - Accuracy/Damage/Endurance
    • (19) Positron's Blast - Chance of Damage(Energy)

    Level 6: Blaze

    • (A) Sentinel's Ward - Accuracy/Damage
    • (19) Sentinel's Ward - Damage/RechargeTime
    • (21) Sentinel's Ward - Accuracy/Damage/RechargeTime
    • (21) Sentinel's Ward - Accuracy/Damage/Endurance
    • (23) Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
    • (23) Sentinel's Ward - RechargeTime/Chance for +Absorb

    Level 8: Focused Senses

    • (A) Luck of the Gambler - Recharge Speed
    • (25) Luck of the Gambler - Defense
    • (25) Luck of the Gambler - Defense/Endurance

    Level 10: Master Brawler

    • (A) Preventive Medicine - Heal
    • (27) Preventive Medicine - Heal/Endurance
    • (27) Preventive Medicine - Endurance/RechargeTime
    • (29) Preventive Medicine - Heal/RechargeTime
    • (29) Preventive Medicine - Heal/RechargeTime/Endurance
    • (31) Preventive Medicine - Chance for +Absorb

    Level 12: Fire Breath

    • (A) Detonation - Damage/Endurance/Range
    • (31) Detonation - Accuracy/Damage/Endurance
    • (31) Detonation - Damage/Range
    • (33) Detonation - Damage/Recharge
    • (33) Detonation - Damage/Endurance
    • (33) Detonation - Accuracy/Damage

    Level 14: Agile

    • (A) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Defense
    • (34) Luck of the Gambler - Defense/Endurance

    Level 16: Enduring

    • (A) Performance Shifter - Chance for +End
    • (34) Performance Shifter - EndMod
    • (36) Performance Shifter - EndMod/Accuracy

    Level 18: Blazing Blast

    • (A) Opportunity Strikes - Accuracy/Damage
    • (37) Opportunity Strikes - Damage/RechargeTime
    • (37) Opportunity Strikes - Accuracy/Damage/RechargeTime
    • (39) Opportunity Strikes - Accuracy/Damage/Endurance
    • (39) Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
    • (39) Opportunity Strikes - RechargeTime/Chance for Opportunity

    Level 20: Dodge

    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Endurance

    Level 22: Hover

    • (A) Kismet - Accuracy +6%

    Level 24: Fly

    • (A) Endurance Reduction IO

    Level 26: Hasten

    • (A) Recharge Reduction IO
    • (40) Recharge Reduction IO

    Level 28: Quickness

    • (A) Run Speed IO

    Level 30: Aim

    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance

    Level 32: Inferno

    • (A) Obliteration - Damage
    • (43) Obliteration - Accuracy/Recharge
    • (45) Obliteration - Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (46) Obliteration - Chance for Smashing Damage

    Level 35: Evasion

    • (A) Luck of the Gambler - Recharge Speed
    • (46) Luck of the Gambler - Defense
    • (46) Luck of the Gambler - Defense/Endurance

    Level 38: Boxing

    • (A) Empty

    Level 41: Tough

    • (A) Unbreakable Guard - +Max HP
    • (50) Gladiator's Armor - TP Protection +3% Def (All)
    • (50) Steadfast Protection - Resistance/+Def 3%

    Level 44: Weave

    • (A) Shield Wall - +Res (Teleportation), +5% Res (All)

    Level 47: Fire Cages

    • (A) Trap of the Hunter - Accuracy/Recharge
    • (48) Trap of the Hunter - Endurance/Immobilize
    • (48) Trap of the Hunter - Accuracy/Endurance
    • (48) Trap of the Hunter - Immobilize/Accuracy
    • (50) Trap of the Hunter - Chance of Damage(Lethal)

    Level 49: Stealth

    • (A) Reactive Defenses - Scaling Resist Damage

    Level 1: Brawl

    • (A) Empty

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Run Speed IO

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run 


    Level 2: Swift

  3. I'm an idiot about this stuff. But I cobbled together this build by reading a bunch of guides and using a combination of other builds and hope I didn't screw it up too bad. I think I'm finally serious about spending the influence on a build and have already shelled out for some stuff. The order of taking powers is off.  So here we go:

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Sentinel
    Primary Power Set: Fire Blast
    Secondary Power Set: Super Reflexes
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Flares

    • (A) Thunderstrike - Accuracy/Damage/Endurance
    • (3) Thunderstrike - Accuracy/Damage
    • (3) Thunderstrike - Damage/Endurance
    • (5) Thunderstrike - Damage/Recharge
    • (5) Thunderstrike - Accuracy/Damage/Recharge
    • (7) Thunderstrike - Damage/Endurance/Recharge

    Level 1: Focused Fighting

    • (A) Red Fortune - Defense
    • (21) Red Fortune - Defense/Endurance
    • (21) Red Fortune - Endurance
    • (23) Red Fortune - Defense/Recharge
    • (23) Red Fortune - Defense/Endurance/Recharge
    • (25) Luck of the Gambler - Recharge Speed

    Level 2: Fire Blast

    • (A) Thunderstrike - Accuracy/Damage
    • (7) Thunderstrike - Damage/Endurance
    • (9) Thunderstrike - Accuracy/Damage/Endurance
    • (9) Thunderstrike - Damage/Recharge
    • (11) Thunderstrike - Accuracy/Damage/Recharge
    • (11) Decimation - Chance of Build Up

    Level 4: Focused Senses

    • (A) Red Fortune - Defense
    • (25) Red Fortune - Endurance
    • (27) Red Fortune - Defense/Endurance
    • (27) Red Fortune - Defense/Recharge
    • (29) Red Fortune - Defense/Endurance/Recharge
    • (29) Luck of the Gambler - Recharge Speed

    Level 6: Agile

    • (A) Luck of the Gambler - Recharge Speed
    • (31) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Endurance

    Level 8: Aim

    • (A) Recharge Reduction IO

    Level 10: Master Brawler

    • (A) Preventive Medicine - Heal
    • (31) Preventive Medicine - Heal/Endurance
    • (33) Preventive Medicine - Endurance/RechargeTime
    • (33) Preventive Medicine - Heal/RechargeTime
    • (33) Preventive Medicine - Heal/RechargeTime/Endurance
    • (34) Preventive Medicine - Chance for +Absorb

    Level 12: Fire Breath

    • (A) Positron's Blast - Accuracy/Damage
    • (13) Positron's Blast - Damage/Endurance
    • (13) Positron's Blast - Damage/Recharge
    • (15) Positron's Blast - Accuracy/Damage/Endurance
    • (15) Positron's Blast - Chance of Damage(Energy)

    Level 14: Fire Ball

    • (A) Positron's Blast - Accuracy/Damage
    • (17) Positron's Blast - Damage/Endurance
    • (17) Positron's Blast - Damage/Recharge
    • (19) Positron's Blast - Accuracy/Damage/Endurance
    • (19) Positron's Blast - Chance of Damage(Energy)

    Level 16: Hover

    • (A) Kismet - Accuracy +6%

    Level 18: Blazing Blast

    • (A) Opportunity Strikes - RechargeTime/Chance for Opportunity
    • (34) Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
    • (34) Opportunity Strikes - Accuracy/Damage
    • (36) Opportunity Strikes - Damage/RechargeTime
    • (36) Opportunity Strikes - Accuracy/Damage/RechargeTime
    • (36) Opportunity Strikes - Accuracy/Damage/Endurance

    Level 20: Enduring

    • (A) Performance Shifter - Chance for +End
    • (37) Performance Shifter - EndMod
    • (37) Performance Shifter - EndMod/Accuracy

    Level 22: Dodge

    • (A) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense
    • (39) Luck of the Gambler - Defense/Endurance

    Level 24: Fly

    • (A) Freebird - FlySpeed

    Level 26: Hasten

    • (A) Recharge Reduction IO

    Level 28: Quickness

    • (A) Flight Speed IO

    Level 30: Boxing

    • (A) Empty

    Level 32: Tough

    • (A) Steadfast Protection - Resistance/Endurance
    • (39) Steadfast Protection - Resistance/+Def 3%
    • (39) Gladiator's Armor - TP Protection +3% Def (All)

    Level 35: Weave

    • (A) Gift of the Ancients - Defense
    • (40) Gift of the Ancients - Defense/Endurance
    • (40) Gift of the Ancients - Defense/Endurance/Recharge

    Level 38: Evasion

    • (A) Red Fortune - Defense
    • (40) Red Fortune - Endurance
    • (42) Red Fortune - Defense/Endurance
    • (42) Red Fortune - Defense/Recharge
    • (42) Red Fortune - Defense/Endurance/Recharge
    • (43) Luck of the Gambler - Recharge Speed

    Level 41: Inferno

    • (A) Obliteration - Damage
    • (43) Obliteration - Accuracy/Recharge
    • (45) Obliteration - Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (46) Obliteration - Chance for Smashing Damage

    Level 44: Blaze

    • (A) Sentinel's Ward - Accuracy/Damage
    • (48) Sentinel's Ward - Damage/RechargeTime
    • (48) Sentinel's Ward - Accuracy/Damage/RechargeTime
    • (48) Sentinel's Ward - Accuracy/Damage/Endurance
    • (50) Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
    • (50) Sentinel's Ward - RechargeTime/Chance for +Absorb

    Level 47: Fire Cages

    • (A) Enfeebled Operation - Accuracy/Immobilize
    • (50) Enfeebled Operation - Accuracy/Recharge

    Level 49: Combat Jumping

    • (A) Shield Wall - +Res (Teleportation), +5% Res (All)

    Level 1: Brawl

    • (A) Empty

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Empty

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run 


    Level 2: Swift
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