madatlis16
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Posts posted by madatlis16
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was wondering if you ever did a Tank - Fire - Twin Blade or your thoughts??
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I am amazed of all the builds I have seen here.. I was wondering if you ever did a tank - fire - twin blade? Seems like an interesting combo.
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thats impressive
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thanks for the suggestions.. may try out rad/bio
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I have never tried SS, any suggestions on a build?
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I know everyone farms with brute.. but I was wondering if there was a combo that can farm just as well as a tank?
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what would you recommend for something that is fun to play (fun being good survivalist) with decent dmg AoE. I have thought about /will or /regen since I like the idea of high regen. It seems nearly impossible though on /regen with instant healing to have it up at good times with its long recharge.
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was debating on creating EM/SD sounded fun.. but wasn't sure if the idea of two teleports would be worth it or go something like /dark or /fire.
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@Shocktacular, I have a rad/bio and it was okay.. but I think my build isn't that good.. do you happen to have yours in mids?
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bah now that I am thinking it does sound fun.. I picked tactics for now
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25 minutes ago, Doomrider said:
As khelds we get a few one slot wonder mule powers. I like burnout because we get a fair number of longer cooldown powers which we can leverage with burnout to use again immediately after they are on cooldown.
It's also nice when you face debuff heavy enemies like if your sunless mire or eclipse miss as a result, you can fire burnout resetting those cooldowns, and try again.
Another fun use is to do your normal opener w/ quasar at the end. Raise a fluffy off a corpse, hit burnout grab a second fluffy and then nuke the next mob again with your refeshed quasar.
Good point! was just wondering because of the long cool down.
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was curious on why to choose burnout?
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Nice thanks, does the tri-form have a lot to be updated??
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On 8/20/2022 at 2:52 PM, Doomrider said:
TS is going to benefit Shades a bit more than Peacebringers, at least late game due to shades having offensive toggles.
The biggest boost will be to biform builds as dwarf and human form can have comparable resist levels solo pre-eclipse/light form due to the shields not toggling off.
Human shade should also see a boost now that they can fully take advantage of dwarf mire (and double mire).
I have some builds in the works for both, will likely release closer to p4 going live.
I look forward to your human/dwarf build.. that is what I am interested in...
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I was wondering how the toggle suppression would do for Kheldians. I was thinking of dusting off my 50 WS and was wondering if there were updated builds for a human/dwarf or was a full human still viable or if I should level up a PB
Edited: Modified statement above -
have a build for water/device?
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I was wondering if anyone had a water/device build laying around
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Thanks for sharing!
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I was trying to finish out my Rad/Fire blaster that I started awhile ago.. and I since then lost all my builds that I was doing and putting together (yes forgot to back them up : ( )
I remember that I was focused on some defense, regen, recharge.
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hmm Ice might be interesting.. I would have never considered that. I think its around - 8 - 10 %
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1 hour ago, Haijinx said:
Nerfing/
I dont think this is a thing : )
I was thinking maybe DM since it has the heal that would work well. I have a friend that did Katana b/c of the "def" + you get with one of the primary attacks. -
I was thinking of trying out */regen.. however I was not sure what would be a good set for AoE other than spines...
Any thoughts?
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That is true but does fire have a higher base than elect?
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Currently I am impressed with Fire/kin Corruptor however I started thinking.. would it be a better overall experience to leveling up a elect/kin because you can zap END out and mobs would do less dmg and you have a little bit more AoE depending on powers..
Any thoughts?
JJDrakken's Random Builds
in Archetypes
Posted
Personally I always liked playing AoE / Cone based attacks.