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Squishor
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Hi, I was trying to get some of my binds working for my new dominator but I'm struggling. I was trying to ge them for glittering column and brilliant barrage to hit on target locations but I can't seem to get the binds to work. is part of it that brilliant barrage was called multipurpose misses before? I still can't get the column to work yet though either with my macro on target location. any advise?
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Thank you! That was it!
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Hey, is anyone able to help me get the arrows back for my trays? I didn't think I messed with my keymapping but since the patch new characters don't have the blue arrows on my trays to go from 1 to 2 etc. I can tick get the alt and alt2 trays but I can't seem to get my arrows back.
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I'm starting to play this a little. How are you overcoming all the end usage? Is hitting kyoyo enough with the 3 aoes firing often ?
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Trying to find an old build for Grav/Kin with procs
Squishor replied to Squishor's topic in Controller
oo nm, found it! -
Hi, I am hoping someone can point me in the direction of an old posted build for a Grav/Kin troller. I made it half way through the build and stopped playing for a bit. I rebuilt my computer now and lost my old mids saves. The build had tons of procs in grav distortion and used expedient reinf + the KB to KD in wormhole and sing. I used the search bar and spent a few hours trying to find it with no luck. Trying to get this troller back up and running for support.
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I started leveling up a SM scrap and was curious where to place the CS proc? I would think it doesn't go in Seismic Smash because that's what i really want to crit for single target. I haven't taken fault yet as I was reading the ae on it is very lack luster. I was thinking Tremor once I get that high. Any other thoughts for the best spot for it?
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Quick question, do you knwo hwo to add levels to IO's in mids? I see the +- when I select some of the IO's but I can't actually add a level to it, not sure the command etc.
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Thank you! Yeah on previous toons I have the attuned purples. I am guessing you make the purples +5 then also with the boosters?
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Awesome, thanks for the clarification. It has been too long since I have done that. I was leveling on attuned IO's and crafted recharge IO's for the recharge redux... Do I use an enhancement catalyst to bump up those recharge redux ones?
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Thanks. Not sure why I only had 4 in Energy transfer It should def be 5. I will swap around the PS from inexhaustible. So you were saying to 5 slot hasten? I am going to rework a little this eve and repost but I am not sure the 5 slot hasten reasoning. Also, I am almost 48 now so not too much more to go!
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Here is my current build. I know I will swap around SJ in the placement but I didn't know if anyone else had any ideas or pointers? My fire and cold def are a bit too high and my others are a little low for s/l. GC takes a lot of end so some of the other sets get me in a end bind. I am lvl 46 now so not quite there but I have most of the pieces already as attuned enhancements. Any tips would be appreciated. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Energy Melee Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Energy Punch -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(7), SprScrStr-Acc/Dmg/Rchg(9), SprScrStr-Dmg/EndRdx/Rchg(9), SprScrStr-Acc/Dmg/EndRdx/Rchg(11), SprScrStr-Rchg/+Crit(11) Level 1: Hardened Carapace -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(3), Ags-ResDam/EndRdx/Rchg(3), Ags-ResDam(5), GldArm-3defTpProc(5), StdPrt-ResDam/Def+(7) Level 2: Inexhaustible -- Pnc-Heal/+End(A), Pnc-Heal(23), PrfShf-End%(25) Level 4: Environmental Modification -- ShlWal-ResDam/Re TP(A), ShlWal-Def(25), ShlWal-Def/EndRdx(27), ShlWal-Def/Rchg(27), LucoftheG-Def/Rchg+(29) Level 6: Bone Smasher -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/Rchg(17), SprBlsCol-Dmg/EndRdx/Acc/Rchg(19), SprBlsCol-Rchg/HoldProc(19) Level 8: Build Up -- RechRdx-I(A), RechRdx-I(21), GssSynFr--Build%(21) Level 10: Adaptation Level 12: Boxing -- Empty(A) Level 14: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(15), Ags-ResDam/EndRdx/Rchg(15), Ags-ResDam(17) Level 16: Ablative Carapace -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(36), NmnCnv-Heal/Rchg(37), NmnCnv-Heal/EndRdx/Rchg(37), NmnCnv-Heal(37), NmnCnv-Regen/Rcvry+(39) Level 18: Whirling Hands -- Arm-Acc/Rchg(A), Arm-Dmg/Rchg(34), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/EndRdx(36), Arm-Dam%(36) Level 20: Evolving Armor -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx(39) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23) Level 24: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(33), ShlWal-Def/Rchg(33), ShlWal-Def/EndRdx/Rchg(34), LucoftheG-Def/Rchg+(39) Level 26: Total Focus -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(29), SprCrtStr-Acc/Dmg/Rchg(31), SprCrtStr-Dmg/EndRdx/Rchg(31), SprCrtStr-Acc/Dmg/EndRdx/Rchg(31), SprCrtStr-Rchg/+50% Crit(33) Level 28: DNA Siphon -- RechRdx-I(A), RechRdx-I(40) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 32: Energy Transfer -- Hct-Dmg(A), Hct-Dam%(46), Hct-Dmg/Rchg(48), Hct-Acc/Dmg/Rchg(48), Hct-Acc/Rchg(50) Level 35: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(48) Level 38: Parasitic Aura -- RechRdx-I(A), RechRdx-I(40) Level 41: Zapp -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(42), StnoftheM-Acc/ActRdx/Rng(42), StnoftheM-Dmg/EndRdx/Rchg(42), StnoftheM-Dam%(43) Level 44: Ball Lightning -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), Ksm-ToHit+(50) Level 49: Super Jump -- Empty(A) Level 1: Critical Hit Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A) Level 1: Energy Focus Level 49: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Cardiac Core Paragon Level 50: Ageless Core Epiphany Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation ------------
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I am enjoying it on a team for sure. I do what Siolfir is saying by targeting the bosses in the groups and run in and typically they are dead in 2-3 hits at +3-+4 diff. Everyone on the team is going to be rocking the aoe attacks it seems so if I can make the bosses be dead at the same time then it is a nice team speed increase for clearing
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I am running a energy/bio right now, I tried energy/nin and didn't like it all that much but with Bio it is really powerful. My aoe is pretty lack luster but in any group I just target the next group bosses and I have the boss down in generally 2 hits depending on the difficulty and the group will wipe out pretty much everything else at the same time. I am running with the cs proc in TF and when energy transfer hits.. oh man. I am lvl 41 and typically get close to 1k with build up or any team buffs.
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Hey everyone, I started a Energy Melee/Ninjitsu scrap here. I have previously played TW/bio and DB/bio on a stalker. I was wanting to switch up the secondary some though and I am really enjoying it in the lower levels. I searched and I haven't found any builds since the change, I was wondering if anyone has one they are willing to share or some pointers? I have seen a couple builds with nin and a couple with eng but not combined so I was kinda working on putting something together from other builds to see how they slotted there powers. It looks like most say putting the crit strikes proc in TF? With Nin I am assuming it is best then to pop into the next group and hit with whirling hands and get the bonus crit from stealth 1st, then start off with the TF/ET on whatever boss I can find first? or is there a better attack chain? Also, I don't currently have Power Crash(the cone), is that worth it in the grand scheme of things? I am currently pretty low level but starting to have to make some big decisions here with powers. Thanks for any help